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2021-03-14WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistencyRay
Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2020-12-29Review rlights helper module #1489raysan5
2020-12-24Updated several files while porting examples to webraysan5
2019-09-12Review example crashingRay
Note this example is not working properly, it still requires some review.
2019-01-10WARNING: Redesigned SetShaderValue()Ray
2017-07-19Working on PBR systemraysan5
Moved PBR material loading to example, right decision?