| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-06-20 | Fix bug #1270 (#1282) | peppemas | |
| * Fix bug #1270 Added an argument to the shader in order to flip the texture * Fix Bug #1270 * Fix bug #1270 | |||
| 2020-06-19 | Update SPONSORS.md | Ray | |
| 2020-06-16 | Commented Fade() macro | raysan5 | |
| 2020-06-16 | RE-ADDED: Fade() function to avoid multiple breaking changes | raysan5 | |
| Probably there is a better way to do this but this is a temporary solution for backward compatibility | |||
| 2020-06-15 | REDESIGNED: ImageDraw(), optimized #1218 | raysan5 | |
| After multiple tests and lot of redesign, current implementation is the fastest one. It also considers several fast-paths for maximum speed! | |||
| 2020-06-15 | Small code optimization | raysan5 | |
| 2020-06-15 | REDESIGNED: ImageResize(), optimized #1218 | raysan5 | |
| 2020-06-15 | REDESIGNED: ImageFromImage(), optimized #1218 | raysan5 | |
| 2020-06-15 | WARNING: BIG CHANGE: Move Color functions to texture module | raysan5 | |
| WARNING: Some functions ADDED and some RENAMED: - RENAMED: Fade() -> ColorAlpha() [Added #define for compatibility] - ADDED: ColorAlphaBlend() - ADDED: GetPixelColor() - ADDED: SetPixelColor() | |||
| 2020-06-11 | REDESIGNED: ImageDraw(), optimization #1218 | raysan5 | |
| Trying a new optimization approach, some additional functions added, they will be probably exposed soon. | |||
| 2020-06-11 | REVIEWED: ImageDraw(), optimizations test #1218 | raysan5 | |
| Despite all the effort put on function optimization, dealing with alpha blending is complex, considering src and dst could have different pixel format... | |||
| 2020-06-10 | REDESIGNED: ImageAlphaClear(), optimized #1218 | raysan5 | |
| 2020-06-10 | REVIEWED: ImageResizeCanvas(), optimization #1218 | raysan5 | |
| Optimized to avoid ImageCrop() calls, now we define the source image rectangle and we just copy that data over the new canvas. | |||
| 2020-06-09 | REVIEWED: ExportImage(), optimized | raysan5 | |
| 2020-06-08 | REVERTED: ExportImage() changes | raysan5 | |
| Always using RGBA for now. | |||
| 2020-06-08 | REVIEWED: ImageAlphaPremultiply(), optimization | raysan5 | |
| 2020-06-08 | REVIEWED: ImageAlphaClear(), minor optimization | raysan5 | |
| 2020-06-08 | Fix wrong height used when using scissor mode with render texture of ↵ | Chang Si Yuan | |
| different height from window (#1272) | |||
| 2020-06-08 | Fix extra memory allocated when updating color buffer in mesh (#1271) | Chang Si Yuan | |
| 2020-06-07 | Update textures.c | raysan5 | |
| 2020-06-07 | REDESIGNED: ImageResizeCanvas(), optimized #1218 | raysan5 | |
| 2020-06-07 | ImageToPOT() renamed parameter | raysan5 | |
| 2020-06-07 | REVIEWED: ImageCrop() #1218 | raysan5 | |
| Further optimization, moving data line-by-line Old optimization left for reference | |||
| 2020-06-07 | REVIEWED: ImageToPOT() #1218 | raysan5 | |
| Using ImageResizeCanvas() | |||
| 2020-06-07 | REVIEWED: ImageAlphaCrop() #1218 | raysan5 | |
| Now uses GetImageAlphaBorder() | |||
| 2020-06-07 | REDESIGNED: ImageCrop(), optimized #1218 | raysan5 | |
| 2020-06-07 | REVIEWED: ExportImage(), optimized #1218 | raysan5 | |
| Avoid GetImageData() retrieval and free | |||
| 2020-06-07 | REDESIGNED: ImageRotateCCW(), optimized #1218 | raysan5 | |
| 2020-06-07 | REDESIGNED: ImageRotateCW(), optimized #1218 | raysan5 | |
| 2020-06-07 | REDESIGNED: ImageFlipHorizontal(), optimized #1218 | raysan5 | |
| Added several optimized options for future reference (if required) | |||
| 2020-06-07 | REDESIGNED: ImageFlipVertical(), optimized #1218 | raysan5 | |
| 2020-06-07 | Remove warning from GetDirectoryPath() | raysan5 | |
| 2020-06-07 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2020-06-07 | Update raysan.png | raysan5 | |
| 2020-06-05 | Fixed buffer overflow in GenMeshPoly (#1269) | frithrah | |
| Co-authored-by: frithrah <[email protected]> | |||
| 2020-06-03 | Update explosion.png | raysan5 | |
| 2020-06-03 | [examples] Review/change audio resources | raysan5 | |
| 2020-06-03 | [example] Update textures_sprite_explosion | raysan5 | |
| 2020-06-03 | Update textures_sprite_button.png | raysan5 | |
| 2020-06-03 | [example] Update textures_particles_blending | raysan5 | |
| 2020-06-02 | REVIEWED: GetPixelDataSize() to consider compressed data properly | raysan5 | |
| 2020-06-02 | Use TRACELOG() macro instead of TraceLog() function | raysan5 | |
| 2020-06-02 | [examples] text_font_sdf - Corrected bug | raysan5 | |
| 2020-06-02 | Review some png images | raysan5 | |
| 2020-05-31 | Replaced some resources for better licensing | raysan5 | |
| Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added. | |||
| 2020-05-31 | Fixing Android build from Linux. Letting ANDROID_NDK to be modified at ↵ | branlix3000 | |
| compile time. Default path to the ANDROID_TOOLCHAIN have changed in the latest Android command-line tools release. (#1264) Co-authored-by: Branlix 3000 <[email protected]> | |||
| 2020-05-28 | resources PNG chunks cleaning | raysan5 | |
| 2020-05-28 | Added resources license | raysan5 | |
| 2020-05-28 | Renamed some resources for naming consistency | raysan5 | |
| 2020-05-28 | Remove unused font | raysan5 | |
