diff options
Diffstat (limited to 'shaders/gl330/predator.fs')
| -rw-r--r-- | shaders/gl330/predator.fs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/shaders/gl330/predator.fs b/shaders/gl330/predator.fs index 77882917..85c93d0c 100644 --- a/shaders/gl330/predator.fs +++ b/shaders/gl330/predator.fs @@ -5,13 +5,13 @@ in vec2 fragTexCoord; out vec4 fragColor; uniform sampler2D texture0; -uniform vec4 tintColor; +uniform vec4 fragTintColor; // NOTE: Add here your custom variables void main() { - vec3 color = texture2D(texture0, fragTexCoord).rgb; + vec3 color = texture(texture0, fragTexCoord).rgb; vec3 colors[3]; colors[0] = vec3(0.0, 0.0, 1.0); colors[1] = vec3(1.0, 1.0, 0.0); |
