| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-07-29 | Reviewed some functions to avoid calling other functions | raysan5 | |
| 2021-07-29 | impoves raylib_parser: makes it generic, adds -d key for functions define ↵ | iskolbin | |
| (RLAPI for raylib.h), increases maxiumum number of fields in structs and values in enums, doubles max length of struct field names; split float3/float16 struct typedefs in raymath to allow parser to process the file (#1901) | |||
| 2021-07-29 | Add external folder to build (just in case) | raysan5 | |
| 2021-07-29 | Update CONVENTIONS.md | Ray | |
| 2021-07-28 | fixed DisableCursor() on web by registering an empty mouse click event ↵ | Kyle Appelgate | |
| function in emscripten (#1900) | |||
| 2021-07-28 | REVIEWED: rnet include from extras | raysan5 | |
| 2021-07-28 | REVIEWED: Info on image loading failure | raysan5 | |
| 2021-07-28 | Review includes to use extras libraries | raysan5 | |
| 2021-07-28 | Review physac.h path | raysan5 | |
| 2021-07-28 | ADDED: raygui to extras libraries for convenience | raysan5 | |
| 2021-07-28 | ADDED: GetModelBoundingBox() | raysan5 | |
| Reorganized models functionality, it still needs some review... | |||
| 2021-07-28 | REVERTED: Mesh indices issue #1891 | raysan5 | |
| 2021-07-28 | Minor formatting tweak | raysan5 | |
| 2021-07-28 | Replace TABS by 4 spaces | raysan5 | |
| 2021-07-28 | Update shapes_logo_raylib_anim.c | raysan5 | |
| 2021-07-28 | Don't normalize zero length vectors. (#1896) | Jeffery Myers | |
| 2021-07-27 | REVIEWED: rlDrawVertexArrayElements() #1891 | raysan5 | |
| 2021-07-27 | REVIEWED: QuaternionFromAxisAngle() #1892 | raysan5 | |
| 2021-07-26 | Remove unused UWP defines (#1894) | Uneven Prankster | |
| * Unused UWP define removal * Further removal of unusued UWP defines | |||
| 2021-07-25 | Added another raylib binding for nelua (#1890) | AKDev | |
| 2021-07-24 | Update SPONSORS.md (#1886) | Níckolas Daniel da Silva | |
| 2021-07-23 | Update BINDINGS.md | Ray | |
| 2021-07-23 | State that raylib works with both C and C++ and move raylib-cpp to a wrapper ↵ | Jeffery Myers | |
| section instead of a language binding, for less confusion. (#1885) Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-07-23 | Reviewed ImageDrawLine() formating | Ray | |
| 2021-07-23 | Fixes #1873 Implemented remaining 7/8 of ImageDrawLine (#1874) | Alexander Buhl | |
| * Implemented remaining 7/8 of ImageDrawLine The existing code was correct for one octant, it now works for all 8 Added two internal functions, _ImageDrawLineHorizontal and _ImageDrawLineVertical, whithout which it would've been 4 times as much code. * ImageDrawLine: Replaced 3 functions with 1 Removed both freshly added internal functions Crammed it all into one * ImageDrawLine shortened significantly using maths Substituted X and Y, then wrote one abstract loop instead of 4 specific loops. Lots of comments to explain what I'm doing for future maintainers. * Now conforms with style conventions Also reworded a comment to sound more... fomal. | |||
| 2021-07-23 | Review formating to follow raylib style conventions | Ray | |
| 2021-07-23 | Ignore generated example binaries (#1884) | Luiz Pestana | |
| 2021-07-18 | Add example shaders_shapes_outline.c (#1883) | GoldenThumbs | |
| 2021-07-17 | Raspberry RPI/DRM keyboard fix (#1879) | Luiz Pestana | |
| Legacy keyboard support was blocking the render loop, also it was keeping the last key status until the next key. | |||
| 2021-07-17 | [Models] Better Fix for GenMeshTangents issue #1876 (#1878) | 630Studios | |
| * GenMeshTangents Fix * GenMeshTangents Fix - Comment Update * GenMeshTangents Fix - Comment Update final * Code Style Changes * Code Style Changes Final * Code Style Changes Final 2 * GenMeshTangents better handling for issue #1876 * GenMeshTangents better handling for issue #1876 * GenMeshTangents: Better fix for issue #1876 * vboId location fix | |||
| 2021-07-16 | GenMeshTangents Fix (#1877) | 630Studios | |
| * GenMeshTangents Fix * GenMeshTangents Fix - Comment Update * GenMeshTangents Fix - Comment Update final * Code Style Changes * Code Style Changes Final | |||
| 2021-07-16 | REVIEWED: shaders_basic_lighting #1865 | raysan5 | |
| Simplified the example | |||
| 2021-07-16 | REVIEWED: Wrong normal matrix calculation #1870 | raysan5 | |
| 2021-07-16 | REVIEWED: Possible memory leak | raysan5 | |
| 2021-07-16 | Minor format tweaks | raysan5 | |
| 2021-07-16 | Reviewed resources licenses | raysan5 | |
| 2021-07-16 | Improve assets license information | raysan5 | |
| 2021-07-16 | Update texel_checker.png | raysan5 | |
| 2021-07-13 | Updated models.c (#1871) | GoldenThumbs | |
| - fixed issue where vertex positions being passed in place of vertex normals. | |||
| 2021-07-13 | Fix Android multi-touch (#1869) | Humberto Yeverino Jr | |
| 2021-07-11 | Use 60 FPS for textures_image_loading example (#1867) | Daniel Nagy | |
| 2021-07-09 | Update Makefile | raysan5 | |
| 2021-07-09 | WARNING on emscripten_set_fullscreenchange_callback() | raysan5 | |
| 2021-07-09 | Minor tweaks and comments | raysan5 | |
| 2021-07-09 | Update raylib-ocaml to 3.7 (#1864) | Tobias Mock | |
| 2021-07-07 | Added a note | Ray | |
| 2021-07-06 | REVIEWED: RPI: Keyboard stdin input #1769 | raysan5 | |
| 2021-07-06 | Minor tweaks on DRM system | raysan5 | |
| 2021-07-05 | Update raylib.vcxproj | raysan5 | |
| 2021-07-05 | Update audio_raw_stream.c | raysan5 | |
