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2021-01-13Fixes Android builds on Linux environments (#1530)Davidson Francis
* simple_game: Configure Make and makefile for Linux environments * simple_game: Fix build issues on Android plaform with Linux HOST The Makefile.Android.linux file was out of date with the rest of the project, so this commit updates the paths, as well as leaving some as optional, if it is already configured as an environment variable. In addition, it corrects the build error related to static raylib: the makefile was trying to generate libmain.so using the path of the NDK libraries, instead of using those of the Android system, which resulted in crashes in the generated apk.
2021-01-12Update miniaudio to v0.10.30 #1518Ray
2021-01-12REDESIGN: Compresion APIRay
Now it compresses/decompresses valid DEFLATE streams instead of zlib streams. It uses the minimal and efficient libraries: sdefl/sinfl.
2021-01-12Add commentsRay
2021-01-12Reorder functionRay
2021-01-12Merge branch 'master' of https://github.com/raysan5/raylibRay
2021-01-12Update MakefileRay
2021-01-12Reorder typedefs in physac.h to be in header part (#1528)Dmitry Matveyev
2021-01-09rlOrtho() reverted changeRay
2021-01-07It's top-bottom not bottom-top in GL space. (#1517)Jeffery Myers
2021-01-07Add info to readme for conan dependency manager (#1516)Dan J
Co-authored-by: resttime <[email protected]>
2021-01-06Fix keyboard state change detection on RPI (#1488)badlydrawnrod
* Fix keyboard state change detection on RPI * Rework RaspberryPi evdev keyboard input. - Extract evdev keyboard handling into PollKeyboardEvents() - Move keyboard polling to main thread - Rename EventThreadSpawn() to ConfigureEvdevDevice() as it doesn't necessarily spawn threads - Remove unused code (KeyEventFifo and lastKeyPressed) * Replace tabs with 4 spaces.
2021-01-06Include SUPPORT_DATA_STORAGE flag for building with CMake (#1515)Kirottu
* Update CMakeOptions.txt * Update config.h.in
2021-01-06 Remove unused condition in 'GenerateMipmaps' function for ↵Victor Gallet
GRAPHICS_API_OPENGL_11 (#1496)
2021-01-06Review rlOrtho() to avoid return in the middle of the functionraysan5
I usually try to avoid any return in the middle of functions, I try to keep them always at the end of the functions.
2021-01-06Don't create an ortho matrix when the viewport is 0 in any axis. (#1504)Jeffery Myers
* Don't create an ortho matrix when the viewport is 0 in any axis. Not all compilers divide by 0 and return inf, some segfault. The matrix is not used by anything when minimized, so it just needs to not be called. * Better fix that always ensures the rlgl matrix is always valid * Better fix that always ensures the rlgl matrix is always valid
2021-01-03Removed a repeating allocation of memory (#1507)hristo
Resolves #1495 This line allocated some memory that was already allocated in the beginning of the function and was essentially creating a leak.
2021-01-03Update Raylib-cs bindings version (#1508)Tornike Goshadze
2021-01-02Update mappings.h in glfw using GenerateMappings.cmake (#1505)Chris
2021-01-02Update year to 2021raysan5
2021-01-02Update project.4coder (#1503)ayshvab
Fix run .cmd for win
2020-12-31Update Gforth and Factor bindings (#1500)ArnautDaniel
2020-12-31 Modify the check condition for the screen window height and width. It can't ↵Victor Gallet
be less than zero because it's an unsigned int (#1497)
2020-12-31 Avoid dereferencing a null pointer in the 'LoadMaterials' function in the ↵Victor Gallet
models module (#1498)
2020-12-31 Avoid dereferencing a null pointer in the 'LoadSounsFromWave' function if ↵Victor Gallet
the audioBuffer is null (#1499)
2020-12-30added missing constants (#1493)Artur Mustafin
Co-authored-by: funcelot <[email protected]>
2020-12-30Add a current monitor function for window mode windows. (#1492)Jeffery Myers
2020-12-30lookup the returned monitor in the list of monitors to get an index. (#1490)Jeffery Myers
2020-12-29Review rlights helper module #1489raysan5
2020-12-29Review code formattingraysan5
2020-12-29Faster version of ImageClearBackground and ImageDrawRectangleRec (#1487)Jeffery Myers
* Don't use DrawRect to clear an image, a pixel loop is an order of magnitude faster. * Update ImageDrawRectangle to be faster too.
2020-12-29Monitor utilites (#1485)hristo
* Added a new utility function to get the current monitor. Some of the other functions rely on passing on a monitor id but we only have a function for querying the count of monitors available. * Updated the comment to correctly reflect the function action
2020-12-29I noticed that toggle fullscreen always gets the primary monitor when its ↵hristo
more intuitive to use the monitor that the window is currently in. (#1486) This monitor should even probably be passed as an id instead to make it more consistent with the rest of the API but this would break existing applications so I am hesitant to change the function signature directly.
2020-12-28Review comments formatingraysan5
2020-12-28providing and example on how to apply the screen scale (as done in the ↵Matheus Duarte
virtual mouse) to the real mouse, to work with raygui (#1481)
2020-12-27Update HISTORY.mdRay
2020-12-27TSnake41/raylib-lua updated to 3.5 (#1478)Astie Teddy
[raylua v3.5a](https://github.com/TSnake41/raylib-lua/releases/tag/v3.5a) has been released
2020-12-26Update raylib-cpp to state that it targets 3.5 (#1477)Rob Loach
[raylib-cpp](https://github.com/robloach/raylib-cpp) now targets raylib 3.5.0 as of [raylib-cpp 3.5.0-alpha1](https://github.com/RobLoach/raylib-cpp/releases/tag/v3.5.0-alpha1).
2020-12-26Corrected raylib-mruby version + Updated raylua bindings! (#1476)Rabia Alhaffar
2020-12-26Again, Renamed version... (#1475)Rabia Alhaffar
Sorry for that, At least i'm correct now ;)
2020-12-26Edited version of raylib-mruby to comply with 2.5 (Renamed to 2.4-dev) (#1474)Rabia Alhaffar
2020-12-26Detected versions of some libs... (#1473)Rabia Alhaffar
2020-12-26Review DrawLineBezierQuad(), formating and aprameters orderraysan5
2020-12-26Add Quadratic Bezier drawing (#1468)Violet White
* Add quadratic bezier to shapes.c * Add DrawLineBezierQuad to header
2020-12-26Update commits since last versionRay
2020-12-26Fix use of GuiSliderBar in examples. (#1470)badlydrawnrod
2020-12-26Update BINDINGS.md (#1472)Gunko Vadim
2020-12-25Boo bindings updated to 3.5 (#1471)Rabia Alhaffar
2020-12-25Update webassembly.yml3.5.0Ray
2020-12-25Update macos.ymlRay