diff options
Diffstat (limited to 'src/raylib.h')
| -rw-r--r-- | src/raylib.h | 10 |
1 files changed, 7 insertions, 3 deletions
diff --git a/src/raylib.h b/src/raylib.h index 5fa66bd0..5d63d4b6 100644 --- a/src/raylib.h +++ b/src/raylib.h @@ -1058,15 +1058,16 @@ RLAPI int GetRandomValue(int min, int max); // Get a rando RLAPI void SetRandomSeed(unsigned int seed); // Set the seed for the random number generator RLAPI void TakeScreenshot(const char *fileName); // Takes a screenshot of current screen (filename extension defines format) RLAPI void SetConfigFlags(unsigned int flags); // Setup init configuration flags (view FLAGS) +RLAPI void OpenURL(const char *url); // Open URL with default system browser (if available) +// NOTE: Following functions implemented in module [utils] +//------------------------------------------------------------------ RLAPI void TraceLog(int logLevel, const char *text, ...); // Show trace log messages (LOG_DEBUG, LOG_INFO, LOG_WARNING, LOG_ERROR...) RLAPI void SetTraceLogLevel(int logLevel); // Set the current threshold (minimum) log level RLAPI void *MemAlloc(unsigned int size); // Internal memory allocator RLAPI void *MemRealloc(void *ptr, unsigned int size); // Internal memory reallocator RLAPI void MemFree(void *ptr); // Internal memory free -RLAPI void OpenURL(const char *url); // Open URL with default system browser (if available) - // Set custom callbacks // WARNING: Callbacks setup is intended for advance users RLAPI void SetTraceLogCallback(TraceLogCallback callback); // Set custom trace log @@ -1083,6 +1084,9 @@ RLAPI bool ExportDataAsCode(const unsigned char *data, int dataSize, const char RLAPI char *LoadFileText(const char *fileName); // Load text data from file (read), returns a '\0' terminated string RLAPI void UnloadFileText(char *text); // Unload file text data allocated by LoadFileText() RLAPI bool SaveFileText(const char *fileName, char *text); // Save text data to file (write), string must be '\0' terminated, returns true on success +//------------------------------------------------------------------ + +// File system functions RLAPI bool FileExists(const char *fileName); // Check if file exists RLAPI bool DirectoryExists(const char *dirPath); // Check if a directory path exists RLAPI bool IsFileExtension(const char *fileName, const char *ext); // Check file extension (including point: .png, .wav) @@ -1120,9 +1124,9 @@ RLAPI bool IsKeyPressedRepeat(int key); // Check if a key RLAPI bool IsKeyDown(int key); // Check if a key is being pressed RLAPI bool IsKeyReleased(int key); // Check if a key has been released once RLAPI bool IsKeyUp(int key); // Check if a key is NOT being pressed -RLAPI void SetExitKey(int key); // Set a custom key to exit program (default is ESC) RLAPI int GetKeyPressed(void); // Get key pressed (keycode), call it multiple times for keys queued, returns 0 when the queue is empty RLAPI int GetCharPressed(void); // Get char pressed (unicode), call it multiple times for chars queued, returns 0 when the queue is empty +RLAPI void SetExitKey(int key); // Set a custom key to exit program (default is ESC) // Input-related functions: gamepads RLAPI bool IsGamepadAvailable(int gamepad); // Check if a gamepad is available |
