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-rw-r--r--src/rlgl.c38
1 files changed, 3 insertions, 35 deletions
diff --git a/src/rlgl.c b/src/rlgl.c
index a27645dd..54b30b90 100644
--- a/src/rlgl.c
+++ b/src/rlgl.c
@@ -360,10 +360,6 @@ static int GenerateMipmaps(unsigned char *data, int baseWidth, int baseHeight);
static Color *GenNextMipmap(Color *srcData, int srcWidth, int srcHeight);
#endif
-#if defined(RLGL_STANDALONE)
-float *MatrixToFloat(Matrix mat); // Converts Matrix to float array
-#endif
-
//----------------------------------------------------------------------------------
// Module Functions Definition - Matrix operations
//----------------------------------------------------------------------------------
@@ -477,15 +473,15 @@ void rlScalef(float x, float y, float z)
}
// Multiply the current matrix by another matrix
-void rlMultMatrixf(float *m)
+void rlMultMatrixf(float *mat)
{
// Matrix creation from array
- Matrix mat = { m[0], m[1], m[2], m[3],
+ Matrix mat2 = { m[0], m[1], m[2], m[3],
m[4], m[5], m[6], m[7],
m[8], m[9], m[10], m[11],
m[12], m[13], m[14], m[15] };
- *currentMatrix = MatrixMultiply(*currentMatrix, mat);
+ *currentMatrix = MatrixMultiply(*currentMatrix, mat2);
}
// Multiply the current matrix by a perspective matrix generated by parameters
@@ -4176,32 +4172,4 @@ void TraceLog(int msgType, const char *text, ...)
if (msgType == LOG_ERROR) exit(1);
}
-
-// Converts Matrix to float array
-// NOTE: Returned vector is a transposed version of the Matrix struct,
-// it should be this way because, despite raymath use OpenGL column-major convention,
-// Matrix struct memory alignment and variables naming are not coherent
-float *MatrixToFloat(Matrix mat)
-{
- static float buffer[16];
-
- buffer[0] = mat.m0;
- buffer[1] = mat.m4;
- buffer[2] = mat.m8;
- buffer[3] = mat.m12;
- buffer[4] = mat.m1;
- buffer[5] = mat.m5;
- buffer[6] = mat.m9;
- buffer[7] = mat.m13;
- buffer[8] = mat.m2;
- buffer[9] = mat.m6;
- buffer[10] = mat.m10;
- buffer[11] = mat.m14;
- buffer[12] = mat.m3;
- buffer[13] = mat.m7;
- buffer[14] = mat.m11;
- buffer[15] = mat.m15;
-
- return buffer;
-}
#endif