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2022-09-09WARNING: BREAKING: Reviewed SSBO usage to avoid `long long`Ray
raylib library tries to avoid `long long` usage. Several SSBO functions have been reviewed (including some renames for consistency) to minimize `long long` type usage.
2022-08-15Tiny documentation fix in reasings.h (#2640)moosey
2022-08-02Updated easings examplesRay
2022-08-02Remove `easings.h` from raylib/src, moved to examplesRay
2022-07-29Update rlgl_standalone.cRay
2022-07-20REVIEWED: examples descriptionsRay
2022-07-15WARNING: REMOVED: raudio_standalone exampleRay
Moved to raudio library repo: https://github.com/raysan5/raudio
2022-07-09Create rlgl_standalone.pngRay
2022-07-07Added some examples screenshotsRay
2022-07-04Update rlgl_compute_shader.cRay
2022-06-21Added new comment to examplesRay
2022-06-12Update easings.hRay
2021-10-31REVIEWED: example: Compute shader Game-of-lifeRay
2021-10-19Remove trailing spacesraysan5
2021-10-13REVIEWED: macOS does not require GLAD library #2052raysan5
It directly uses the libraries provided by the system
2021-08-25UPDATED: raygui to latest version -WIP-Ray
Note this new raygui version embeds ricons and `GuiTextBoxMulti()` is not working properly
2021-08-07Update rlgl_standalone.craysan5
2021-07-31REVIEWED: rlgl defines for consistencyraysan5
2021-07-31REVIEWED: raylib_opengl_interopraysan5
2021-07-30Update rlgl_standalone.craysan5
2021-07-30REVIEWED: Added new mechanism to avoid data types collision between modules ↵raysan5
that share same data types and can be used in standalone mode
2021-07-30REVERTED: Removed the need for `rlMatrix`raysan5
Now rlgl uses the `Matrix` type, just make sure it has been previously defined somewhere... I don't like this approach but it's probably the easier one for the users... still looking for a better solution... maybe using something like `#define MATRIX_TYPE`, so it can be checked in other modules.
2021-07-29WARNING: BREAKING CHANGE: rlgl complete decoupling from raylib -WIP-raysan5
rlgl has been redesigned to avoid any dependency to `raylib` or `raymath`, all functions using some of those libs have been reviewed. - REMOVED: `Texture2D`, `Shader` structs dependency - REMOVED: `Vector3`, `Matrix` structs dependency - REMOVED: raymath functions dependency, all required math is implemented in rlgl - ADDED: `rlMatrix` custom rlgl type - ADDED: `utils.c`: `rlMatrixFromMatrix()` and `rlMatrixToMatrix()` for a safe conversion between raylib<->rlgl matrix types - ADDED: `rl` prefix to all `rlgl` structs - Other small tweaks here and there
2021-06-23Minor format tweaksRay
2021-06-17Update rlgl_standalone.cRay
2021-05-20Update VS2019 project: rlgl_standaloneRay
2021-05-07REVIEWED: raudio_standalone #1752Ray
2021-04-22Remove trail spacesRay
2021-04-19[examples] Added an example for raylib OpenGL interop (#1726)Stephan Soller
* Added an example for raylib OpenGL interop. * Removed C99 variable-length array to fix MSVC errors * Moved the opengl interop example from shaders to others.
2021-03-23REVIEWED: rlgl_standalone usageRay
2021-02-20[Examples] Fix typecast warnings in examples. (#1601)Jeffery Myers
* Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]>
2020-12-24Replace TABS by 4 spacesraysan5
2020-11-29Added GLFW_OPENGL_FORWARD_COMPAT for Apple Support (#1445)Seth Archambault
Without GLFW_OPENGL_FORWARD_COMPAT, running this as a standalone will yield the error: ``` NSGL: The targeted version of macOS only supports forward-compatible core profile contexts for OpenGL 3.2 and above ```
2020-11-29Added Apple Compilation Instructions (#1444)Seth Archambault
Stumbled on this example and I love this! Adding instructions that work for me on MacOS.. Note that glfw3 will need to be statically built locally and copied to this external/libs directory on mac. I can upload my static version, but it probably makes sense to do this only if there's some general naming convention for adding platform specific folders. Like "external_osx/lib" or "external/lib_osx". Then I'll drop my static libs in there.
2020-07-31Update raudio_standalone.craysan5
2020-07-31Update raudio_standalone.craysan5
2020-07-10Fix format-security error in rlgl_standalone.c (#1305)Daniel Jour
See #1304
2020-06-03[examples] Review/change audio resourcesraysan5
2020-05-14ADDED: Ecample: embedded files loadingraysan5
2020-02-26Correct typoRay
2020-02-26Reviewed exampleRay
2020-02-04tweakRay
2020-02-03Review issue with RLGL TraceLog()Ray
2019-08-03Replace tabs with spaces and update year of copyright notices (#927)Leandro Gabriel
* Update year of copyright notices * Fix mistake in comment * Fix typo ("algorythms") * Replace tabs with spaces * Remove trailing whitespace and fix mistake in comment * Fix ExportImageAsCode missing comment rectangle corner * Replace tab with spaces * Replace tabs with spaces
2019-05-27Review variables initializationRay
2019-05-25Review easings PRRay
2019-05-24rename easings_example.c to easings_testbed.cflashback-fx
2019-05-24Move easings_example to its proper placeflashback-fx
2019-05-06Remove broken example: standard_lightingRay
2019-05-06Move bunnymark example to another moduleRay