| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-03-14 | WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency | Ray | |
| Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE | |||
| 2021-02-06 | REVIEWED: example: Replaced GetImageData() | raysan5 | |
| 2020-12-18 | Support mouse input on example #1465 | Ray | |
| 2019-05-27 | Review variables initialization | Ray | |
| 2019-05-20 | Review ALL examples | Ray | |
| 2018-08-05 | Fix compiler warings in texture.c and more. | Kim Kulling | |
| 2018-08-04 | Fix compiler warnings, first part | Kim Kulling | |
| 2018-05-04 | Rectangle parameters changed to float | Ray San | |
| - Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize | |||
| 2017-04-04 | Reorganize examples folder | Ray | |
