| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-04-10 | Updated release version1.9.7-dev | Ray San | |
| 2018-04-09 | Reviewed config.h formatting | Ray | |
| Added raylib version to config | |||
| 2018-04-09 | Init frame timming measure variables | Ray | |
| 2018-04-08 | Merge pull request #522 from a3f/master | Ray | |
| Refactor all #define SUPPORT_* into a config.h | |||
| 2018-04-08 | Merge pull request #521 from TheLumaio/master | Ray | |
| Added GetCollisionRayModel | |||
| 2018-04-07 | CMake: Generate config.h from CMakeOptions.txt | Ahmad Fatoum | |
| I would have liked config.h to be selected by include dir configuration, but this way is less intrusive. | |||
| 2018-04-07 | Refactor all #define SUPPORT_* into a config.h | Ahmad Fatoum | |
| That way, a user needs only to touch a single file to configure what features raylib is built with. Include guards are left out intentionally, because config.h should only be included in source files, not headers. Later on, config.h can also define the raylib version (#461). | |||
| 2018-04-07 | Split CMake options into separate CMakeOptions.txt | Ahmad Fatoum | |
| 2018-04-07 | Add GNUInstallDirs and USE_AUDIO/USE_WAYLAND options to CMake (#518) | Milan Nikolic | |
| 2018-04-07 | Fix mesh picking example | lumaio teon | |
| 2018-04-07 | Removed useless GetCollisionRayMesh and libraylib.a | lumaio teon | |
| 2018-04-06 | Added GetCollisionRayModel | lumaio teon | |
| 2018-04-05 | Remove unnecesary NPOT check | Ray | |
| Now PLATFORM checks only used on core and utils modules | |||
| 2018-04-05 | Simplified some code | Ray | |
| 2018-04-04 | Added: ImageDrawRectangle() | Ray | |
| Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data. | |||
| 2018-04-04 | Added funtion: ExportMesh() | Ray | |
| 2018-04-03 | Updated to latest raylib changes | Ray | |
| Removed OpenAL and GLFW3 dependencies on building. Reviewed platforms and flags | |||
| 2018-04-03 | Merge branch 'master' of https://github.com/raysan5/raylib | Ray | |
| 2018-04-03 | Removed old code | Ray San | |
| 2018-04-03 | Review ImageDraw() alpha blending | Ray | |
| Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha. | |||
| 2018-04-02 | Review games Makefile | Ray | |
| 2018-04-02 | Merge pull request #504 from Martinfx/master | Ray | |
| Fix potential bugs from static analysis | |||
| 2018-04-02 | Update README.md | Ray | |
| 2018-04-02 | Review math usage to reduce temp variables | raysan5 | |
| 2018-04-02 | Update release to latest raylib version | raysan5 | |
| Note that only some lib versions have been updated | |||
| 2018-04-02 | Review UWP configuration | raysan5 | |
| 2018-04-02 | Review InitWindow() to avoid void pointer | raysan5 | |
| Reviewed for PLATFORM_ANDROID and PLATFORM_UWP | |||
| 2018-04-02 | Fix sscanf() without field limits can crash with huge input data | [email protected] | |
| 2018-04-02 | Fix Allocator sizeof operand mismatch | [email protected] | |
| 2018-04-02 | Fix Dead initialization | [email protected] | |
| 2018-04-02 | Redundant assignment of 'angle' to itself | [email protected] | |
| 2018-04-02 | Fix Uninitialized argument value | [email protected] | |
| 2018-04-02 | Fix value stored to 'body' is never read | [email protected] | |
| 2018-04-02 | Remove dead assignment | [email protected] | |
| 2018-04-02 | Fix use after free | Martinfx | |
| 2018-04-02 | Fix call argument is an uninitialized value | [email protected] | |
| 2018-04-02 | Fix warning: illegal character encoding in string literal | [email protected] | |
| 2018-04-02 | Fix value stored to 'num_channels' is never read | [email protected] | |
| 2018-04-02 | Merge pull request #508 from a3f/master | Ray | |
| Allow use of main instead of android_main | |||
| 2018-04-01 | Review links | raysan5 | |
| 2018-04-01 | Merge pull request #513 from autious/master | Ray | |
| Add orthographic 3d rendering mode | |||
| 2018-03-31 | Initialize the timer after the graphics device on desktop and web platforms. ↵ | Jacques Heunis | |
| (#516) This is already the order that is used for Android. It doesn't appear to make a difference on desktop but on web using the timer before it's been initialized (by glfwInit, inside InitGraphicsDevice) causes the a long (and variable but often several seconds) sleep between the first and second frame. Fixes: 468309d ("Early-exit InitWindow if InitGraphicsDevice fails") | |||
| 2018-03-27 | Simplify camera data switch in orthographic 3d example | Max Danielsson | |
| 2018-03-27 | Move deduplicate aspect variable in begin render. | Max Danielsson | |
| Changes motivated by commentary in pull request 513 | |||
| 2018-03-27 | Remove state bool in camera projection type example. | Max Danielsson | |
| Changes made based on commentary in pull request 513 | |||
| 2018-03-25 | Add orthographic projection example | Max Danielsson | |
| 2018-03-25 | Add 3d orthographic projection mode | Max Danielsson | |
| 2018-03-20 | Merge pull request #510 from mackron/patch-2 | Ray | |
| Fix an infinite loop in ALSA backend of mini_al. | |||
| 2018-03-20 | Fix an infinite loop in ALSA backend of mini_al. | David Reid | |
| 2018-03-19 | Review tabs issue when compiling... | Ray | |
| ...PLATFORM_ANDROID on Windows, using MinGW-w64 (x86) provided Make (GCC 7.2) | |||
