| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-09 | WARNING: BREAKING: Reviewed SSBO usage to avoid `long long` | Ray | |
| raylib library tries to avoid `long long` usage. Several SSBO functions have been reviewed (including some renames for consistency) to minimize `long long` type usage. | |||
| 2022-08-15 | Tiny documentation fix in reasings.h (#2640) | moosey | |
| 2022-08-02 | Updated easings examples | Ray | |
| 2022-08-02 | Remove `easings.h` from raylib/src, moved to examples | Ray | |
| 2022-07-29 | Update rlgl_standalone.c | Ray | |
| 2022-07-20 | REVIEWED: examples descriptions | Ray | |
| 2022-07-15 | WARNING: REMOVED: raudio_standalone example | Ray | |
| Moved to raudio library repo: https://github.com/raysan5/raudio | |||
| 2022-07-09 | Create rlgl_standalone.png | Ray | |
| 2022-07-07 | Added some examples screenshots | Ray | |
| 2022-07-04 | Update rlgl_compute_shader.c | Ray | |
| 2022-06-21 | Added new comment to examples | Ray | |
| 2022-06-12 | Update easings.h | Ray | |
| 2021-10-31 | REVIEWED: example: Compute shader Game-of-life | Ray | |
| 2021-10-19 | Remove trailing spaces | raysan5 | |
| 2021-10-13 | REVIEWED: macOS does not require GLAD library #2052 | raysan5 | |
| It directly uses the libraries provided by the system | |||
| 2021-08-25 | UPDATED: raygui to latest version -WIP- | Ray | |
| Note this new raygui version embeds ricons and `GuiTextBoxMulti()` is not working properly | |||
| 2021-08-07 | Update rlgl_standalone.c | raysan5 | |
| 2021-07-31 | REVIEWED: rlgl defines for consistency | raysan5 | |
| 2021-07-31 | REVIEWED: raylib_opengl_interop | raysan5 | |
| 2021-07-30 | Update rlgl_standalone.c | raysan5 | |
| 2021-07-30 | REVIEWED: Added new mechanism to avoid data types collision between modules ↵ | raysan5 | |
| that share same data types and can be used in standalone mode | |||
| 2021-07-30 | REVERTED: Removed the need for `rlMatrix` | raysan5 | |
| Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like `#define MATRIX_TYPE`, so it can be checked in other modules. | |||
| 2021-07-29 | WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP- | raysan5 | |
| rlgl has been redesigned to avoid any dependency to `raylib` or `raymath`, all functions using some of those libs have been reviewed. - REMOVED: `Texture2D`, `Shader` structs dependency - REMOVED: `Vector3`, `Matrix` structs dependency - REMOVED: raymath functions dependency, all required math is implemented in rlgl - ADDED: `rlMatrix` custom rlgl type - ADDED: `utils.c`: `rlMatrixFromMatrix()` and `rlMatrixToMatrix()` for a safe conversion between raylib<->rlgl matrix types - ADDED: `rl` prefix to all `rlgl` structs - Other small tweaks here and there | |||
| 2021-06-23 | Minor format tweaks | Ray | |
| 2021-06-17 | Update rlgl_standalone.c | Ray | |
| 2021-05-20 | Update VS2019 project: rlgl_standalone | Ray | |
| 2021-05-07 | REVIEWED: raudio_standalone #1752 | Ray | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-04-19 | [examples] Added an example for raylib OpenGL interop (#1726) | Stephan Soller | |
| * Added an example for raylib OpenGL interop. * Removed C99 variable-length array to fix MSVC errors * Moved the opengl interop example from shaders to others. | |||
| 2021-03-23 | REVIEWED: rlgl_standalone usage | Ray | |
| 2021-02-20 | [Examples] Fix typecast warnings in examples. (#1601) | Jeffery Myers | |
| * Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2020-12-24 | Replace TABS by 4 spaces | raysan5 | |
| 2020-11-29 | Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445) | Seth Archambault | |
| Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ``` | |||
| 2020-11-29 | Added Apple Compilation Instructions (#1444) | Seth Archambault | |
| Stumbled on this example and I love this! Adding instructions that work for me on MacOS.. Note that glfw3 will need to be statically built locally and copied to this external/libs directory on mac. I can upload my static version, but it probably makes sense to do this only if there's some general naming convention for adding platform specific folders. Like "external_osx/lib" or "external/lib_osx". Then I'll drop my static libs in there. | |||
| 2020-07-31 | Update raudio_standalone.c | raysan5 | |
| 2020-07-31 | Update raudio_standalone.c | raysan5 | |
| 2020-07-10 | Fix format-security error in rlgl_standalone.c (#1305) | Daniel Jour | |
| See #1304 | |||
| 2020-06-03 | [examples] Review/change audio resources | raysan5 | |
| 2020-05-14 | ADDED: Ecample: embedded files loading | raysan5 | |
| 2020-02-26 | Correct typo | Ray | |
| 2020-02-26 | Reviewed example | Ray | |
| 2020-02-04 | tweak | Ray | |
| 2020-02-03 | Review issue with RLGL TraceLog() | Ray | |
| 2019-08-03 | Replace tabs with spaces and update year of copyright notices (#927) | Leandro Gabriel | |
| * Update year of copyright notices * Fix mistake in comment * Fix typo ("algorythms") * Replace tabs with spaces * Remove trailing whitespace and fix mistake in comment * Fix ExportImageAsCode missing comment rectangle corner * Replace tab with spaces * Replace tabs with spaces | |||
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-05-25 | Review easings PR | Ray | |
| 2019-05-24 | rename easings_example.c to easings_testbed.c | flashback-fx | |
| 2019-05-24 | Move easings_example to its proper place | flashback-fx | |
| 2019-05-06 | Remove broken example: standard_lighting | Ray | |
| 2019-05-06 | Move bunnymark example to another module | Ray | |
