| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-09-19 | Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713) | Rob Loach | |
| This adds `ImageDrawCircleLines()` and `ImageDrawCircleLinesV()` to draw outlines of circles, and updates `ImageDrawCircle()` draw a filled circle to match the effect of `DrawCircle()` and `DrawCircleLines()`. | |||
| 2022-09-10 | Minor format tweaks | Ray | |
| 2022-08-02 | Remove line breaks | Ray | |
| 2022-07-31 | removing typo, Colours->Colors (#2603) | sDos280 | |
| 2022-07-20 | REVIEWED: examples descriptions | Ray | |
| 2022-07-07 | ADDED: example: `textures_gif_player` | Ray | |
| 2022-07-07 | RENAMED: example: textures_rectangle -> textures_sprite_anim | Ray | |
| 2022-07-07 | ADDED: example: `textures_fog_of_war` | Ray | |
| 2022-06-21 | Added new comment to examples | Ray | |
| 2022-03-22 | Update textures_draw_tiled.c | Ray | |
| 2022-03-22 | Update textures_draw_tiled.c | Ray | |
| 2022-03-22 | Minor tweaks `const` | Ray | |
| 2021-10-25 | Fix VC warnings for examples (#2085) | Jeffery Myers | |
| 2021-10-17 | Reviewed examples | raysan5 | |
| 2021-10-06 | WARNING: BREAKING: REMOVED: `GenImagePerlinNoise()` | raysan5 | |
| raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib. | |||
| 2021-10-03 | WARNING: REVIEWED: Follow a set of conventions | Ray | |
| CONVENTIONS: - Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside - Functions input parameters are always received by value - Functions use always a "result" variable for return - Functions are always defined inline - Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience) | |||
| 2021-08-28 | Minor tweak | Ray | |
| 2021-07-16 | Reviewed resources licenses | raysan5 | |
| 2021-07-16 | Improve assets license information | raysan5 | |
| 2021-07-11 | Use 60 FPS for textures_image_loading example (#1867) | Daniel Nagy | |
| 2021-06-28 | WARNING: BREAKING: Functions renamed for consistency | Ray | |
| RENAMED: GetTextureData() -> LoadImageFromTexture() RENAMED: GetScreenData() -> LoadImageFromScreen() | |||
| 2021-06-26 | WARNING: REMOVED: Some deprecated function names mapping | raysan5 | |
| Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed... | |||
| 2021-05-08 | Added support for additional mouse buttons (#1753) | Lambert Wang | |
| * Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]> | |||
| 2021-04-25 | Fixes for 64 bit typecast warnings (#1733) | Jeffery Myers | |
| 2021-04-22 | Remove trail spaces | Ray | |
| 2021-04-22 | Added screenshots | Ray | |
| 2021-03-28 | REVIEWED: DrawTexturePoly() | raysan5 | |
| 2021-03-25 | Add DrawTexturedPoly and example (#1677) | chriscamacho | |
| * adds DrawTexturedPoly with example * the actual example ... ahem * moved DrawTexturePoly to textures function and example NB function name changed to fit with other DrawTextureXXX functions (no "d" ) Co-authored-by: codifies <[email protected]> | |||
| 2021-03-23 | [Examples] Warning fixes (pt 1) (#1668) | Jeffery Myers | |
| * Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-03-14 | WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistency | Ray | |
| Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE | |||
| 2021-03-04 | REVIEWED: Examples to new enum values | Ray | |
| 2021-03-03 | WARNING: BREAKING: RENAMED enum values | Ray | |
| RENAMED: CubemapLayoutType and NPatchType | |||
| 2021-02-20 | [Examples] Fix typecast warnings in examples. (#1601) | Jeffery Myers | |
| * Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2021-02-20 | Code formatting tweaks | Ray | |
| 2021-02-20 | fixed the right and left button not working (#1595) | Redcamellia | |
| 2021-02-06 | REVIEWED: example: Replaced GetImageData() | raysan5 | |
| 2020-12-24 | Replace TABS by 4 spaces | raysan5 | |
| 2020-12-24 | Updated several files while porting examples to web | raysan5 | |
| 2020-12-23 | Review example formating | raysan5 | |
| 2020-12-18 | Support mouse input on example #1465 | Ray | |
| 2020-11-01 | Review contributed examples | Ray | |
| 2020-08-16 | RENAMED: FormatText() -> TextFormat() | raysan5 | |
| This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText() | |||
| 2020-06-27 | Added new function `DrawTextureTiled()` (#1291) | Vlad Adrian | |
| * Implemented DrawTextureTiled() * Example added | |||
| 2020-06-23 | REVIEWED: textures_raw_data #1286 | Ray | |
| 2020-06-03 | Update explosion.png | raysan5 | |
| 2020-06-03 | [example] Update textures_sprite_explosion | raysan5 | |
| 2020-06-03 | Update textures_sprite_button.png | raysan5 | |
| 2020-06-03 | [example] Update textures_particles_blending | raysan5 | |
| 2020-06-02 | Review some png images | raysan5 | |
| 2020-05-31 | Replaced some resources for better licensing | raysan5 | |
| Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added. | |||
