diff options
Diffstat (limited to 'games/wave_collector/screens/screen_title.c')
| -rw-r--r-- | games/wave_collector/screens/screen_title.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/wave_collector/screens/screen_title.c b/games/wave_collector/screens/screen_title.c index 1d33e3ba..5c414f4f 100644 --- a/games/wave_collector/screens/screen_title.c +++ b/games/wave_collector/screens/screen_title.c @@ -4,7 +4,7 @@ * * Title Screen Functions Definitions (Init, Update, Draw, Unload) * -* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected]) +* Copyright (c) 2014 Ramon Santamaria (@raysan5) * * This software is provided "as-is", without any express or implied warranty. In no event * will the authors be held liable for any damages arising from the use of this software. @@ -91,7 +91,7 @@ void DrawTitleScreen(void) DrawText("powered by", GetScreenWidth() - 162, GetScreenHeight() - 190, 20, DARKGRAY); DrawTexture(texLogo, GetScreenWidth() - 128 - 34, GetScreenHeight() - 128 - 36, WHITE); - if ((framesCounter > 160) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to start", (Vector2){ 325, 500 }, font.size, 0, SKYBLUE); + if ((framesCounter > 160) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to start", (Vector2){ 325, 500 }, font.baseSize, 0, SKYBLUE); } // Title Screen Unload logic |
