diff options
Diffstat (limited to 'shaders/gl330/posterization.fs')
| -rw-r--r-- | shaders/gl330/posterization.fs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/shaders/gl330/posterization.fs b/shaders/gl330/posterization.fs index a4e49466..5215bd8b 100644 --- a/shaders/gl330/posterization.fs +++ b/shaders/gl330/posterization.fs @@ -9,12 +9,12 @@ uniform vec4 fragTintColor; // NOTE: Add here your custom variables -float gamma = 0.6f; -float numColors = 8.0f; +float gamma = 0.6; +float numColors = 8.0; void main() { - vec3 color = texture2D(texture0, fragTexCoord.xy).rgb; + vec3 color = texture(texture0, fragTexCoord.xy).rgb; color = pow(color, vec3(gamma, gamma, gamma)); color = color*numColors; |
