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2021-07-25Added another raylib binding for nelua (#1890)AKDev
2021-07-24Update SPONSORS.md (#1886)Níckolas Daniel da Silva
2021-07-23Update BINDINGS.mdRay
2021-07-23State that raylib works with both C and C++ and move raylib-cpp to a wrapper ↵Jeffery Myers
section instead of a language binding, for less confusion. (#1885) Co-authored-by: Jeffery Myers <[email protected]>
2021-07-23Reviewed ImageDrawLine() formatingRay
2021-07-23Fixes #1873 Implemented remaining 7/8 of ImageDrawLine (#1874)Alexander Buhl
* Implemented remaining 7/8 of ImageDrawLine The existing code was correct for one octant, it now works for all 8 Added two internal functions, _ImageDrawLineHorizontal and _ImageDrawLineVertical, whithout which it would've been 4 times as much code. * ImageDrawLine: Replaced 3 functions with 1 Removed both freshly added internal functions Crammed it all into one * ImageDrawLine shortened significantly using maths Substituted X and Y, then wrote one abstract loop instead of 4 specific loops. Lots of comments to explain what I'm doing for future maintainers. * Now conforms with style conventions Also reworded a comment to sound more... fomal.
2021-07-23Review formating to follow raylib style conventionsRay
2021-07-23Ignore generated example binaries (#1884)Luiz Pestana
2021-07-18Add example shaders_shapes_outline.c (#1883)GoldenThumbs
2021-07-17Raspberry RPI/DRM keyboard fix (#1879)Luiz Pestana
Legacy keyboard support was blocking the render loop, also it was keeping the last key status until the next key.
2021-07-17[Models] Better Fix for GenMeshTangents issue #1876 (#1878)630Studios
* GenMeshTangents Fix * GenMeshTangents Fix - Comment Update * GenMeshTangents Fix - Comment Update final * Code Style Changes * Code Style Changes Final * Code Style Changes Final 2 * GenMeshTangents better handling for issue #1876 * GenMeshTangents better handling for issue #1876 * GenMeshTangents: Better fix for issue #1876 * vboId location fix
2021-07-16GenMeshTangents Fix (#1877)630Studios
* GenMeshTangents Fix * GenMeshTangents Fix - Comment Update * GenMeshTangents Fix - Comment Update final * Code Style Changes * Code Style Changes Final
2021-07-16REVIEWED: shaders_basic_lighting #1865raysan5
Simplified the example
2021-07-16REVIEWED: Wrong normal matrix calculation #1870raysan5
2021-07-16REVIEWED: Possible memory leakraysan5
2021-07-16Minor format tweaksraysan5
2021-07-16Reviewed resources licensesraysan5
2021-07-16Improve assets license informationraysan5
2021-07-16Update texel_checker.pngraysan5
2021-07-13Updated models.c (#1871)GoldenThumbs
- fixed issue where vertex positions being passed in place of vertex normals.
2021-07-13Fix Android multi-touch (#1869)Humberto Yeverino Jr
2021-07-11Use 60 FPS for textures_image_loading example (#1867)Daniel Nagy
2021-07-09Update Makefileraysan5
2021-07-09WARNING on emscripten_set_fullscreenchange_callback()raysan5
2021-07-09Minor tweaks and commentsraysan5
2021-07-09Update raylib-ocaml to 3.7 (#1864)Tobias Mock
2021-07-07Added a noteRay
2021-07-06REVIEWED: RPI: Keyboard stdin input #1769raysan5
2021-07-06Minor tweaks on DRM systemraysan5
2021-07-05Update raylib.vcxprojraysan5
2021-07-05Update audio_raw_stream.craysan5
2021-07-05REVIEWED: Need to set default buffer size for raw data #1770raysan5
This design should probably be changed...
2021-07-05Update BINDINGS.md (#1862)Richard Smith
2021-07-05Review formattingraysan5
2021-07-05WARNING: BREAKING: REMOVED PLATFORM_UWP supportraysan5
After lot of investigation, I'm afraid I'm removing official UWP support from raylib, I'll keep the current implementation in a separate branch (UWP), just in case. It seems Microsoft is trying to replace UWP in the long term, they announced lack of support for the new WinUI 3 and they seem to be moving to Windows App SDK. Also, on current implementation, the code is divided between raylib and the example, requiring multiple callback hooks, making it difficult to follow and maintain. And realistically speaking, raylib is probably not the best option for anyone willing to target UWP, neither Xbox consoles.
2021-07-05Update README.mdUWPRay
2021-07-05Update README.mdRay
2021-07-05Update README.mdRay
2021-07-04REMOVED: VS2017 project, outdatedraysan5
This project has been superseded by VS2019 with a better configuration and more complete solution, including more examples
2021-07-04REMOVED: Old VSCode projectraysan5
It would be nice that TCC option was integrated in main VSCode project
2021-07-04Update README.mdRay
2021-07-04REVIEWED: Infinite loop on closing #1861raysan5
2021-07-03Review some commentsraysan5
2021-07-03Update core.craysan5
2021-07-03Review variables initializationraysan5
2021-07-03Update link address for miniaudioraysan5
2021-07-01Merge branch 'master' of https://github.com/raysan5/raylibraysan5
2021-07-01Minor tweaksraysan5
2021-07-01Added Raylib-J (#1860)Calvin Day
2021-06-30Create core_basic_screen_manager.pngraysan5