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path: root/examples/others/rlgl_standalone.c
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2020-11-29Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445)Seth Archambault
Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ```
2020-11-29Added Apple Compilation Instructions (#1444)Seth Archambault
Stumbled on this example and I love this! Adding instructions that work for me on MacOS.. Note that glfw3 will need to be statically built locally and copied to this external/libs directory on mac. I can upload my static version, but it probably makes sense to do this only if there's some general naming convention for adding platform specific folders. Like "external_osx/lib" or "external/lib_osx". Then I'll drop my static libs in there.
2020-07-10Fix format-security error in rlgl_standalone.c (#1305)Daniel Jour
See #1304
2020-02-26Correct typoRay
2020-02-26Reviewed exampleRay
2020-02-04tweakRay
2020-02-03Review issue with RLGL TraceLog()Ray
2019-05-27Review variables initializationRay
2019-04-07Happy new year 2019ChillerDragon
2018-11-06Minor reviewRay
2018-07-21Travis CI: Fix emscripten build breakage2.0.0Ahmad Fatoum
2018-07-16Reviewed rlgl_standalone exampleRay
2018-05-29Reviewed Windows resource file nameRay
2017-07-22Reviewed example with new mathsraysan5
2017-07-21rlgl usable as standalone libraryraysan5
2017-07-02Review TraceLog() usageraysan5
2017-05-19Some tweaks and additionsRay
2017-04-04Reorganize examples folderRay