diff options
Diffstat (limited to 'games')
| -rw-r--r-- | games/wave_collector/screens/screen_gameplay.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/wave_collector/screens/screen_gameplay.c b/games/wave_collector/screens/screen_gameplay.c index 6d82d72e..1835c222 100644 --- a/games/wave_collector/screens/screen_gameplay.c +++ b/games/wave_collector/screens/screen_gameplay.c @@ -430,8 +430,8 @@ void DrawGameplayScreen(void) else { // Draw wave using render target - ClearBackground(BLANK); BeginTextureMode(waveTarget); + ClearBackground(BLANK); DrawSamplesMap(samples, totalSamples, currentSample, (Rectangle){ 0, 0, waveTarget.texture.width, waveTarget.texture.height }, MAROON); EndTextureMode(); |
