diff options
Diffstat (limited to 'src/rlgl.c')
| -rw-r--r-- | src/rlgl.c | 30 |
1 files changed, 18 insertions, 12 deletions
@@ -1719,15 +1719,15 @@ void rlglUpdateTexture(unsigned int id, int width, int height, int format, void } // Generate mipmap data for selected texture -void rlglGenerateMipmaps(Texture2D texture) +void rlglGenerateMipmaps(Texture2D *texture) { - glBindTexture(GL_TEXTURE_2D, texture.id); + glBindTexture(GL_TEXTURE_2D, texture->id); // Check if texture is power-of-two (POT) bool texIsPOT = false; - if (((texture.width > 0) && ((texture.width & (texture.width - 1)) == 0)) && - ((texture.height > 0) && ((texture.height & (texture.height - 1)) == 0))) texIsPOT = true; + if (((texture->width > 0) && ((texture->width & (texture->width - 1)) == 0)) && + ((texture->height > 0) && ((texture->height & (texture->height - 1)) == 0))) texIsPOT = true; if ((texIsPOT) || (npotSupported)) { @@ -1737,13 +1737,13 @@ void rlglGenerateMipmaps(Texture2D texture) // NOTE: data size is reallocated to fit mipmaps data // NOTE: CPU mipmap generation only supports RGBA 32bit data - int mipmapCount = GenerateMipmaps(data, texture.width, texture.height); + int mipmapCount = GenerateMipmaps(data, texture->width, texture->height); - int size = texture.width*texture.height*4; // RGBA 32bit only + int size = texture->width*texture->height*4; // RGBA 32bit only int offset = size; - int mipWidth = texture.width/2; - int mipHeight = texture.height/2; + int mipWidth = texture->width/2; + int mipHeight = texture->height/2; // Load the mipmaps for (int level = 1; level < mipmapCount; level++) @@ -1757,23 +1757,29 @@ void rlglGenerateMipmaps(Texture2D texture) mipHeight /= 2; } - TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture.id); + TraceLog(WARNING, "[TEX ID %i] Mipmaps generated manually on CPU side", texture->id); // NOTE: Once mipmaps have been generated and data has been uploaded to GPU VRAM, we can discard RAM data free(data); + texture->mipmaps = mipmapCount + 1; #endif #if defined(GRAPHICS_API_OPENGL_33) || defined(GRAPHICS_API_OPENGL_ES2) //glHint(GL_GENERATE_MIPMAP_HINT, GL_DONT_CARE); // Hint for mipmaps generation algorythm: GL_FASTEST, GL_NICEST, GL_DONT_CARE glGenerateMipmap(GL_TEXTURE_2D); // Generate mipmaps automatically - TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", texture.id); + TraceLog(INFO, "[TEX ID %i] Mipmaps generated automatically", texture->id); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); - glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps (must be available) + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR); // Activate Trilinear filtering for mipmaps + + #define MIN(a,b) (((a)<(b))?(a):(b)) + #define MAX(a,b) (((a)>(b))?(a):(b)) + + texture->mipmaps = 1 + floor(log2(MAX(texture->width, texture->height))); #endif } - else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", texture.id); + else TraceLog(WARNING, "[TEX ID %i] Mipmaps can not be generated", texture->id); glBindTexture(GL_TEXTURE_2D, 0); } |
