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2022-09-05REPLACED: `rlVertex2i()` by `rlVertex2f()`Ray
2022-09-05REMOVED: `rlPushMatrix()`/`rlPopMatrix()` from `rshapes`Ray
This simplification will allow the usage of `rshapes` as STANDALONE mode in a future. Only a small set of `rlgl` functions are required and they can be "more" easely replaced if no `rlPushMatrix()`/`rlPopMatrix()` are involved. More simplification planned for the future, maybe the textures dependencies.
2022-09-05WARNING: BREAKING: Removed `rlCheckRenderBatchLimit()` requirementRay
Updated version to `rlgl 4.2`
2022-09-05REVIEWED: rlgl enums and commentsRay
2022-09-04REVIEWED: M3D model loading #2688Ray
2022-09-04Update core_custom_frame_control.cRay
2022-09-04Fixed a bug in the 2d camera platformer example (#2687)skylar
canJump used to alternate between true and false when on ground
2022-09-04REVIEWED: `CheckCollisionPointPoly()`Ray
2022-09-04Check collision point polygon (#2685)Jacek
* Update raylib.h * CheckCollisionPointPolygon() * typo
2022-09-02WARNING: RENAMED exported symbol to `raylib_version` #2671Ray
2022-09-02WARNING: RENAMED symbol `raylibVersion` to `raylib_version`Ray
I want to note this is a special symbol exported
2022-09-02Export `raylibVersion` symbol. Fixes #2671Ray
2022-09-02Removed raylib_opengl_interop.c from PLATFORM=Web build (#2682)Stan
2022-09-01ADDED: Complete support for M3D animations! #2648Ray
2022-09-01ADDED: `RL_TEXTURE_MIPMAP_BIAS_RATIO` support to `rlTextureParameters()` for ↵Ray
OpenGL 3.3 #2674
2022-09-01Update windows.ymlRay
2022-09-01Update windows.ymlRay
2022-09-01Update windows.ymlRay
2022-09-01Update windows.ymlRay
2022-09-01Update windows.ymlRay
2022-09-01Implemented latest .M3D improvements #2648Ray
2022-09-01Fixed issue with `LoadIQM()` #2676Ray
2022-08-29ADDED: `lighting.fs` for GLSL120 Fix #2651Ray
2022-08-28Update README.mdRay
2022-08-28Reviewed GLFW compilation requirements on Linux: `_GNU_SOURCE`Ray
Reasons to NOT define `_GNU_SOURCE`: - access to lots of nonstandard GNU/Linux extension functions - access to traditional functions which were omitted from the POSIX standard (often for good reason, such as being replaced with better alternatives, or being tied to particular legacy implementations) - access to low-level functions that cannot be portable, but that you sometimes need for implementing system utilities like mount, ifconfig, etc. - broken behavior for lots of POSIX-specified functions, where the GNU folks disagreed with the standards committee on how the functions should behave and decided to do their own thing.
2022-08-28Update MakefileRay
2022-08-28Reviewed GLFW issue with `ppoll()` functionRay
2022-08-28Avoid error on `implicit-function-declaration`Ray
2022-08-28Update posix_poll.cRay
2022-08-28Update rglfw.cRay
2022-08-28WARNING: UPDATED GLFW to latest master branch!Ray
WARNING: This could be a BREAKING CHANGE for some platforms! I'm afraid something could be wrong on `rglfw.c` module. To be able to compile on Windows I had to modify `glfw/src/platform.c` line 74. I couldn't manage to compile without that change, help is welcome!
2022-08-28Update NimraylibNow! bindings version (#2667)Dmitry Matveyev
2022-08-27Update raylib-go bindings (#2665)Milan Nikolic
2022-08-26REVIEWED: Support M3D file loading #2648Ray
2022-08-22ADDED: `-latomic` library on Linux (only required for ARM32)Ray
This linkage is only required for arm 32bit but I don't know how to detect that specific architecture in the Makefile...
2022-08-22REVIEWED: M3D implementation #2648Ray
2022-08-21Fix PATH for Web target (#2647)Rodrigo Escar
2022-08-21Win32: resolve some symbols re-definition of windows.h in glfw3native.h (#2643)Daijiro Fukuda
* Win32: resolve some symbols re-definition of windows.h in glfw3native.h This reflects GLFW's fix: https://github.com/glfw/glfw/issues/1348 This enables to build with a external GLFW containing the following fix: * https://github.com/glfw/glfw/commit/05f6c13d119ea2662c97527d2421fb4cffd3dbfc Currently, glfw3native.h of the internal GLFW is customized at https://github.com/raysan5/raylib/commit/2feea87b616292b5bce4454a42c2d048f1cce7d8 This fix is compatible with the current customized glfw3native.h. This fix enables us to update it to the latest and remove the customization. * Win32: remove unneeded typedef
2022-08-21BINDINGS: raylib-cpp has support for raylib 4.2 (#2652)Rob Loach
https://github.com/robloach/raylib-cpp
2022-08-20ADDED: Support M3D model file format (meshes and materials) #2648Ray
2022-08-18REVIEWED: Avoid crash on bad data providedRay
2022-08-18minor tweakRay
2022-08-17Update `raylib.jl` and `raylib.v` to `4.2.0` (#2644)irishgreencitrus
2022-08-17REVIEW: Fix issue with external GLFW missing define #2638Ray
2022-08-15update raylib.zig to 4.2 (#2642)Michael Scherbakow
2022-08-15Tiny documentation fix in reasings.h (#2640)moosey
2022-08-15raylib-freebasic updated to 4.2 (#2639)WIITD
2022-08-14Fixed issue with new output formatRay
2022-08-13P A I NRay
2022-08-13WARNING: REVIEWED: `rlCheckRenderBatchLimit()`Ray