| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-08-12 | Corrected issue on compressed textures data size | raysan5 | |
| 2019-08-11 | Added notes about vertex order | raysan5 | |
| 2019-08-11 | REVIEW: GetDirectoryPath() and GetPrevDirectoryPath() | raysan5 | |
| 2019-08-11 | Small fix in GetMouseY (#940) | Wayde Reitsma | |
| 2019-08-09 | addition to raylib to create matrix from 3 euler angles (#938) | chriscamacho | |
| 2019-08-08 | Formating tweaks | Ray | |
| 2019-08-08 | Corrected small issue on miniaudio | raysan5 | |
| ONly Neon processors | |||
| 2019-08-08 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2019-08-08 | Reviewed comment | raysan5 | |
| 2019-08-08 | Removing '__RemoveNode' (#935) | Kevin Yonan | |
| Replaced '__RemoveNode' as it was causing invalid memory accesses with regular doubly linked list deletion algorithm. Replaced double pointer iterator in 'MemPoolAlloc' with single pointer iterator. Fixed undefined variables errors in 'MemPoolFree' for the freelist bucket. | |||
| 2019-08-08 | fixed xmloader bug, user must free model shaders and textures as they might ↵ | chriscamacho | |
| be shared (#933) | |||
| 2019-08-07 | Fix memleak in physics_restitution example (#932) | Michael Vetter | |
| 2019-08-07 | Fix build caused by GetImageAlphaBorder() (#931) | Michael Vetter | |
| Fix build failure introduced in 2a913b6587d60dab64c3b81019990e6872a9ac75 | |||
| 2019-08-07 | Update external libraries | Ray | |
| 2019-08-07 | Change raylib version to 2.6-dev | Ray | |
| 2019-08-07 | WARNING: Redesigned structs | Ray | |
| - Mesh, Shader, Material structs have been reviewed to minimize size when passed by value, all required code has been reviewed. - GetCollisionRayModel() reviewed to avoid pointer, not required because model is not modified inside the function - UnloadMesh() reviewed, pointer not required - CheckCollisionRay*() parameters name reviewed | |||
| 2019-08-07 | ADDED: GetImageAlphaBorder() | Ray | |
| 2019-08-07 | ADDED: DirectoryExists() and GetPrevDirectoryPath() | Ray | |
| 2019-08-07 | ADDED: DirectoryExists() | Ray | |
| ADDED: GetPrevDirectoryPath() | |||
| 2019-08-06 | Fix memory leak in LoadGLTF() (#929) | Michael Vetter | |
| Free texturePath in LoadGLTF() | |||
| 2019-08-06 | Fix loading multiple animations from .iqm file (#928) | culacant | |
| * Fix loading multiple animations from .iqm file * Fix memory leak in models_animation example * Added export instructions to the animation example * use raylib free * include <stdlib.h> to appease the travis CI gods * replace tabs with spaces | |||
| 2019-08-06 | Improved Android Building (#930) | NimbusFox | |
| Added in a check for x86 and x86_64 branches of android Added in $(OS) checks to see if we're running on windows or *nix Added a default location for android ndks and sdks at /usr/lib/android | |||
| 2019-08-03 | Allow GitHub Sponsors only | Ray | |
| 2019-08-03 | Replace tabs with spaces and update year of copyright notices (#927) | Leandro Gabriel | |
| * Update year of copyright notices * Fix mistake in comment * Fix typo ("algorythms") * Replace tabs with spaces * Remove trailing whitespace and fix mistake in comment * Fix ExportImageAsCode missing comment rectangle corner * Replace tab with spaces * Replace tabs with spaces | |||
| 2019-08-02 | explained a bit more the core_window_letterbox example (#925) | João Coelho | |
| 2019-07-31 | End of July rmem Update (#923) | Kevin Yonan | |
| Object Pool Changes: -- changed 'size' member name of 'union ObjInfo' to 'index' to better name its purpose. Memory Pool Changes: -- Added memory node buckets to store and allocate smaller, more frequent byte sizes. -- Replaced 'memset' call to deinitialize free list data with NULL and 0 assignments. -- Removed some no-longer-needed commented-out code. -- Changed insertion sort code to put the largest size at the tail rather than the head. -- Made certain pointer variables as constant pointers. | |||
| 2019-07-30 | Review VSCode project | raysan5 | |
| 2019-07-28 | Patched potential bug when defragging. (#920) | Kevin Yonan | |
| * Patched potential bug when defragging. Patched a potential bug concerning the '__RemoveNode' function as, when removing certain nodes that are either at the head or tail, it can yield a free list node of size 0 bug as the previous node was removed and its size was set to 0 but not fully removed from the other nodes. * A few more potential bug patches. | |||
| 2019-07-28 | Update textures_mouse_painting.c | raysan5 | |
| 2019-07-28 | Replace tabs by spaces | raysan5 | |
| 2019-07-28 | Added image saved message | raysan5 | |
| 2019-07-28 | Reviewed new examples | raysan5 | |
| 2019-07-28 | Added scissor test and mouse painting examples proposed in #890 (#919) | ChrisDill | |
| - Updated Makefile with new examples | |||
| 2019-07-27 | Update raygui.h | raysan5 | |
| 2019-07-27 | Avoid ricons.h | raysan5 | |
| 2019-07-27 | Reviewed rlTextureParameters() | raysan5 | |
| Reviewed latest PR to also consider OpenGL 1.1 extension support (unprobable). | |||
| 2019-07-27 | Changes without CLion mess (#916) | Reece Mackie | |
| 2019-07-27 | #917 This commit changes the path to 'shell.html' in all Makefiles (#918) | Antonio Radovcic | |
| 2019-07-27 | Removed functions modifiers | raysan5 | |
| 2019-07-27 | Update raygui.h | raysan5 | |
| 2019-07-27 | Update FUNDING.yml | Ray | |
| 2019-07-26 | WARNING: Replaced Music pointer by struct | Ray | |
| Now, multiple music parameters are exposed to the user! | |||
| 2019-07-24 | Try to support stack matrices on models drawing | Ray | |
| Not working yet... :( | |||
| 2019-07-24 | Test Camera on Android | Ray | |
| It can break building on that platform... | |||
| 2019-07-24 | Changed macro CLITERAL | Ray | |
| 2019-07-24 | REMOVED: LoadWaveEx() | Ray | |
| Completely useless and actually buggy! | |||
| 2019-07-24 | Review comments | Ray | |
| 2019-07-24 | Some variables renamed | Ray | |
| 2019-07-24 | Remove note | Ray | |
| 2019-07-24 | Some tweaks revisiting an old game... | Ray | |
