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-rw-r--r--games/drturtle/05_drturtle_audio.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/games/drturtle/05_drturtle_audio.c b/games/drturtle/05_drturtle_audio.c
index 4a36d015..b94de106 100644
--- a/games/drturtle/05_drturtle_audio.c
+++ b/games/drturtle/05_drturtle_audio.c
@@ -12,7 +12,7 @@
*
* Enjoy using raylib. :)
*
-* This game has been created using raylib 1.1 (www.raylib.com)
+* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
@@ -59,8 +59,9 @@ int main()
Sound die = LoadSound("resources/die.wav");
Sound growl = LoadSound("resources/gamera.wav");
- // Start playing streaming music
- PlayMusicStream("resources/speeding.ogg");
+ // Load music stream and start playing music
+ Music music = LoadMusicStream("resources/speeding.ogg");
+ PlayMusicStream(music);
// Define scrolling variables
int backScrolling = 0;
@@ -118,6 +119,8 @@ int main()
{
// Update
//----------------------------------------------------------------------------------
+ UpdateMusicStream(music); // Refill music stream buffers (if required)
+
framesCounter++;
// Game screens management
@@ -458,10 +461,10 @@ int main()
UnloadSound(die);
UnloadSound(growl);
- StopMusicStream(); // Stop music
- CloseAudioDevice(); // Close audio device
+ UnloadMusicStream(music); // Unload music
+ CloseAudioDevice(); // Close audio device
- CloseWindow(); // Close window and OpenGL context
+ CloseWindow(); // Close window and OpenGL context
//--------------------------------------------------------------------------------------
return 0;