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-rw-r--r--tests/test_music_stream.c86
1 files changed, 86 insertions, 0 deletions
diff --git a/tests/test_music_stream.c b/tests/test_music_stream.c
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+++ b/tests/test_music_stream.c
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+/*******************************************************************************************
+*
+* raylib test - Music playing (streaming)
+*
+* NOTE: This test requires OpenAL32 dll installed (or in the same folder)
+*
+* This test has been created using raylib 1.1 (www.raylib.com)
+* raylib is licensed under an unmodified zlib/libpng license (View raylib.h for details)
+*
+* Copyright (c) 2014 Ramon Santamaria (Ray San - [email protected])
+*
+********************************************************************************************/
+
+#include "raylib.h"
+
+int main()
+{
+ // Initialization
+ //--------------------------------------------------------------------------------------
+ int screenWidth = 800;
+ int screenHeight = 450;
+
+ InitWindow(screenWidth, screenHeight, "raylib test - music playing (streaming)");
+
+ InitAudioDevice(); // Initialize audio device
+
+ PlayMusicStream("resources/audio/deserve_to_be_loved.ogg"); // Load Music file
+
+ int framesCounter = 0;
+ float volume = 1.0;
+
+ float timePlayed = 0;
+
+ SetTargetFPS(60);
+ //--------------------------------------------------------------------------------------
+
+ // Main game loop
+ while (!WindowShouldClose()) // Detect window close button or ESC key
+ {
+ // Update
+ //----------------------------------------------------------------------------------
+ framesCounter++;
+
+ // Testing music fading
+/*
+ if (framesCounter > 600)
+ {
+ volume -= 0.01;
+
+ if (volume <= 0)
+ {
+ volume = 1.0;
+ framesCounter = -600;
+ PlayMusicStream("resources/audio/destiny.ogg");
+ }
+
+ SetMusicVolume(volume);
+ }
+*/
+ timePlayed = GetMusicTimePlayed() / GetMusicTimeLength() * 100 * 4; // We scale by 4 to fit 400 pixels
+ //----------------------------------------------------------------------------------
+
+ // Draw
+ //----------------------------------------------------------------------------------
+ BeginDrawing();
+
+ ClearBackground(RAYWHITE);
+
+ DrawText("MUSIC SHOULD BE PLAYING!", 255, 200, 20, LIGHTGRAY);
+
+ DrawRectangle(200, 250, 400, 12, LIGHTGRAY);
+ DrawRectangle(200, 250, (int)timePlayed, 12, MAROON);
+
+ EndDrawing();
+ //----------------------------------------------------------------------------------
+ }
+
+ // De-Initialization
+ //--------------------------------------------------------------------------------------
+ CloseAudioDevice(); // Close audio device (music streaming is automatically stopped)
+
+ CloseWindow(); // Close window and OpenGL context
+ //--------------------------------------------------------------------------------------
+
+ return 0;
+} \ No newline at end of file