diff options
Diffstat (limited to 'external/glfw3/include/GLFW/glfw3native.h')
| -rw-r--r-- | external/glfw3/include/GLFW/glfw3native.h | 212 |
1 files changed, 194 insertions, 18 deletions
diff --git a/external/glfw3/include/GLFW/glfw3native.h b/external/glfw3/include/GLFW/glfw3native.h index d570f587..b3ce7482 100644 --- a/external/glfw3/include/GLFW/glfw3native.h +++ b/external/glfw3/include/GLFW/glfw3native.h @@ -1,5 +1,5 @@ /************************************************************************* - * GLFW 3.0 - www.glfw.org + * GLFW 3.1 - www.glfw.org * A library for OpenGL, window and input *------------------------------------------------------------------------ * Copyright (c) 2002-2006 Marcus Geelnard @@ -40,13 +40,13 @@ extern "C" { /*! @defgroup native Native access * - * **By using the native API, you assert that you know what you're doing and - * how to fix problems caused by using it. If you don't, you shouldn't be - * using it.** + * **By using the native access functions you assert that you know what you're + * doing and how to fix problems caused by using them. If you don't, you + * shouldn't be using them.** * * Before the inclusion of @ref glfw3native.h, you must define exactly one - * window API macro and exactly one context API macro. Failure to do this - * will cause a compile-time error. + * window system API macro and exactly one context creation API macro. Failure + * to do this will cause a compile-time error. * * The available window API macros are: * * `GLFW_EXPOSE_NATIVE_WIN32` @@ -71,8 +71,13 @@ extern "C" { *************************************************************************/ #if defined(GLFW_EXPOSE_NATIVE_WIN32) + // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for + // example to allow applications to correctly declare a GL_ARB_debug_output + // callback) but windows.h assumes no one will define APIENTRY before it does + #undef APIENTRY #include <windows.h> #elif defined(GLFW_EXPOSE_NATIVE_COCOA) + #include <ApplicationServices/ApplicationServices.h> #if defined(__OBJC__) #import <Cocoa/Cocoa.h> #else @@ -80,8 +85,9 @@ extern "C" { #endif #elif defined(GLFW_EXPOSE_NATIVE_X11) #include <X11/Xlib.h> + #include <X11/extensions/Xrandr.h> #else - #error "No window API specified" + #error "No window API selected" #endif #if defined(GLFW_EXPOSE_NATIVE_WGL) @@ -93,7 +99,7 @@ extern "C" { #elif defined(GLFW_EXPOSE_NATIVE_EGL) #include <EGL/egl.h> #else - #error "No context API specified" + #error "No context API selected" #endif @@ -102,8 +108,49 @@ extern "C" { *************************************************************************/ #if defined(GLFW_EXPOSE_NATIVE_WIN32) +/*! @brief Returns the adapter device name of the specified monitor. + * + * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) + * of the specified monitor, or `NULL` if an [error](@ref error_handling) + * occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the display device name of the specified monitor. + * + * @return The UTF-8 encoded display device name (for example + * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.1. + * + * @ingroup native + */ +GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); + /*! @brief Returns the `HWND` of the specified window. - * @return The `HWND` of the specified window. + * + * @return The `HWND` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); @@ -111,15 +158,48 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); #if defined(GLFW_EXPOSE_NATIVE_WGL) /*! @brief Returns the `HGLRC` of the specified window. - * @return The `HGLRC` of the specified window. + * + * @return The `HGLRC` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); #endif #if defined(GLFW_EXPOSE_NATIVE_COCOA) +/*! @brief Returns the `CGDirectDisplayID` of the specified monitor. + * + * @return The `CGDirectDisplayID` of the specified monitor, or + * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.1. + * + * @ingroup native + */ +GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); + /*! @brief Returns the `NSWindow` of the specified window. - * @return The `NSWindow` of the specified window. + * + * @return The `NSWindow` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); @@ -127,7 +207,16 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); #if defined(GLFW_EXPOSE_NATIVE_NSGL) /*! @brief Returns the `NSOpenGLContext` of the specified window. - * @return The `NSOpenGLContext` of the specified window. + * + * @return The `NSOpenGLContext` of the specified window, or `nil` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); @@ -135,12 +224,61 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); #if defined(GLFW_EXPOSE_NATIVE_X11) /*! @brief Returns the `Display` used by GLFW. - * @return The `Display` used by GLFW. + * + * @return The `Display` used by GLFW, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI Display* glfwGetX11Display(void); + +/*! @brief Returns the `RRCrtc` of the specified monitor. + * + * @return The `RRCrtc` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.1. + * + * @ingroup native + */ +GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); + +/*! @brief Returns the `RROutput` of the specified monitor. + * + * @return The `RROutput` of the specified monitor, or `None` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.1. + * + * @ingroup native + */ +GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); + /*! @brief Returns the `Window` of the specified window. - * @return The `Window` of the specified window. + * + * @return The `Window` of the specified window, or `None` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI Window glfwGetX11Window(GLFWwindow* window); @@ -148,7 +286,16 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* window); #if defined(GLFW_EXPOSE_NATIVE_GLX) /*! @brief Returns the `GLXContext` of the specified window. - * @return The `GLXContext` of the specified window. + * + * @return The `GLXContext` of the specified window, or `NULL` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); @@ -156,17 +303,46 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); #if defined(GLFW_EXPOSE_NATIVE_EGL) /*! @brief Returns the `EGLDisplay` used by GLFW. - * @return The `EGLDisplay` used by GLFW. + * + * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI EGLDisplay glfwGetEGLDisplay(void); + /*! @brief Returns the `EGLContext` of the specified window. - * @return The `EGLContext` of the specified window. + * + * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); + /*! @brief Returns the `EGLSurface` of the specified window. - * @return The `EGLSurface` of the specified window. + * + * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an + * [error](@ref error_handling) occurred. + * + * @par Thread Safety + * This function may be called from any thread. Access is not synchronized. + * + * @par History + * Added in GLFW 3.0. + * * @ingroup native */ GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); |
