index
:
raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
summary
refs
log
tree
commit
diff
homepage
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2020-12-19
Update raylib.h
Ray
2020-12-19
Avoid *Rec suffix in some variables
Ray
2020-12-19
Corrected DrawTextRecEx() bug
Ray
2020-12-19
Support font chars padding on drawing #1432
Ray
2020-12-19
Minimal tweak
Ray
2020-12-19
Update textures.c
Ray
2020-12-18
WARNING: RENAMED several functions for consistency #1440
Ray
2020-12-18
Added some Web checks for missing GLFW functions
Ray
2020-12-18
WARNING: GetKeyPressed() <-> GetCharPressed() #1336
Ray
2020-12-18
Support mouse input on example #1465
Ray
2020-12-16
Add headers to install cmake (#1462)
hristo
2020-12-16
Changing JPG compression (#1463)
Andrea Fontana
2020-12-14
Added additional charsPadding initialization #1432
Ray
2020-12-14
REVIEWED: Font struct, added charsPadding #1432 -WIP-
Ray
2020-12-14
REVIEWED: DrawGrid(), issue with buffer limits check #1417
Ray
2020-12-14
ADDED: UnloadFileData() / UnloadFileText() #1440
Ray
2020-12-14
Added some security checks on GenMesh*() #1454
Ray
2020-12-14
Add mesh collision function so we can check meshes directly instead of having...
Jeffery Myers
2020-12-14
Changed extension for web from .bc to .a (#1461)
hristo
2020-12-14
Building examples by default only if raylib is standalone. (#1460)
hristo
2020-12-13
Fixed the build for web using CMake. (#1452)
hristo
2020-12-13
Don't put the obj and temp files for all the projects in the same place, it c...
Jeffery Myers
2020-12-13
Fixed #1455 (#1456)
Alexander Buhl
2020-12-13
Add options to set line width and aliasing to rlGL layer. (#1457)
Jeffery Myers
2020-12-12
Added security check to pitch change #1450
Ray
2020-12-12
Reviewed SetAudioBufferPitch() #1450
Ray
2020-12-05
Add functions to enable/disable depth writes to go with functions for depth t...
Jeffery Myers
2020-12-05
Add function to get the position of a monitor (and fix some comments) (#1449)
Jeffery Myers
2020-12-03
Corrected minor windows flags issues
Ray
2020-12-03
Update VS2019 project
Ray
2020-12-03
Add VS2019 project
Ray
2020-12-03
Update core_basic_window.c
Ray
2020-12-03
Update user name
Ray
2020-12-03
Update core_window_flags.c
Ray
2020-12-03
Review comment
Ray
2020-12-03
Review window flags
Ray
2020-12-02
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2020-12-02
Update CMakeLists.txt
Ray
2020-12-02
Two small quality of life changes to projects. (#1448)
Jeffery Myers
2020-12-01
ADDED: UnloadModelKeepMeshes() #1441
Ray
2020-12-01
Review for issue #1446
Ray
2020-12-01
Update CMakeLists.txt
Ray
2020-11-30
Updated GLFW to latest 3.4 (github master - 16Nov2020)
Ray
2020-11-30
Review some config options
Ray
2020-11-30
Fix typecast warnings in raylib code as reported by visual studio 2019 (#1443)
Jeffery Myers
2020-11-29
Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445)
Seth Archambault
2020-11-29
optimized MatrixLookAt (#1442)
Random
2020-11-29
Added Apple Compilation Instructions (#1444)
Seth Archambault
2020-11-28
REMOVED: GetImageDataNormalized()
raysan5
2020-11-28
ADDED: UnloadFontData()
raysan5
[prev]
[next]