| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2020-11-29 | Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445) | Seth Archambault | |
| Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ``` | |||
| 2020-11-29 | Added Apple Compilation Instructions (#1444) | Seth Archambault | |
| Stumbled on this example and I love this! Adding instructions that work for me on MacOS.. Note that glfw3 will need to be statically built locally and copied to this external/libs directory on mac. I can upload my static version, but it probably makes sense to do this only if there's some general naming convention for adding platform specific folders. Like "external_osx/lib" or "external/lib_osx". Then I'll drop my static libs in there. | |||
| 2020-07-10 | Fix format-security error in rlgl_standalone.c (#1305) | Daniel Jour | |
| See #1304 | |||
| 2020-02-26 | Correct typo | Ray | |
| 2020-02-26 | Reviewed example | Ray | |
| 2020-02-04 | tweak | Ray | |
| 2020-02-03 | Review issue with RLGL TraceLog() | Ray | |
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-04-07 | Happy new year 2019 | ChillerDragon | |
| 2018-11-06 | Minor review | Ray | |
| 2018-07-21 | Travis CI: Fix emscripten build breakage2.0.0 | Ahmad Fatoum | |
| 2018-07-16 | Reviewed rlgl_standalone example | Ray | |
| 2018-05-29 | Reviewed Windows resource file name | Ray | |
| 2017-07-22 | Reviewed example with new maths | raysan5 | |
| 2017-07-21 | rlgl usable as standalone library | raysan5 | |
| 2017-07-02 | Review TraceLog() usage | raysan5 | |
| 2017-05-19 | Some tweaks and additions | Ray | |
| 2017-04-04 | Reorganize examples folder | Ray | |
