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2019-05-22Rename function to follow javascript notationRay
2019-05-22Add code to resume blocked AudioContextsRay
2019-05-22Review js formatting for better readabilityRay
2019-05-22Update MakefileRay
2019-05-22Move emscripten web shell to srcRay
2019-05-22Comment tweaksRay
2019-05-21Review metat tags and embed logoRay
2019-05-21Review gamesRay
2019-05-21Add config SUPPORT_SSH_KEYBOARD_RPIRay
Allow to reconfigure stdin to read input keys, this process could lead to undesired effects. Use with care. Disabled by default.
2019-05-21Update MakefileRay
2019-05-21Ignore web bitcode libRay
2019-05-21Review sample gamesRay
2019-05-21Review MakefilesRay
2019-05-21Update issue templatesRay
2019-05-21Review pathsRay
2019-05-21Update core_3d_picking.cRay
2019-05-20Reverted change that breaks mouse on webRay
2019-05-20Avoid some warningsRay
2019-05-20Review ALL examplesRay
2019-05-20Update raylib version to 2.5Ray
2019-05-20Review glTF implementation formattingRay
Added comments for the future
2019-05-20Merge pull request #842 from wbrbr/gltf2Ray
Load glTF
2019-05-18Load glTFWilhem Barbier
2019-05-18TweaksRay
2019-05-18Corrected issue with shader loadingRay
When using FormatText() several times in same function, returned string is static and so, the same is returned, resulting in failures on shader loading.
2019-05-17Makefile: move -x objective-c option before filenameAhmad Fatoum
From the Clang documentation[1]: > -x<language>, --language <arg>, --language=<arg> > Treat subsequent input files as having type <language> Follow the advice. Fixes #840. [1]: https://clang.llvm.org/docs/ClangCommandLineReference.html
2019-05-17Revert "fixed GLFW compiler flag for OSX"Ahmad Fatoum
This reverts #841 commit 97160fd970dec330703a1579b8659942ca04b441.
2019-05-17Review shader examplesRay
2019-05-17Merge pull request #841 from iskolbin/masterRay
[build] fixed GLFW compiler flag for OSX
2019-05-17fixed GLFW compiler flag for OSXIlya Kolbin
2019-05-17examples reviewRay
2019-05-16new example: shaders_eratosthenesRay
Contributed by ProfJski
2019-05-16Review shader to use provided texture coordinatesRay
Now shader uses `fragTexCoord` that are the full screen texture coordinates normalized, instead of `gl_fragCoord`, the unnormalized screen coordinates
2019-05-16Corrected bug on NEONRay
2019-05-16Review build config on webRay
2019-05-16Update dr_flac, dr_mp3, dr_wav to latest versionRay
2019-05-16Update miniaudio to v0.9.4Ray
2019-05-16Implement VR distortion shader for GLSL 100Ray
2019-05-16Review shaders for GLSL 100Ray
2019-05-15Merge pull request #838 from eggmund/masterRay
Update julia set example.
2019-05-15Ammended comment.eggmund
Also changed path to shader back to what it was originally.
2019-05-15Updating julia set example.eggmund
Now dividing by the zoom instead of multiplying (in the shader), so zoom works as expected. Also zoom increase/decrease is now scaled depending on the current zoom.
2019-05-15Update example!Ray
2019-05-15Corrected issue with multi-mesh obj modelsRay
Note that all meshes are loaded as a single one at this moment, loading should be improved!
2019-05-15Update shaders_julia_set.cRay
2019-05-15Update shaders_julia_set.cRay
2019-05-15Added new examples to MakefileRay
2019-05-15Corrected issue with texture flip XRay
2019-05-15external: glfw: Revert "Added WinMM library"Ahmad Fatoum
This reverts commit 4773de26a50c29ae918e306c9936ad9d4ebf80aa. which adds -lwinmm at the wrong place. It should be in the raylib linker flags, not GLFW's.
2019-05-15.travis.yml: update wayland dependency ECM versionAhmad Fatoum
extra-cmake-modules 5.38.0a is no longer hosted at the specified kernel.org link. Use the occasion to move on to 5.58. Because newer ECM debian packages have the control.tar file xz-compressed, we need to update dpkg as well on trusty. For more information, see https://bugs.launchpad.net/ubuntu/+source/dpkg/+bug/1730627