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-rw-r--r--games/drturtle/00_drturtle_screens.c2
-rw-r--r--games/drturtle/01_drturtle_scrolling.c2
-rw-r--r--games/drturtle/02_drturtle_player.c2
-rw-r--r--games/drturtle/03_drturtle_enemies.c2
-rw-r--r--games/drturtle/04_drturtle_gui.c2
-rw-r--r--games/drturtle/05_drturtle_audio.c2
-rw-r--r--games/drturtle/06_drturtle_final.c2
-rw-r--r--games/drturtle/drturtle_final_web.c2
-rw-r--r--games/drturtle/makefile2
-rw-r--r--games/just_do/just_do.c2
-rw-r--r--games/just_do/makefile2
-rw-r--r--games/just_do/screens/screen_level00.c2
-rw-r--r--games/just_do/screens/screen_level01.c2
-rw-r--r--games/just_do/screens/screen_level02.c2
-rw-r--r--games/just_do/screens/screen_level03.c2
-rw-r--r--games/just_do/screens/screen_level04.c2
-rw-r--r--games/just_do/screens/screen_level05.c2
-rw-r--r--games/just_do/screens/screen_level06.c2
-rw-r--r--games/just_do/screens/screen_level07.c2
-rw-r--r--games/just_do/screens/screen_level08.c2
-rw-r--r--games/just_do/screens/screen_level09.c2
-rw-r--r--games/just_do/screens/screen_level10.c2
-rw-r--r--games/just_do/screens/screen_logo.c2
-rw-r--r--games/just_do/screens/screens.h2
-rw-r--r--games/light_my_ritual/light_my_ritual.c2
-rw-r--r--games/light_my_ritual/makefile2
-rw-r--r--games/light_my_ritual/screens/screen_gameplay.c2
-rw-r--r--games/light_my_ritual/screens/screen_logo_raylib.c2
-rw-r--r--games/light_my_ritual/screens/screen_title.c2
-rw-r--r--games/light_my_ritual/screens/screens.h2
-rw-r--r--games/raylib_demo/makefile2
-rw-r--r--games/raylib_demo/raylib_demo.c2
-rw-r--r--games/skully_escape/makefile2
-rw-r--r--games/skully_escape/monster.c2
-rw-r--r--games/skully_escape/monster.h2
-rw-r--r--games/skully_escape/player.c2
-rw-r--r--games/skully_escape/screens/screen_aisle01.c2
-rw-r--r--games/skully_escape/screens/screen_aisle02.c2
-rw-r--r--games/skully_escape/screens/screen_armory.c2
-rw-r--r--games/skully_escape/screens/screen_attic.c2
-rw-r--r--games/skully_escape/screens/screen_bathroom.c2
-rw-r--r--games/skully_escape/screens/screen_ending.c2
-rw-r--r--games/skully_escape/screens/screen_kitchen.c2
-rw-r--r--games/skully_escape/screens/screen_livingroom.c2
-rw-r--r--games/skully_escape/screens/screen_logo.c2
-rw-r--r--games/skully_escape/screens/screen_logo_raylib.c2
-rw-r--r--games/skully_escape/screens/screen_title.c2
-rw-r--r--games/skully_escape/screens/screens.h2
-rw-r--r--games/skully_escape/skully_escape.c2
-rw-r--r--games/wave_collector/Makefile2
-rw-r--r--games/wave_collector/screens/screen_ending.c8
-rw-r--r--games/wave_collector/screens/screen_gameplay.c14
-rw-r--r--games/wave_collector/screens/screen_logo.c2
-rw-r--r--games/wave_collector/screens/screen_title.c4
-rw-r--r--games/wave_collector/screens/screens.h2
-rw-r--r--games/wave_collector/wave_collector.c2
56 files changed, 66 insertions, 66 deletions
diff --git a/games/drturtle/00_drturtle_screens.c b/games/drturtle/00_drturtle_screens.c
index 16ae5c3c..fd9b3dad 100644
--- a/games/drturtle/00_drturtle_screens.c
+++ b/games/drturtle/00_drturtle_screens.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/01_drturtle_scrolling.c b/games/drturtle/01_drturtle_scrolling.c
index e3215b20..b8a091de 100644
--- a/games/drturtle/01_drturtle_scrolling.c
+++ b/games/drturtle/01_drturtle_scrolling.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/02_drturtle_player.c b/games/drturtle/02_drturtle_player.c
index 0d8defa2..bf49abe5 100644
--- a/games/drturtle/02_drturtle_player.c
+++ b/games/drturtle/02_drturtle_player.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/03_drturtle_enemies.c b/games/drturtle/03_drturtle_enemies.c
index de67ee82..f659a19a 100644
--- a/games/drturtle/03_drturtle_enemies.c
+++ b/games/drturtle/03_drturtle_enemies.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/04_drturtle_gui.c b/games/drturtle/04_drturtle_gui.c
index bbfd3492..081ba437 100644
--- a/games/drturtle/04_drturtle_gui.c
+++ b/games/drturtle/04_drturtle_gui.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.1 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/05_drturtle_audio.c b/games/drturtle/05_drturtle_audio.c
index b94de106..f3660633 100644
--- a/games/drturtle/05_drturtle_audio.c
+++ b/games/drturtle/05_drturtle_audio.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/06_drturtle_final.c b/games/drturtle/06_drturtle_final.c
index 48708094..b75cce81 100644
--- a/games/drturtle/06_drturtle_final.c
+++ b/games/drturtle/06_drturtle_final.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/drturtle_final_web.c b/games/drturtle/drturtle_final_web.c
index bec7ebd0..21e8067a 100644
--- a/games/drturtle/drturtle_final_web.c
+++ b/games/drturtle/drturtle_final_web.c
@@ -15,7 +15,7 @@
* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/drturtle/makefile b/games/drturtle/makefile
index 0a45e18a..52f95c77 100644
--- a/games/drturtle/makefile
+++ b/games/drturtle/makefile
@@ -2,7 +2,7 @@
#
# raylib - makefile to compile Dr.Turtle game
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/just_do.c b/games/just_do/just_do.c
index 811150d3..2ec178a4 100644
--- a/games/just_do/just_do.c
+++ b/games/just_do/just_do.c
@@ -9,7 +9,7 @@
* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* raylib - Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+* raylib - Copyright (c) 2015 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/just_do/makefile b/games/just_do/makefile
index 1a971081..a3b5da2d 100644
--- a/games/just_do/makefile
+++ b/games/just_do/makefile
@@ -4,7 +4,7 @@
#
# makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level00.c b/games/just_do/screens/screen_level00.c
index 99f29849..e72e3812 100644
--- a/games/just_do/screens/screen_level00.c
+++ b/games/just_do/screens/screen_level00.c
@@ -4,7 +4,7 @@
*
* Level00 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level01.c b/games/just_do/screens/screen_level01.c
index cedcb2e0..8cb76bf1 100644
--- a/games/just_do/screens/screen_level01.c
+++ b/games/just_do/screens/screen_level01.c
@@ -4,7 +4,7 @@
*
* Level01 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level02.c b/games/just_do/screens/screen_level02.c
index ccfa355e..a2d5e562 100644
--- a/games/just_do/screens/screen_level02.c
+++ b/games/just_do/screens/screen_level02.c
@@ -4,7 +4,7 @@
*
* Level02 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level03.c b/games/just_do/screens/screen_level03.c
index e8732414..7c3aa286 100644
--- a/games/just_do/screens/screen_level03.c
+++ b/games/just_do/screens/screen_level03.c
@@ -4,7 +4,7 @@
*
* Level03 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level04.c b/games/just_do/screens/screen_level04.c
index c4e4e2c0..7a8a21f1 100644
--- a/games/just_do/screens/screen_level04.c
+++ b/games/just_do/screens/screen_level04.c
@@ -4,7 +4,7 @@
*
* Level04 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level05.c b/games/just_do/screens/screen_level05.c
index f2e4d852..5d5d23d6 100644
--- a/games/just_do/screens/screen_level05.c
+++ b/games/just_do/screens/screen_level05.c
@@ -4,7 +4,7 @@
*
* Level05 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level06.c b/games/just_do/screens/screen_level06.c
index b5881db4..a5536aa4 100644
--- a/games/just_do/screens/screen_level06.c
+++ b/games/just_do/screens/screen_level06.c
@@ -4,7 +4,7 @@
*
* Level06 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level07.c b/games/just_do/screens/screen_level07.c
index d305b025..2ed4f944 100644
--- a/games/just_do/screens/screen_level07.c
+++ b/games/just_do/screens/screen_level07.c
@@ -4,7 +4,7 @@
*
* Level07 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level08.c b/games/just_do/screens/screen_level08.c
index 4cb0443b..1caced49 100644
--- a/games/just_do/screens/screen_level08.c
+++ b/games/just_do/screens/screen_level08.c
@@ -4,7 +4,7 @@
*
* Level08 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level09.c b/games/just_do/screens/screen_level09.c
index d20f4bfb..91b0a6f7 100644
--- a/games/just_do/screens/screen_level09.c
+++ b/games/just_do/screens/screen_level09.c
@@ -4,7 +4,7 @@
*
* Level09 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_level10.c b/games/just_do/screens/screen_level10.c
index 33806006..f42b1e66 100644
--- a/games/just_do/screens/screen_level10.c
+++ b/games/just_do/screens/screen_level10.c
@@ -4,7 +4,7 @@
*
* Level10 Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screen_logo.c b/games/just_do/screens/screen_logo.c
index 9639602d..ab078289 100644
--- a/games/just_do/screens/screen_logo.c
+++ b/games/just_do/screens/screen_logo.c
@@ -4,7 +4,7 @@
*
* Logo Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/just_do/screens/screens.h b/games/just_do/screens/screens.h
index 7fa59405..13bd8d72 100644
--- a/games/just_do/screens/screens.h
+++ b/games/just_do/screens/screens.h
@@ -4,7 +4,7 @@
*
* Screens Functions Declarations (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/light_my_ritual/light_my_ritual.c b/games/light_my_ritual/light_my_ritual.c
index 000eca36..152bdeb6 100644
--- a/games/light_my_ritual/light_my_ritual.c
+++ b/games/light_my_ritual/light_my_ritual.c
@@ -10,7 +10,7 @@
* This game has been created using raylib (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2015 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2015 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/light_my_ritual/makefile b/games/light_my_ritual/makefile
index 84d7e994..b86809c3 100644
--- a/games/light_my_ritual/makefile
+++ b/games/light_my_ritual/makefile
@@ -4,7 +4,7 @@
#
# makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/light_my_ritual/screens/screen_gameplay.c b/games/light_my_ritual/screens/screen_gameplay.c
index c1779f73..ae929013 100644
--- a/games/light_my_ritual/screens/screen_gameplay.c
+++ b/games/light_my_ritual/screens/screen_gameplay.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/light_my_ritual/screens/screen_logo_raylib.c b/games/light_my_ritual/screens/screen_logo_raylib.c
index f21055d7..87a2282e 100644
--- a/games/light_my_ritual/screens/screen_logo_raylib.c
+++ b/games/light_my_ritual/screens/screen_logo_raylib.c
@@ -4,7 +4,7 @@
*
* Logo Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/light_my_ritual/screens/screen_title.c b/games/light_my_ritual/screens/screen_title.c
index c1ecaf12..8f40c8c5 100644
--- a/games/light_my_ritual/screens/screen_title.c
+++ b/games/light_my_ritual/screens/screen_title.c
@@ -4,7 +4,7 @@
*
* Title Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/light_my_ritual/screens/screens.h b/games/light_my_ritual/screens/screens.h
index 8fee5274..ff12a01c 100644
--- a/games/light_my_ritual/screens/screens.h
+++ b/games/light_my_ritual/screens/screens.h
@@ -4,7 +4,7 @@
*
* Screens Functions Declarations (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/raylib_demo/makefile b/games/raylib_demo/makefile
index 0c22261c..7a5737ac 100644
--- a/games/raylib_demo/makefile
+++ b/games/raylib_demo/makefile
@@ -4,7 +4,7 @@
#
# makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/raylib_demo/raylib_demo.c b/games/raylib_demo/raylib_demo.c
index 722d8ce6..b1267c26 100644
--- a/games/raylib_demo/raylib_demo.c
+++ b/games/raylib_demo/raylib_demo.c
@@ -5,7 +5,7 @@
* This show has been created using raylib v1.4 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/skully_escape/makefile b/games/skully_escape/makefile
index 967c3da7..ee2e08c0 100644
--- a/games/skully_escape/makefile
+++ b/games/skully_escape/makefile
@@ -4,7 +4,7 @@
#
# makefile to compile advance game
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/monster.c b/games/skully_escape/monster.c
index 643d0a73..469cd9ca 100644
--- a/games/skully_escape/monster.c
+++ b/games/skully_escape/monster.c
@@ -8,7 +8,7 @@
* This game has been created using raylib (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
************************************************************************************/
diff --git a/games/skully_escape/monster.h b/games/skully_escape/monster.h
index e7e01856..2ef4eb6a 100644
--- a/games/skully_escape/monster.h
+++ b/games/skully_escape/monster.h
@@ -4,7 +4,7 @@
*
* Screens Functions Declarations (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/player.c b/games/skully_escape/player.c
index 11006f65..857ff538 100644
--- a/games/skully_escape/player.c
+++ b/games/skully_escape/player.c
@@ -8,7 +8,7 @@
* This game has been created using raylib (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
************************************************************************************/
diff --git a/games/skully_escape/screens/screen_aisle01.c b/games/skully_escape/screens/screen_aisle01.c
index 17d25058..3ddf7da5 100644
--- a/games/skully_escape/screens/screen_aisle01.c
+++ b/games/skully_escape/screens/screen_aisle01.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_aisle02.c b/games/skully_escape/screens/screen_aisle02.c
index 6186a1fc..43bb226b 100644
--- a/games/skully_escape/screens/screen_aisle02.c
+++ b/games/skully_escape/screens/screen_aisle02.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_armory.c b/games/skully_escape/screens/screen_armory.c
index 622299f0..54c40059 100644
--- a/games/skully_escape/screens/screen_armory.c
+++ b/games/skully_escape/screens/screen_armory.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_attic.c b/games/skully_escape/screens/screen_attic.c
index a8bc0a6b..f19b8856 100644
--- a/games/skully_escape/screens/screen_attic.c
+++ b/games/skully_escape/screens/screen_attic.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_bathroom.c b/games/skully_escape/screens/screen_bathroom.c
index 176967a7..170898bf 100644
--- a/games/skully_escape/screens/screen_bathroom.c
+++ b/games/skully_escape/screens/screen_bathroom.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_ending.c b/games/skully_escape/screens/screen_ending.c
index 120d9071..4f2cc1bb 100644
--- a/games/skully_escape/screens/screen_ending.c
+++ b/games/skully_escape/screens/screen_ending.c
@@ -4,7 +4,7 @@
*
* Ending Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_kitchen.c b/games/skully_escape/screens/screen_kitchen.c
index a6b8924d..36f56443 100644
--- a/games/skully_escape/screens/screen_kitchen.c
+++ b/games/skully_escape/screens/screen_kitchen.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_livingroom.c b/games/skully_escape/screens/screen_livingroom.c
index b2b09d9a..d66ec819 100644
--- a/games/skully_escape/screens/screen_livingroom.c
+++ b/games/skully_escape/screens/screen_livingroom.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_logo.c b/games/skully_escape/screens/screen_logo.c
index f07f5f54..3e5e311d 100644
--- a/games/skully_escape/screens/screen_logo.c
+++ b/games/skully_escape/screens/screen_logo.c
@@ -4,7 +4,7 @@
*
* Logo Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_logo_raylib.c b/games/skully_escape/screens/screen_logo_raylib.c
index e5efe843..1eb6cca4 100644
--- a/games/skully_escape/screens/screen_logo_raylib.c
+++ b/games/skully_escape/screens/screen_logo_raylib.c
@@ -4,7 +4,7 @@
*
* Logo Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screen_title.c b/games/skully_escape/screens/screen_title.c
index 837b5112..ad231dcd 100644
--- a/games/skully_escape/screens/screen_title.c
+++ b/games/skully_escape/screens/screen_title.c
@@ -4,7 +4,7 @@
*
* Title Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/screens/screens.h b/games/skully_escape/screens/screens.h
index 790df9ff..ce35ae70 100644
--- a/games/skully_escape/screens/screens.h
+++ b/games/skully_escape/screens/screens.h
@@ -4,7 +4,7 @@
*
* Screens Functions Declarations (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/skully_escape/skully_escape.c b/games/skully_escape/skully_escape.c
index 83f9732b..fb872955 100644
--- a/games/skully_escape/skully_escape.c
+++ b/games/skully_escape/skully_escape.c
@@ -5,7 +5,7 @@
* This game has been created using raylib 1.6 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
diff --git a/games/wave_collector/Makefile b/games/wave_collector/Makefile
index bac51ef1..5b4ee0bf 100644
--- a/games/wave_collector/Makefile
+++ b/games/wave_collector/Makefile
@@ -4,7 +4,7 @@
#
# makefile to compile advance game for desktop platforms, Raspberry Pi and HTML5 (emscripten)
#
-# Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+# Copyright (c) 2014 Ramon Santamaria (@raysan5)
#
# This software is provided "as-is", without any express or implied warranty. In no event
# will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/wave_collector/screens/screen_ending.c b/games/wave_collector/screens/screen_ending.c
index d246005c..7dc21965 100644
--- a/games/wave_collector/screens/screen_ending.c
+++ b/games/wave_collector/screens/screen_ending.c
@@ -4,7 +4,7 @@
*
* Ending Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -77,12 +77,12 @@ void DrawEndingScreen(void)
if (endingStatus == 1) // Win
{
DrawTexture(texWin, GetScreenWidth()/2 - texWin.width/2, 90, WHITE);
- DrawTextEx(font, "congrats, you got the wave!", (Vector2){ 200, 335 }, font.size, 0, WHITE);
+ DrawTextEx(font, "congrats, you got the wave!", (Vector2){ 200, 335 }, font.baseSize, 0, WHITE);
}
else if (endingStatus == 2) // Lose
{
DrawTexture(texLose, GetScreenWidth()/2 - texWin.width/2, 90, WHITE);
- DrawTextEx(font, "it seems you lose the wave...", (Vector2){ 205, 335 }, font.size, 0, WHITE);
+ DrawTextEx(font, "it seems you lose the wave...", (Vector2){ 205, 335 }, font.baseSize, 0, WHITE);
}
DrawRectangle(0, GetScreenHeight() - 70, 560, 40, Fade(RAYWHITE, 0.8f));
@@ -91,7 +91,7 @@ void DrawEndingScreen(void)
DrawText("powered by", GetScreenWidth() - 162, GetScreenHeight() - 190, 20, DARKGRAY);
DrawTexture(texLogo, GetScreenWidth() - 128 - 34, GetScreenHeight() - 128 - 36, WHITE);
- if ((framesCounter > 80) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to return", (Vector2){ 300, 464 }, font.size, 0, SKYBLUE);
+ if ((framesCounter > 80) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to return", (Vector2){ 300, 464 }, font.baseSize, 0, SKYBLUE);
}
// Ending Screen Unload logic
diff --git a/games/wave_collector/screens/screen_gameplay.c b/games/wave_collector/screens/screen_gameplay.c
index c35ccad6..4019e64c 100644
--- a/games/wave_collector/screens/screen_gameplay.c
+++ b/games/wave_collector/screens/screen_gameplay.c
@@ -4,7 +4,7 @@
*
* Gameplay Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -399,15 +399,15 @@ void DrawGameplayScreen(void)
DrawTexture(texPlayer, player.position.x - 32, player.position.y - 24, WHITE);
// Draw pause message
- if (pause) DrawTextEx(font, "WAVE PAUSED", (Vector2){ 235, 400 }, font.size*2, 0, WHITE);
+ if (pause) DrawTextEx(font, "WAVE PAUSED", (Vector2){ 235, 400 }, font.baseSize*2, 0, WHITE);
// Draw number of samples
//DrawText(FormatText("%05i", collectedSamples), 900, 200, 40, GRAY);
//DrawText(FormatText("%05i", totalSamples), 900, 250, 40, GRAY);
- DrawTextEx(font, FormatText("%05i / %05i", collectedSamples, totalSamples), (Vector2){810, 170}, font.size, -2, SKYBLUE);
+ DrawTextEx(font, FormatText("%05i / %05i", collectedSamples, totalSamples), (Vector2){810, 170}, font.baseSize, -2, SKYBLUE);
// Draw combo
- DrawTextEx(font, FormatText("Combo: %02i [max: %02i]", combo, maxCombo), (Vector2){200, 170}, font.size/2, -2, SKYBLUE);
+ DrawTextEx(font, FormatText("Combo: %02i [max: %02i]", combo, maxCombo), (Vector2){200, 170}, font.baseSize/2, -2, SKYBLUE);
// Draw synchonicity level
DrawRectangle(99, 622, 395, 32, Fade(RAYWHITE, 0.8f));
@@ -419,15 +419,15 @@ void DrawGameplayScreen(void)
DrawRectangleLines(99, 622, 395, 32, MAROON);
- if (synchro == 1.0f) DrawTextEx(font, FormatText("%02i%%", (int)(synchro*100)), (Vector2){99 + 390, 600}, font.size, -2, GREEN);
- else DrawTextEx(font, FormatText("%02i%%", (int)(synchro*100)), (Vector2){99 + 390, 600}, font.size, -2, SKYBLUE);
+ if (synchro == 1.0f) DrawTextEx(font, FormatText("%02i%%", (int)(synchro*100)), (Vector2){99 + 390, 600}, font.baseSize, -2, GREEN);
+ else DrawTextEx(font, FormatText("%02i%%", (int)(synchro*100)), (Vector2){99 + 390, 600}, font.baseSize, -2, SKYBLUE);
// Draw time warp coool-down bar
DrawRectangle(754, 622, 395, 32, Fade(RAYWHITE, 0.8f));
DrawRectangle(754, 622, warpCounter, 32, Fade(SKYBLUE, 0.8f));
DrawRectangleLines(754, 622, 395, 32, DARKGRAY);
//DrawText(FormatText("%02i%%", (int)(synchro*100)), 754 + 410, 628, 20, DARKGRAY);
- DrawTextEx(font, FormatText("%02i%%", (int)((float)warpCounter/395.0f*100.0f)), (Vector2){754 + 390, 600}, font.size, -2, SKYBLUE);
+ DrawTextEx(font, FormatText("%02i%%", (int)((float)warpCounter/395.0f*100.0f)), (Vector2){754 + 390, 600}, font.baseSize, -2, SKYBLUE);
// Draw wave
// NOTE: Old drawing method, replaced by rendertarget
diff --git a/games/wave_collector/screens/screen_logo.c b/games/wave_collector/screens/screen_logo.c
index e855752e..5f18a321 100644
--- a/games/wave_collector/screens/screen_logo.c
+++ b/games/wave_collector/screens/screen_logo.c
@@ -4,7 +4,7 @@
*
* Logo Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/wave_collector/screens/screen_title.c b/games/wave_collector/screens/screen_title.c
index 1d33e3ba..5c414f4f 100644
--- a/games/wave_collector/screens/screen_title.c
+++ b/games/wave_collector/screens/screen_title.c
@@ -4,7 +4,7 @@
*
* Title Screen Functions Definitions (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
@@ -91,7 +91,7 @@ void DrawTitleScreen(void)
DrawText("powered by", GetScreenWidth() - 162, GetScreenHeight() - 190, 20, DARKGRAY);
DrawTexture(texLogo, GetScreenWidth() - 128 - 34, GetScreenHeight() - 128 - 36, WHITE);
- if ((framesCounter > 160) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to start", (Vector2){ 325, 500 }, font.size, 0, SKYBLUE);
+ if ((framesCounter > 160) && ((framesCounter/40)%2)) DrawTextEx(font, "mouse click to start", (Vector2){ 325, 500 }, font.baseSize, 0, SKYBLUE);
}
// Title Screen Unload logic
diff --git a/games/wave_collector/screens/screens.h b/games/wave_collector/screens/screens.h
index 9c9c5175..1bbcf0fe 100644
--- a/games/wave_collector/screens/screens.h
+++ b/games/wave_collector/screens/screens.h
@@ -4,7 +4,7 @@
*
* Screens Functions Declarations (Init, Update, Draw, Unload)
*
-* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+* Copyright (c) 2014 Ramon Santamaria (@raysan5)
*
* This software is provided "as-is", without any express or implied warranty. In no event
* will the authors be held liable for any damages arising from the use of this software.
diff --git a/games/wave_collector/wave_collector.c b/games/wave_collector/wave_collector.c
index 76370319..53b4b713 100644
--- a/games/wave_collector/wave_collector.c
+++ b/games/wave_collector/wave_collector.c
@@ -7,7 +7,7 @@
* The level is actually the wave and the wave is the level!
* Be fast! Be smart! Be the best wave collector!
*
-* This game has been created using raylib (www.raylib.com)
+* This game has been created using raylib v1.7 (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
* Copyright (c) 2017 Ramon Santamaria (@raysan5)