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-rw-r--r--src/core.c29
1 files changed, 23 insertions, 6 deletions
diff --git a/src/core.c b/src/core.c
index 203da4d9..558cc854 100644
--- a/src/core.c
+++ b/src/core.c
@@ -134,12 +134,6 @@
#define CHDIR chdir
#endif
-#if defined(__linux__) || defined(PLATFORM_WEB)
- #include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
-#elif defined(__APPLE__)
- #include <unistd.h> // Required for: usleep()
-#endif
-
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
#if defined(PLATFORM_WEB)
#define GLFW_INCLUDE_ES2
@@ -155,6 +149,15 @@
#endif
#endif
+#if defined(__linux__) || defined(PLATFORM_WEB)
+ #include <sys/time.h> // Required for: timespec, nanosleep(), select() - POSIX
+#elif defined(__APPLE__)
+ #include <unistd.h> // Required for: usleep()
+ #include <objc/message.h> // Required for: objc_msgsend(), sel_registerName()
+ #define GLFW_EXPOSE_NATIVE_NSGL
+ #include <GLFW/glfw3native.h> // Required for: glfwGetNSGLContext()
+#endif
+
#if defined(PLATFORM_ANDROID)
//#include <android/sensor.h> // Android sensors functions (accelerometer, gyroscope, light...)
#include <android/window.h> // Defines AWINDOW_FLAG_FULLSCREEN and others
@@ -233,6 +236,11 @@ static bool windowReady = false; // Check if window has been init
static bool windowMinimized = false; // Check if window has been minimized
static const char *windowTitle = NULL; // Window text title...
+#if defined(__APPLE__)
+static int windowNeedsUpdating = 2; // Times the Cocoa window needs to be updated initially
+#endif
+
+
#if defined(PLATFORM_ANDROID)
static struct android_app *androidApp; // Android activity
static struct android_poll_source *source; // Android events polling source
@@ -2870,6 +2878,15 @@ static void SwapBuffers(void)
{
#if defined(PLATFORM_DESKTOP) || defined(PLATFORM_WEB)
glfwSwapBuffers(window);
+#if __APPLE__
+ // workaround for missing/erroneous initial rendering on macOS
+ if (windowNeedsUpdating) {
+ // Desugared version of Objective C: [glfwGetNSGLContext(window) update]
+ ((id (*)(id, SEL))objc_msgSend)(glfwGetNSGLContext(window),
+ sel_registerName("update"));
+ windowNeedsUpdating--;
+ }
+#endif
#endif
#if defined(PLATFORM_ANDROID) || defined(PLATFORM_RPI) || defined(PLATFORM_UWP)