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2022-09-19Added: `ImageDrawCircleLines`, `ImageDrawCircleLinesV` (#2713)Rob Loach
This adds `ImageDrawCircleLines()` and `ImageDrawCircleLinesV()` to draw outlines of circles, and updates `ImageDrawCircle()` draw a filled circle to match the effect of `DrawCircle()` and `DrawCircleLines()`.
2022-09-10Minor format tweaksRay
2022-08-02Remove line breaksRay
2022-07-31removing typo, Colours->Colors (#2603)sDos280
2022-07-20REVIEWED: examples descriptionsRay
2022-07-07ADDED: example: `textures_gif_player`Ray
2022-07-07RENAMED: example: textures_rectangle -> textures_sprite_animRay
2022-07-07ADDED: example: `textures_fog_of_war`Ray
2022-06-21Added new comment to examplesRay
2022-03-22Update textures_draw_tiled.cRay
2022-03-22Update textures_draw_tiled.cRay
2022-03-22Minor tweaks `const`Ray
2021-10-25Fix VC warnings for examples (#2085)Jeffery Myers
2021-10-17Reviewed examplesraysan5
2021-10-06WARNING: BREAKING: REMOVED: `GenImagePerlinNoise()`raysan5
raylib was using `stb_perlin.h` library to generate perlin noise, it seems that recently this library has been flagged as it could be infringing some algorythm patent. For security, it has been removed from raylib.
2021-10-03WARNING: REVIEWED: Follow a set of conventionsRay
CONVENTIONS: - Functions are always self-contained, no function use another raymath function inside, required code is directly re-implemented inside - Functions input parameters are always received by value - Functions use always a "result" variable for return - Functions are always defined inline - Angles are always in radians (DEG2RAD/RAD2DEG macros provided for convenience)
2021-08-28Minor tweakRay
2021-07-16Reviewed resources licensesraysan5
2021-07-16Improve assets license informationraysan5
2021-07-11Use 60 FPS for textures_image_loading example (#1867)Daniel Nagy
2021-06-28WARNING: BREAKING: Functions renamed for consistencyRay
RENAMED: GetTextureData() -> LoadImageFromTexture() RENAMED: GetScreenData() -> LoadImageFromScreen()
2021-06-26WARNING: REMOVED: Some deprecated function names mappingraysan5
Some functions/values have been deprecated for long time but some mapping was kept for convenience. Some of those mappings have been removed...
2021-05-08Added support for additional mouse buttons (#1753)Lambert Wang
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]>
2021-04-25Fixes for 64 bit typecast warnings (#1733)Jeffery Myers
2021-04-22Remove trail spacesRay
2021-04-22Added screenshotsRay
2021-03-28REVIEWED: DrawTexturePoly()raysan5
2021-03-25Add DrawTexturedPoly and example (#1677)chriscamacho
* adds DrawTexturedPoly with example * the actual example ... ahem * moved DrawTexturePoly to textures function and example NB function name changed to fit with other DrawTextureXXX functions (no "d" ) Co-authored-by: codifies <[email protected]>
2021-03-23[Examples] Warning fixes (pt 1) (#1668)Jeffery Myers
* Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <[email protected]>
2021-03-14WARNING: VERY BREAKING CHANGE: Renamed some enum values for consistencyRay
Some enums values have been renamed to be more consistent and also provide a more detailed description: - ShaderLocationIndex: LOC_VERTEX_POSITION -> SHADER_SHADER_LOC_VERTEX_POSITION - ShaderUniformDataType: UNIFORM_VEC2 -> SHADER_UNIFORM_VEC2 - MaterialMapType: MAP_ALBEDO -> MATERIAL_MAP_ALBEDO - PixelFormat: UNCOMPRESSED_GRAYSCALE -> PIXELFORMAT_UNCOMPRESSED_GRAYSCALE
2021-03-04REVIEWED: Examples to new enum valuesRay
2021-03-03WARNING: BREAKING: RENAMED enum valuesRay
RENAMED: CubemapLayoutType and NPatchType
2021-02-20[Examples] Fix typecast warnings in examples. (#1601)Jeffery Myers
* Fixing typecast warnings generated by visual studio 2019 in examples. * Changes to fixes based on feedback Co-authored-by: Jeffery Myers <[email protected]>
2021-02-20Code formatting tweaksRay
2021-02-20fixed the right and left button not working (#1595)Redcamellia
2021-02-06REVIEWED: example: Replaced GetImageData()raysan5
2020-12-24Replace TABS by 4 spacesraysan5
2020-12-24Updated several files while porting examples to webraysan5
2020-12-23Review example formatingraysan5
2020-12-18Support mouse input on example #1465Ray
2020-11-01Review contributed examplesRay
2020-08-16RENAMED: FormatText() -> TextFormat()raysan5
This function was renamed for consistency in raylib 3.0, just unified all examples to use TextFormat() instead of FormatText()
2020-06-27Added new function `DrawTextureTiled()` (#1291)Vlad Adrian
* Implemented DrawTextureTiled() * Example added
2020-06-23REVIEWED: textures_raw_data #1286Ray
2020-06-03Update explosion.pngraysan5
2020-06-03[example] Update textures_sprite_explosionraysan5
2020-06-03Update textures_sprite_button.pngraysan5
2020-06-03[example] Update textures_particles_blendingraysan5
2020-06-02Review some png imagesraysan5
2020-05-31Replaced some resources for better licensingraysan5
Some resources used in examples have not a clear license, so, I'm replacing some of them for clearly licensed versions or resources created by me under CC0. License file to be added.