| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-08-11 | Fix typos and reworded a question in the FAQ (#2628) | SomeUnusualGames | |
| 2022-07-20 | REVIEWED: examples descriptions | Ray | |
| 2022-06-21 | Added new comment to examples | Ray | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-02-20 | [Examples] Fix typecast warnings in examples. (#1601) | Jeffery Myers | |
| * Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2020-12-12 | Reviewed SetAudioBufferPitch() #1450 | Ray | |
| 2020-05-14 | WARNING: BREAKING CHANGE: Review audio looping system | raysan5 | |
| Current looping system was broken, `loopCount` has been converted to `bool looping` and user can enable/disable with `music.looping = false`. `SetMusicLoopCount()` has been removed. | |||
| 2019-09-03 | Remove sampleLeft from Music struct... -WIP- | Ray | |
| ...moved to internal AudioBuffer structure as totalFramesProcessed, now time measure works again... but there is some problem with looping... Also note some inconsistencies between frames and samples, it seems those concepts are not considered correctly in the code. | |||
| 2019-06-29 | Remove old OpenAL comments | Ray | |
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-05-20 | Review ALL examples | Ray | |
| 2018-12-25 | Corrected issue with MOD playing | raysan5 | |
| Despite issue is corrected, now module loop doesn't work... | |||
| 2017-04-08 | Working on examples... | Ray | |
| 2017-04-04 | Reorganize examples folder | Ray | |
