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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2024-01-06
Simplified for loop for some image manip functions (#3712)
Alice Nyaa
2024-01-06
Fix a bug in examples/shapes/shapes_following_eyes (#3710)
Hongyu Ouyang
2024-01-05
Reviewed Makefile SDL2 expected include/lib paths #3705
Ray
2024-01-05
REVIEWED: `LoadImageAnimFromMemory()` #3704
Ray
2024-01-05
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2024-01-05
Update raudio.c
Ray
2024-01-05
Update raygui.h
Ray
2024-01-05
Hide unused warnings from stb_image_resize2.h (#3708)
ubkp
2024-01-04
Update raylib.zig version to 5.1-dev (#3698)
Michael Scherbakow
2024-01-03
Update copyright year to 2024
Ray
2024-01-02
Update copyright to 2024
Ray
2023-12-31
Update raylib_api.* by CI (#3692)
seiren
2023-12-29
Update BINDINGS.md (#3689)
Kenta
2023-12-28
Revert "Update raylib.h"
Ray
2023-12-28
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2023-12-28
[rtextures] Fix `LoadImageAnimFromMemory()` warning for `fileData` (#3686)
ubkp
2023-12-28
Fix TextReplace warning for const (#3687)
ubkp
2023-12-28
Update raylib.h
Ray
2023-12-28
LoadImageAnimFromMemory (#3681)
IoIxD
2023-12-28
TextReplace const correctness (#3678)
maverikou
2023-12-28
Fix SUPPORT_WINMM_HIGHRES_TIMER for PLATFORM_DESKTOP_SDL (#3679)
ubkp
2023-12-28
[ fix-crash-caused-by-zig-build ] - Fixed 'Illegal instruction' crash on 'rte...
WisonYe
2023-12-28
[rshapes] Expose shapes drawing texture and rectangle (#3677)
Jeffery Myers
2023-12-25
Update some versions BINDINGS.md
Ray
2023-12-25
Update BINDINGS.md (#3672)
iacore
2023-12-23
Update shaders_basic_pbr.c
Ray
2023-12-23
Review formating
Ray
2023-12-23
Update shaders_basic_pbr.c
Ray
2023-12-23
Review UnloadAutomationEventList (#3658)
Antonis Geralis
2023-12-23
REVIEWED: SDL text input to Unicode codepoints #3650
Ray
2023-12-23
REVIEWED: `LoadTextureCubemap()`, added `mipmaps` #3665
Ray
2023-12-23
VSCode sample project Mac fixup (#3666)
Tim Romero
2023-12-22
Update BINDINGS.md (#3662)
o3o
2023-12-21
REVIEWED: `shaders_basic_pbr`, added more comments
Ray
2023-12-21
Merge branch 'master' of https://github.com/raysan5/raylib
Ray
2023-12-21
Update shaders_deferred_render.c
Ray
2023-12-21
Add new COBOL binding (#3661)
glowiak
2023-12-20
Update rlgl.h
Ray
2023-12-20
REVIEWED PR deferred render
Ray
2023-12-20
fix for deferred rendering example. (#3655)
Jett
2023-12-19
Update ray-cyber to 5.0 in BINDINGS.md (#3654)
fubark
2023-12-19
Don't use a separate thread when polling for gamepad events on DRM platforms ...
Cinghy Creations
2023-12-19
[rmodels] Set cgltf callbacks to use `LoadFileData()` and `UnloadFileData()` ...
kolunmi
2023-12-19
Add shadowmapping example (#3653)
TheManTheMythTheGameDev
2023-12-19
Remove dependencies from PBR example (#3649)
TheManTheMythTheGameDev
2023-12-17
[rcore] Fix `ShowCursor()`, `HideCursor()` and review `SetMouseCursor()` for ...
ubkp
2023-12-16
Fix CORE.Input.Mouse.cursorHidden with callbacks for PLATFORM_WEB (#3644)
ubkp
2023-12-16
Fix fullscreen known issue 1 for PLATFORM_WEB (#3642)
ubkp
2023-12-15
Bump CMake version required to avoid deprecated #3639
Ray
2023-12-15
REVIEWED: `DrawSplineLinear()` to `SUPPORT_SPLINE_MITERS`
Ray
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