summaryrefslogtreecommitdiffhomepage
path: root/templates/standard_game/standard_game.c
diff options
context:
space:
mode:
Diffstat (limited to 'templates/standard_game/standard_game.c')
-rw-r--r--templates/standard_game/standard_game.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/templates/standard_game/standard_game.c b/templates/standard_game/standard_game.c
index f95087f7..d8264f71 100644
--- a/templates/standard_game/standard_game.c
+++ b/templates/standard_game/standard_game.c
@@ -8,7 +8,7 @@
* This game has been created using raylib (www.raylib.com)
* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
*
-* raylib - Copyright (c) 2014 Ramon Santamaria (@raysan5)
+* Copyright (c) 2014-2017 Ramon Santamaria (@raysan5)
*
********************************************************************************************/
@@ -28,8 +28,8 @@ void android_main(struct android_app *app)
int main(void)
#endif
{
- // Initialization
- //---------------------------------------------------------
+ // Initialization
+ //---------------------------------------------------------
const int screenWidth = 800;
const int screenHeight = 450;
@@ -45,8 +45,8 @@ int main(void)
currentScreen = LOGO; // NOTE: currentScreen is defined in screens.h as a global variable
InitLogoScreen();
- SetTargetFPS(60);
- //----------------------------------------------------------
+ SetTargetFPS(60);
+ //----------------------------------------------------------
// Main game loop
while (!WindowShouldClose()) // Detect window close button or ESC key