diff options
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 44 |
1 files changed, 41 insertions, 3 deletions
diff --git a/src/raylib.h b/src/raylib.h index af31e779..5be60836 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -136,14 +136,42 @@ #define KEY_LEFT_SHIFT 340 #define KEY_LEFT_CONTROL 341 #define KEY_LEFT_ALT 342 +#define KEY_LEFT_SUPER 343 #define KEY_RIGHT_SHIFT 344 #define KEY_RIGHT_CONTROL 345 #define KEY_RIGHT_ALT 346 -#define KEY_GRAVE 96 -#define KEY_SLASH 47 +#define KEY_RIGHT_SUPER 347 +#define KEY_KB_MENU 348 +#define KEY_LEFT_BRACKET 91 #define KEY_BACKSLASH 92 +#define KEY_RIGHT_BRACKET 93 +#define KEY_GRAVE 96 + +// Keyboard Number Pad Keys +#define KEY_KP_0 320 +#define KEY_KP_1 321 +#define KEY_KP_2 322 +#define KEY_KP_3 323 +#define KEY_KP_4 324 +#define KEY_KP_5 325 +#define KEY_KP_6 326 +#define KEY_KP_7 327 +#define KEY_KP_8 328 +#define KEY_KP_9 329 +#define KEY_KP_DECIMAL 330 +#define KEY_KP_DIVIDE 331 +#define KEY_KP_MULTIPLY 332 +#define KEY_KP_SUBTRACT 333 +#define KEY_KP_ADD 334 +#define KEY_KP_ENTER 335 +#define KEY_KP_EQUAL 336 // Keyboard Alpha Numeric Keys +#define KEY_APOSTROPHE 39 +#define KEY_COMMA 44 +#define KEY_MINUS 45 +#define KEY_PERIOD 46 +#define KEY_SLASH 47 #define KEY_ZERO 48 #define KEY_ONE 49 #define KEY_TWO 50 @@ -154,6 +182,8 @@ #define KEY_SEVEN 55 #define KEY_EIGHT 56 #define KEY_NINE 57 +#define KEY_SEMICOLON 59 +#define KEY_EQUAL 61 #define KEY_A 65 #define KEY_B 66 #define KEY_C 67 @@ -412,6 +442,7 @@ typedef struct RenderTexture2D { // RenderTexture type, same as RenderTexture2D typedef RenderTexture2D RenderTexture; +// N-Patch layout info typedef struct NPatchInfo { Rectangle sourceRec; // Region in the texture int left; // left border offset @@ -690,6 +721,13 @@ typedef enum { WRAP_MIRROR } TextureWrapMode; +// Font type, defines generation method +typedef enum { + FONT_DEFAULT = 0, // Default font generation, anti-aliased + FONT_BITMAP, // Bitmap font generation, no anti-aliasing + FONT_SDF // SDF font generation, requires external shader +} FontType; + // Color blending modes (pre-defined) typedef enum { BLEND_ALPHA = 0, @@ -1025,7 +1063,7 @@ RLAPI void DrawTextureNPatch(Texture2D texture, NPatchInfo nPatchInfo, Rectangle RLAPI Font GetFontDefault(void); // Get the default Font RLAPI Font LoadFont(const char *fileName); // Load font from file into GPU memory (VRAM) RLAPI Font LoadFontEx(const char *fileName, int fontSize, int charsCount, int *fontChars); // Load font from file with extended parameters -RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, bool sdf); // Load font data for further use +RLAPI CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int charsCount, int type); // Load font data for further use RLAPI Image GenImageFontAtlas(CharInfo *chars, int fontSize, int charsCount, int padding, int packMethod); // Generate image font atlas using chars info RLAPI void UnloadFont(Font font); // Unload Font from GPU memory (VRAM) |
