diff options
Diffstat (limited to 'parser')
| -rw-r--r-- | parser/output/raylib_api.json | 4 | ||||
| -rw-r--r-- | parser/output/raylib_api.lua | 4 | ||||
| -rw-r--r-- | parser/output/raylib_api.txt | 8 | ||||
| -rw-r--r-- | parser/output/raylib_api.xml | 4 |
4 files changed, 10 insertions, 10 deletions
diff --git a/parser/output/raylib_api.json b/parser/output/raylib_api.json index 3aec33ef..8a1594b2 100644 --- a/parser/output/raylib_api.json +++ b/parser/output/raylib_api.json @@ -3872,7 +3872,7 @@ ] }, { - "name": "GetMouseRay", + "name": "GetScreenToWorldRay", "description": "Get a ray trace from mouse position", "returnType": "Ray", "params": [ @@ -3887,7 +3887,7 @@ ] }, { - "name": "GetViewRay", + "name": "GetScreenToWorldRayEx", "description": "Get a ray trace from mouse position in a viewport", "returnType": "Ray", "params": [ diff --git a/parser/output/raylib_api.lua b/parser/output/raylib_api.lua index dbcf969f..1d588fd6 100644 --- a/parser/output/raylib_api.lua +++ b/parser/output/raylib_api.lua @@ -3635,7 +3635,7 @@ return { } }, { - name = "GetMouseRay", + name = "GetScreenToWorldRay", description = "Get a ray trace from mouse position", returnType = "Ray", params = { @@ -3644,7 +3644,7 @@ return { } }, { - name = "GetViewRay", + name = "GetScreenToWorldRayEx", description = "Get a ray trace from mouse position in a viewport", returnType = "Ray", params = { diff --git a/parser/output/raylib_api.txt b/parser/output/raylib_api.txt index 668e84bb..a0477b66 100644 --- a/parser/output/raylib_api.txt +++ b/parser/output/raylib_api.txt @@ -1421,14 +1421,14 @@ Function 083: UnloadShader() (1 input parameters) Return type: void Description: Unload shader from GPU memory (VRAM) Param[1]: shader (type: Shader) -Function 084: GetMouseRay() (2 input parameters) - Name: GetMouseRay +Function 084: GetScreenToWorldRay() (2 input parameters) + Name: GetScreenToWorldRay Return type: Ray Description: Get a ray trace from mouse position Param[1]: mousePosition (type: Vector2) Param[2]: camera (type: Camera) -Function 085: GetViewRay() (4 input parameters) - Name: GetViewRay +Function 085: GetScreenToWorldRayEx() (4 input parameters) + Name: GetScreenToWorldRayEx Return type: Ray Description: Get a ray trace from mouse position in a viewport Param[1]: mousePosition (type: Vector2) diff --git a/parser/output/raylib_api.xml b/parser/output/raylib_api.xml index c0472736..525f81de 100644 --- a/parser/output/raylib_api.xml +++ b/parser/output/raylib_api.xml @@ -902,11 +902,11 @@ <Function name="UnloadShader" retType="void" paramCount="1" desc="Unload shader from GPU memory (VRAM)"> <Param type="Shader" name="shader" desc="" /> </Function> - <Function name="GetMouseRay" retType="Ray" paramCount="2" desc="Get a ray trace from mouse position"> + <Function name="GetScreenToWorldRay" retType="Ray" paramCount="2" desc="Get a ray trace from mouse position"> <Param type="Vector2" name="mousePosition" desc="" /> <Param type="Camera" name="camera" desc="" /> </Function> - <Function name="GetViewRay" retType="Ray" paramCount="4" desc="Get a ray trace from mouse position in a viewport"> + <Function name="GetScreenToWorldRayEx" retType="Ray" paramCount="4" desc="Get a ray trace from mouse position in a viewport"> <Param type="Vector2" name="mousePosition" desc="" /> <Param type="Camera" name="camera" desc="" /> <Param type="float" name="width" desc="" /> |
