| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-09-08 | Added new functions | raysan5 | |
| SetWindowTitle() GetExtension() | |||
| 2017-09-02 | Testing shapes generation using additional library | Ray | |
| 2017-09-02 | Merge branch 'master' of https://github.com/raysan5/raylib | victorfisac | |
| 2017-08-27 | Added function DrawRectangleGradientEx() | raysan5 | |
| Moved function DrawRectangleT() from text module to shapes Added some comments | |||
| 2017-08-27 | Merge pull request #349 from raysan5/master | Ray | |
| Integrate master changes into develop branch | |||
| 2017-08-27 | Merge pull request #348 from define-private-public/cmake_partial | Ray | |
| CMake based build system. | |||
| 2017-08-27 | CMake based build system. | ASDF | |
| Some people might find this handly | |||
| 2017-08-27 | Merge branch 'master' of https://github.com/raysan5/raylib | victorfisac | |
| 2017-08-25 | Merge pull request #346 from raysan5/develop | Ray | |
| Integrate Develop branch | |||
| 2017-08-25 | Renamed modelviewprojection matrix | raysan5 | |
| 2017-08-24 | Remove old comment... | raysan5 | |
| 2017-08-24 | Review issue with mipmaps setup | raysan5 | |
| On DDS files mipmapCount header parameter could be unused and set to 0, resulting in a wrong mipmap count and wrong compressed texture loading. | |||
| 2017-08-24 | Added compiler flag... | raysan5 | |
| ...to avoid issue on Arch Linux | |||
| 2017-08-24 | Merge pull request #345 from JellyPixelGames/fix-typos | Ray | |
| Fix typo in raymath.h | |||
| 2017-08-23 | Fix typo in raymath.h | Michael Campagnaro | |
| 2017-08-06 | Added function DrawRectangleT() | raysan5 | |
| Usefult to draw rectangles using default font texture | |||
| 2017-08-06 | Minor tweaks | raysan5 | |
| 2017-08-04 | Force OpenGL 3.3 on OSX if selected OpenGL 2.1 | raysan5 | |
| 2017-08-04 | Corrected game to run on OpenGL 1.1 | raysan5 | |
| 2017-08-04 | Review transforms to match OpenGL 1.1 | raysan5 | |
| 2017-08-04 | new example added: models_plane_rotations | raysan5 | |
| 2017-08-04 | Updated stb libs to latest version | raysan5 | |
| 2017-07-31 | Removed old tool | raysan5 | |
| Not usable any more, raylib changed internally | |||
| 2017-07-31 | Merge pull request #342 from define-private-public/patch-2 | Ray | |
| Make physac work on OS X | |||
| 2017-07-30 | Make physac work on OS X | Benjamin Summerton | |
| Physac wasn't working on OS X. It looks like the necessary timing code wasn't being compiled in by the preprocessor. fixes #340 | |||
| 2017-07-28 | Added Vector3MultiplyV() | Ray | |
| To multiply Vector3 by Vector3 | |||
| 2017-07-28 | Corrected compilation on OpenGL ES 2.0 | Ray | |
| 2017-07-25 | Corrected function name | raysan5 | |
| 2017-07-25 | Update README.md | Ray | |
| 2017-07-25 | Some tweaks | raysan5 | |
| 2017-07-25 | Update README.md | Ray | |
| 2017-07-25 | Update README.md | Ray | |
| 2017-07-24 | Removed webpage from raylib repo | raysan5 | |
| Moved to own repo at @raysan5/raylib.com | |||
| 2017-07-23 | Corrected issue on QuaternionFromVector3ToVector3() | raysan5 | |
| 2017-07-23 | Implemented some changes | raysan5 | |
| 2017-07-22 | Updated Vector math to new naming | raysan5 | |
| 2017-07-22 | Renamed Vector*() functions to Vector3*() | raysan5 | |
| For consistency! | |||
| 2017-07-22 | Corrected bug on texture rotation | raysan5 | |
| 2017-07-22 | Reviewed features list | raysan5 | |
| 2017-07-22 | Reviewed example with new maths | raysan5 | |
| 2017-07-22 | Corrected GetMouseRay() and rlUnproject() | raysan5 | |
| Now it works great with reviewed maths | |||
| 2017-07-22 | Remove BOM from file encoding | raysan5 | |
| 2017-07-22 | Corrected bug on MatrixPerspective() | raysan5 | |
| Some other tweaks... | |||
| 2017-07-22 | Merge pull request #333 from define-private-public/patch-1 | Ray | |
| Update Makefile in `examples/` | |||
| 2017-07-21 | Update Makefile in `examples/` | Benjamin Summerton | |
| We need to grab the OS name before determining what the path should be. | |||
| 2017-07-21 | Some tweaks raymath related | raysan5 | |
| 2017-07-21 | Complete review of raymath | raysan5 | |
| Now it should be coherent with OpenGL math standards | |||
| 2017-07-21 | Adapt to new materials system | raysan5 | |
| 2017-07-21 | Moved some functions to raymath | raysan5 | |
| Exposed some raymath useful functions to raylib API | |||
| 2017-07-21 | rlgl usable as standalone library | raysan5 | |
