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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2020-03-09
Address issue #1125
Ray
2020-03-09
Revert "Always use latest raylib version for cmake (#1123)" (#1126)
Ahmad Fatoum
2020-03-08
Always use latest raylib version for cmake (#1123)
G3bE
2020-03-08
Changed `if` to `else if`. (#1122)
SasLuca
2020-03-08
ADDED Bindings: raylua-lua (raylua) (#1124)
Astie Teddy
2020-03-07
Reviewed missing include
Ray
2020-03-05
Update raylib version
Ray
2020-03-05
ADDED Bindings: raylib-luamore, raylib-nelua, raylib-mosaic
Ray
2020-03-05
Android: Support file saving to internal data storage
Ray
2020-03-05
Reviewed and Updated Android compilation scripts
Ray
2020-03-04
Remove comment
Ray
2020-03-04
Added BlitzMax binding
Ray
2020-03-04
ADDED: LoadFileText() and SaveFileText()
Ray
2020-03-03
WARNING: Corrected issue with IsKeyDown() #1119
Ray
2020-03-03
Update core.c
Ray
2020-03-03
Avoid icons in shell
Ray
2020-03-03
REVIEWED: Mouse/Touch input system
Ray
2020-03-03
Some code tweaks
Ray
2020-03-02
Support any mouse button for gesture detection
Ray
2020-03-02
Review shader exaples to work on web (GLSL 100)
Ray
2020-03-02
Review some comment
Ray
2020-03-02
Support touch drawing on web
Ray
2020-03-02
Update raymath.h (#1118)
i-right-i
2020-03-02
Update textures_mouse_painting.c
Ray
2020-03-02
Added comment on IsMouseButtonDown() issue
Ray
2020-03-01
Reviewed IsMouseButtonDown()
Ray
2020-03-01
Update Makefile
Ray
2020-02-29
REDESIGNED input system for better mouse/touch support
Ray
2020-02-28
Replaced fabs() by fabsf() when required
Ray
2020-02-28
`LoadText()` tweak (#1113)
brankoku
2020-02-28
REVIEWED: LoadText()
Ray
2020-02-27
Tweaks
Ray
2020-02-27
Corrected return value
Ray
2020-02-27
REDESIGN: ExportImage()
Ray
2020-02-27
REDESIGN: ExportWave()
Ray
2020-02-27
Tweak on variable init
Ray
2020-02-27
Review default config flags
Ray
2020-02-27
Corrected issue with variable name
Ray
2020-02-27
Remove trail spaces and some tweaks
Ray
2020-02-27
REDESIGNED: LoadImage() -WIP-
Ray
2020-02-27
REDESIGNED: LoadImageRaw(), LoadAnimatedGIF()
Ray
2020-02-27
REDESIGNED: LoadFontEx()
Ray
2020-02-27
LoadText(): Added comment
Ray
2020-02-27
Review macros
Ray
2020-02-27
REDESIGN: LoadStorageValue()/SaveStorageValue()
Ray
2020-02-26
Update core_storage_values.c
Ray
2020-02-26
Tweaks on fullsccreen detection...
Ray
2020-02-26
WARNING: RENAMED: Storage functions
Ray
2020-02-26
Security check
Ray
2020-02-26
Correct typo
Ray
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