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2022-02-20REVIEWED: Some functions input parametes that should be `const`raysan5
2022-02-20make const (#2348)Antonis Geralis
* make const * make const
2022-02-20Fix free camera panning in the wrong direction (#2347)DavidLyhedDanielsson
2022-02-18Removed trailing spacesraysan5
2022-02-17follow style guide (#2346)Antonis Geralis
* follow style guide * Update rmodels.c
2022-02-15Reviewed bug on `FindNearestConnectorMode()`raysan5
2022-02-15Update Raylib-cs bindings version (#2343)Chris
2022-02-13Optimize `Vector2Rotate()` function (#2340)Jaedeok Kim
2022-02-13add premultiplied alpha blend mode (#2342)megagrump
2022-02-13Update rtext.cRay
2022-02-13Reviewed makefile to use right shell on right platformRay
2022-02-12Update Makefileraysan5
2022-02-12Allow setting a custom PLATFORM_SHELLraysan5
2022-02-12REVIEWED: PLATFORM_OS for PLATFORM_WEBraysan5
2022-02-12REVIEWED: Issue when compiling for PLATFORM_WEBraysan5
2022-02-12Properly fix make clean under windows (#2341)Peter0x44
* Properly fix make clean under sh.exe * Ensure make clean works properly under Windows if RAYLIB_RELEASE_PATH is modified
2022-02-12Revert "Reviewed Makefile clean target to use CMD shell on Windows"raysan5
This reverts commit ab47c6401e3a7da22a2e9e1f4a2a63144d51e13a.
2022-02-12Reviewed Makefile clean target to use CMD shell on Windowsraysan5
Tested on the following environments: - w64devkit.exe - Windows 10 cmd - Notepad++ NppExec console
2022-02-10Fix make clean target failing when shell is not cmd (#2338)Peter0x44
GNU make on Windows first tries to find sh.exe on the path, and will execute build rules using it if it is present. The make clean target uses the builtin cmd.exe command del, which won't work under sh.exe The reason this is not done for the entire Makefile is because it would break cross-compilation of raylib.
2022-02-10Update file names in build scripts (#2339)gtrxAC
* JSON parser: Use array for function params (#2255) * Parser: follow C convention of type before name * Update file names in build scripts
2022-02-09Add BSD support for zig builds (#2332)Scribe of the Ziggurat
- Adds a new OS clause to build.zig for the BSDs - Tested on my FreeBSD box using https://github.com/Not-Nik/raylib-zig - All demos build and render just fine. Nice !
2022-02-05Make audio examples compile with external glfw on Linux (#2329)locriacyber
2022-02-03Added defines to parser (#2269)iskolbin
* added defines to parser * added value and description for defines in parser * parser: fixed lua defines output, fixed makefile for raygui, added LONG type for defines * parser defines: remove postfix for LONG/FLOAT, support for hexadecimal consts, convert hex ints to decimal for JSON output * removed defines from raylib_apis
2022-02-03Fix Undefined Symbol `_ftelli64` (#2319)Audi Nugraha
2022-01-31simplify QuaternionInvert (#2324)megagrump
2022-01-29Add missing defines to CUSTOMIZE_BUILD block (#2318)Macoy Madson
This fixes compilation and linking errors when CUSTOMIZE_BUILD is ON. Any option wasn't actually applied if it wasn't in this list. I also added a message which makes it a bit easier to confirm you have successfully enabled an option.
2022-01-29Add missing defines to CUSTOMIZE_BUILD block (#2318)Macoy Madson
This fixes compilation and linking errors when CUSTOMIZE_BUILD is ON. Any option wasn't actually applied if it wasn't in this list. I also added a message which makes it a bit easier to confirm you have successfully enabled an option.
2022-01-28Minor tweakraysan5
2022-01-28RENAMED: `GetFileSize()` to `GetFileLength()`Ray
`GetFileSize()` conflicts with the infamous `windows.h`
2022-01-27ADDED: `GetFileSize()`raysan5
2022-01-26Update qoi.hraysan5
2022-01-26Add DrawTextCodepoints (#2308)Siddharth Roy
* Add DrawTextCodepoints * Fixed top comment
2022-01-26Support export .jpeg filesRay
2022-01-25Update minshell.htmlraysan5
2022-01-23Update raylib-ocaml to 4.0 (#2305)Tobias Mock
2022-01-22Update rtextures.cRay
2022-01-22Fix GetApplicationDirectory on macOS (#2304)Nikolas
Previously failed to build with an implicit declaration of `_NSGetExecutablePath`.
2022-01-21fix: material color won't be loaded if there's no texture for that material ↵Roy Qu
(#2298)
2022-01-21updated VSCode project to work with latest raylib makefile and 'working for ↵Philip Shenk
web' instructions (#2296)
2022-01-18Review code conventions for specific defines for GetApplicationDirectory() ↵Laurentino Luna
(#2293) Unless these imports require to have this format, the code has been adjusted to the conventions
2022-01-17[CORE] Fixes for GetApplicationDirectory on 32 bit windows builds (#2290)Jeffery Myers
* Fix a signature error with the windows calls in GetApplicationDirectory for 32 bit builds. * break is better than loop var to -1
2022-01-16REVIEWED: example: shapes_top_down_lightsraysan5
2022-01-16[Examples] Top down lights example (#2199)Jeffery Myers
* Start 2d lights example. * finish example * update image. * Cleanup render textures * Fixes to handle shadows on edges that are near to the light better. * tabs * move to shapes Co-authored-by: Jeffery Myers <[email protected]>
2022-01-16Review formatingraysan5
2022-01-16Add panning to raudio and update audio_raw_stream example. (#2205)ptarabbia
* Add panning to raudio and update audio_raw_stream example. * remove pan smoothing, code formatting changes following pull request comments Co-authored-by: Ray <[email protected]>
2022-01-15REVIEWED: `Vector2Transform(()`Ray
2022-01-15ADDED: `Vector2Transform()`Ray
2022-01-14[CORE] Bug and formating fixes for GetApplicatonDir (#2285)Jeffery Myers
* Fix formating problems with GetApplicationDir. Don't ever return an empty string * always return a valid path even if it's ./ * remove the need for the dll and just use the normal GetModuleFileName function
2022-01-13REVIEWED: `rlLoadShaderCode()`raysan5
2022-01-13rlLoadShaderCode - set ShaderId variables to RLGL.State.default[VF]ShaderId ↵Matthew Owens
if repesctive Code is NULL (#2281)