diff options
Diffstat (limited to 'shaders/glsl330/posterization.fs')
| -rw-r--r-- | shaders/glsl330/posterization.fs | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/shaders/glsl330/posterization.fs b/shaders/glsl330/posterization.fs new file mode 100644 index 00000000..5215bd8b --- /dev/null +++ b/shaders/glsl330/posterization.fs @@ -0,0 +1,26 @@ +#version 330 + +in vec2 fragTexCoord; + +out vec4 fragColor; + +uniform sampler2D texture0; +uniform vec4 fragTintColor; + +// NOTE: Add here your custom variables + +float gamma = 0.6; +float numColors = 8.0; + +void main() +{ + vec3 color = texture(texture0, fragTexCoord.xy).rgb; + + color = pow(color, vec3(gamma, gamma, gamma)); + color = color*numColors; + color = floor(color); + color = color/numColors; + color = pow(color, vec3(1.0/gamma)); + + fragColor = vec4(color, 1.0); +}
\ No newline at end of file |
