| Age | Commit message (Collapse) | Author |
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CMake defaults to generating a Visual Studio build on Windows,
which doesn't involve make. Thus use cmake --build to abstract
that detail away. We already do that in the appveyor.yml.
The install line is a bit hacky: cmake might not be in the search
path when using sudo, thus use "$(which cmake)" to get the path,
sudo doesn't seem to be available on the Travis CI windows
environment, so use $(which sudo) without quotes to expand to
nothing if that's the case...
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This reverts commit 214aa0c1b0d5c766d22bbb1069ecfb3a78373577.
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It was develop before, which is no longer used.
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Actually, that function should be redesigned...
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Considering chars inputs come in UTF8 form!
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Same functionality could be achieved using FLAGS... but also considering removing raylib logo animation...
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Decided to allow user to provide values directly instead of requiring a Vector2 struct, probably more confortable to use.
- SetMousePosition()
- SetMouseOffset()
- SetMouseScale()
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Added SetMouseOffset
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- SetMouseScale changed to take in a Vector2.
- Added mouseOffset global which is used in mouse read functions.
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utils: declare funopen only on Android
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- Didn't set X and Y values correctly.
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- Changed mouseScale to Vector2.
- Added SetMouseOffset to change XY of mouseScale.
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funopen is only needed on Android, so declare it
only there. This fixes following MinGW build failure:
utils.c:50:7: error: conflicting types for ‘funopen’
FILE *funopen(const void *cookie, int (*readfn)(void *, char *, int),
^~~~~~~
In file included from utils.c:45:0:
/usr/include/stdio.h:586:7: note: previous declaration of ‘funopen’ was here
FILE *funopen (const void *__cookie,
^~~~~~~
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Useful for tiling and offset parameters definition.
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Added a bunch of useful text management functions.
Consequently, some already available functions like `FormatText()` and `SubText()` has been renamed for consistency. Created temporal fallbacks for old names.
raylib version bumped to 2.3.
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Problem aligning provided vertex data to multiples of four, because main buffer is intended to bu used with indexed quads... but also shared with triangles and lines.
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Despite issue is corrected, now module loop doesn't work...
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Changed parameters order for consistency with LoadFontData() and other functions when an array is passed by parameter and array size is the following parameter.
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OpenGL extensions loading could be improved...
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Also reviewed rlCheckBufferLimit()
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Now rectangle coordinates refer to upper-left corner instead of bottom-left
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