| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-16 | Converted rlgl module in header-only | Ray | |
| This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded! Also removed shader_distortion.h, embedded in rlgl.h | |||
| 2018-05-11 | Reviewed examples | Ray | |
| 2018-05-04 | Renamed some functions | Ray San | |
| - Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D() | |||
| 2018-05-04 | Rectangle parameters changed to float | Ray San | |
| - Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize | |||
| 2018-05-01 | BREAKING CHANGE: Renamed Camera -> Camera3D | raysan5 | |
| Just added a fallback in the meantime... | |||
| 2018-04-11 | Review camera definition on examples | Ray San | |
| 2018-04-02 | Fix Uninitialized argument value | [email protected] | |
| 2017-10-20 | Update example | Ray | |
| 2017-10-20 | Some examples code tweaks | Ray | |
| 2017-08-24 | Remove old comment... | raysan5 | |
| 2017-04-05 | Working on web examples | Ray | |
| 2017-04-05 | Improve vr support and simulator | Ray | |
| 2017-04-04 | Reorganize examples folder | Ray | |
