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2019-05-15.travis.yml: update wayland dependency ECM versionAhmad Fatoum
extra-cmake-modules 5.38.0a is no longer hosted at the specified kernel.org link. Use the occasion to move on to 5.58. Because newer ECM debian packages have the control.tar file xz-compressed, we need to update dpkg as well on trusty. For more information, see https://bugs.launchpad.net/ubuntu/+source/dpkg/+bug/1730627
2019-05-15examples: CMake: restrict OpenGL deprecation warnings to macOSAhmad Fatoum
2019-05-15CMake: add winmm.dll as Windows dependencyAhmad Fatoum
Fixes: e0e2346c2266 ("NO SUPPORT_BUSY_WAIT_LOOP by default")
2019-05-14Corrected web issueRay
2019-05-14Improve support for web buildingRay
Note that building examples for web as they are (no code adaptation for web avoiding while loop) implies using the emterpreter... and that's very slow!
2019-05-14examples reviewRay
Redesigns, deletes and renames Also noted authors propertly on contributed examples
2019-05-14Some example tweaksRay
2019-05-14Merge branch 'master' of https://github.com/raysan5/raylibRay
2019-05-14new examples: shaders_texture_wavesRay
2019-05-12Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2019-05-12Update CMakeLists.txtraysan5
2019-05-12Merge pull request #835 from eggmund/masterRay
Added julia set shader example.
2019-05-12Fixed another small comment errorhmmmmmmmm
2019-05-12Fixed small error in commentseggmund
2019-05-12Added julia set shader example.eggmund
2019-05-10Add WinMM library for linkageraysan5
Now it's required on Windows if not using a busy wait loop
2019-05-10Merge pull request #833 from Demizdor/fix_selectionRay
Fixed DrawTextRecEx() selection when wordwrap is ON
2019-05-10Fixed DrawTextRecEx() selection when wordwrap is ONDemizdor
2019-05-09Make code a bit clearer for beginnersRay
2019-05-09Add comment in CheckCollisionSpheres()Ray
2019-05-09Merge pull request #832 from ProfJski/masterRay
Remove sqrt() from CheckCollisionSpheres()
2019-05-08Update models.cProfJski
2019-05-08Merge pull request #1 from ProfJski/ProfJski-patch-1ProfJski
Update CheckCollisionSpheres() to avoid sqrt
2019-05-08Update CheckCollisionSpheres() to avoid sqrtProfJski
Square root calls are computationally expensive. In this case, they can be avoided. Instead of checking distance<RadA+RadB, check distance squared against (RadA+RadB) squared. The dot product of Vector3Subtract(B,A) with itself gives distance squared, so I used this code instead of an element-by-element computation of distance squared. The only downside is that your geometric code is very readable, whereas this is less so.
2019-05-08Remove trail spacesRay
2019-05-08Update raylib.rc.dataRay
2019-05-07Added WinMM libraryRay
Required for high resolution timer
2019-05-07Tweak ON flagRay
2019-05-07Added resource file for raylib.dllRay
Some minor tweaks
2019-05-07Review CMake option flagsRay
2019-05-07NO SUPPORT_BUSY_WAIT_LOOP by defaultRay
2019-05-07Add comment tweakRay
2019-05-06Update issue templatesRay
2019-05-06Update issue templatesRay
2019-05-06Remove broken example: standard_lightingRay
2019-05-06Move bunnymark example to another moduleRay
2019-05-06Update text_unicode.cRay
2019-05-06Review example formattingRay
2019-05-06Corrected issue with wrong text measuringRay
2019-05-06Avoid warnings pre-evaluating valuesRay
Variable operations inside the functions should be evaluated before the function operations.
2019-05-06Avoid warnings pre-evaluating valuesRay
Variable operations inside the functions should be evaluated before the function operations.
2019-05-06Example reviewRay
2019-05-04Revert "CMake: make unsequenced modifications an error"Ahmad Fatoum
This reverts commit 23c1c0bdb270181c9e176cc67d64d0d03cced356. Because add_if_flag_compiles apparently allows unsequenced even if the compiler doesn't support it..
2019-05-04CMake: make unsequenced modifications an errorAhmad Fatoum
They not only result in discrepancies between different compiler, but trigger undefined behavior. Avoid them by having them break the CMake build and CI.
2019-05-04examples: CMake: warn once only about macOS OpenGL deprecationAhmad Fatoum
Otherwise compiling rlgl is too spammy. While at it remove the now unneeded CheckIncludeFiles.
2019-05-04CMake: don't use system GLFW headers if using built-in GLFWAhmad Fatoum
This fixes the current CI failure.
2019-05-04Travis CI: build, don't download, external GLFWAhmad Fatoum
CI is failing because we still test with GLFW 3.2, while the internal GLFW is 3.3. To avoid such breakages in future, build and install our own GLFW instead of relying on an external Debian package.
2019-05-04external: glfw: reinstate export of GLFW_PKG_{DEPS,LIBS}Ahmad Fatoum
We were doing this before, but it was deleted during the last GLFW update. Readd it to fix the associated macOS CI failure. Fixes: cd934c9f6 ("Update GLFW to 3.3.1")
2019-05-04examples: CMake: don't build core_loading_thread if no pthreadsAhmad Fatoum
The example requires pthreads and now C11 <stdatomic.h>, thus skip it if either isn't available. This also fixes the current Travis CI build failure for the Windows configuration.
2019-05-04examples: core_loading_thread: fix race conditionAhmad Fatoum
A plain variable is insuffecient for inter-thread communication. Both the compiler and the processor may reorder accesses. The compiler could even cache dataLoaded with the result that STATE_FINISHED becomes unreachable. Fix this by using C11 atomic_bool, which guarantees sequential consistency. This fixes #827.