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-rw-r--r--external/glfw3/include/GLFW/glfw3native.h212
1 files changed, 194 insertions, 18 deletions
diff --git a/external/glfw3/include/GLFW/glfw3native.h b/external/glfw3/include/GLFW/glfw3native.h
index d570f587..b3ce7482 100644
--- a/external/glfw3/include/GLFW/glfw3native.h
+++ b/external/glfw3/include/GLFW/glfw3native.h
@@ -1,5 +1,5 @@
/*************************************************************************
- * GLFW 3.0 - www.glfw.org
+ * GLFW 3.1 - www.glfw.org
* A library for OpenGL, window and input
*------------------------------------------------------------------------
* Copyright (c) 2002-2006 Marcus Geelnard
@@ -40,13 +40,13 @@ extern "C" {
/*! @defgroup native Native access
*
- * **By using the native API, you assert that you know what you're doing and
- * how to fix problems caused by using it. If you don't, you shouldn't be
- * using it.**
+ * **By using the native access functions you assert that you know what you're
+ * doing and how to fix problems caused by using them. If you don't, you
+ * shouldn't be using them.**
*
* Before the inclusion of @ref glfw3native.h, you must define exactly one
- * window API macro and exactly one context API macro. Failure to do this
- * will cause a compile-time error.
+ * window system API macro and exactly one context creation API macro. Failure
+ * to do this will cause a compile-time error.
*
* The available window API macros are:
* * `GLFW_EXPOSE_NATIVE_WIN32`
@@ -71,8 +71,13 @@ extern "C" {
*************************************************************************/
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
+ // This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
+ // example to allow applications to correctly declare a GL_ARB_debug_output
+ // callback) but windows.h assumes no one will define APIENTRY before it does
+ #undef APIENTRY
#include <windows.h>
#elif defined(GLFW_EXPOSE_NATIVE_COCOA)
+ #include <ApplicationServices/ApplicationServices.h>
#if defined(__OBJC__)
#import <Cocoa/Cocoa.h>
#else
@@ -80,8 +85,9 @@ extern "C" {
#endif
#elif defined(GLFW_EXPOSE_NATIVE_X11)
#include <X11/Xlib.h>
+ #include <X11/extensions/Xrandr.h>
#else
- #error "No window API specified"
+ #error "No window API selected"
#endif
#if defined(GLFW_EXPOSE_NATIVE_WGL)
@@ -93,7 +99,7 @@ extern "C" {
#elif defined(GLFW_EXPOSE_NATIVE_EGL)
#include <EGL/egl.h>
#else
- #error "No context API specified"
+ #error "No context API selected"
#endif
@@ -102,8 +108,49 @@ extern "C" {
*************************************************************************/
#if defined(GLFW_EXPOSE_NATIVE_WIN32)
+/*! @brief Returns the adapter device name of the specified monitor.
+ *
+ * @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`)
+ * of the specified monitor, or `NULL` if an [error](@ref error_handling)
+ * occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.1.
+ *
+ * @ingroup native
+ */
+GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor);
+
+/*! @brief Returns the display device name of the specified monitor.
+ *
+ * @return The UTF-8 encoded display device name (for example
+ * `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.1.
+ *
+ * @ingroup native
+ */
+GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor);
+
/*! @brief Returns the `HWND` of the specified window.
- * @return The `HWND` of the specified window.
+ *
+ * @return The `HWND` of the specified window, or `NULL` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
@@ -111,15 +158,48 @@ GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window);
#if defined(GLFW_EXPOSE_NATIVE_WGL)
/*! @brief Returns the `HGLRC` of the specified window.
- * @return The `HGLRC` of the specified window.
+ *
+ * @return The `HGLRC` of the specified window, or `NULL` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window);
#endif
#if defined(GLFW_EXPOSE_NATIVE_COCOA)
+/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
+ *
+ * @return The `CGDirectDisplayID` of the specified monitor, or
+ * `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.1.
+ *
+ * @ingroup native
+ */
+GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor);
+
/*! @brief Returns the `NSWindow` of the specified window.
- * @return The `NSWindow` of the specified window.
+ *
+ * @return The `NSWindow` of the specified window, or `nil` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
@@ -127,7 +207,16 @@ GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window);
#if defined(GLFW_EXPOSE_NATIVE_NSGL)
/*! @brief Returns the `NSOpenGLContext` of the specified window.
- * @return The `NSOpenGLContext` of the specified window.
+ *
+ * @return The `NSOpenGLContext` of the specified window, or `nil` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
@@ -135,12 +224,61 @@ GLFWAPI id glfwGetNSGLContext(GLFWwindow* window);
#if defined(GLFW_EXPOSE_NATIVE_X11)
/*! @brief Returns the `Display` used by GLFW.
- * @return The `Display` used by GLFW.
+ *
+ * @return The `Display` used by GLFW, or `NULL` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI Display* glfwGetX11Display(void);
+
+/*! @brief Returns the `RRCrtc` of the specified monitor.
+ *
+ * @return The `RRCrtc` of the specified monitor, or `None` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.1.
+ *
+ * @ingroup native
+ */
+GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor);
+
+/*! @brief Returns the `RROutput` of the specified monitor.
+ *
+ * @return The `RROutput` of the specified monitor, or `None` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.1.
+ *
+ * @ingroup native
+ */
+GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor);
+
/*! @brief Returns the `Window` of the specified window.
- * @return The `Window` of the specified window.
+ *
+ * @return The `Window` of the specified window, or `None` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
@@ -148,7 +286,16 @@ GLFWAPI Window glfwGetX11Window(GLFWwindow* window);
#if defined(GLFW_EXPOSE_NATIVE_GLX)
/*! @brief Returns the `GLXContext` of the specified window.
- * @return The `GLXContext` of the specified window.
+ *
+ * @return The `GLXContext` of the specified window, or `NULL` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
@@ -156,17 +303,46 @@ GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window);
#if defined(GLFW_EXPOSE_NATIVE_EGL)
/*! @brief Returns the `EGLDisplay` used by GLFW.
- * @return The `EGLDisplay` used by GLFW.
+ *
+ * @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI EGLDisplay glfwGetEGLDisplay(void);
+
/*! @brief Returns the `EGLContext` of the specified window.
- * @return The `EGLContext` of the specified window.
+ *
+ * @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window);
+
/*! @brief Returns the `EGLSurface` of the specified window.
- * @return The `EGLSurface` of the specified window.
+ *
+ * @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an
+ * [error](@ref error_handling) occurred.
+ *
+ * @par Thread Safety
+ * This function may be called from any thread. Access is not synchronized.
+ *
+ * @par History
+ * Added in GLFW 3.0.
+ *
* @ingroup native
*/
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window);