| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-07-16 | Converted rlgl module in header-only | Ray | |
| This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded! Also removed shader_distortion.h, embedded in rlgl.h | |||
| 2018-07-15 | Reviewed example for clarity | Ray | |
| 2018-07-15 | Added new example: text_font_sdf | Ray | |
| 2018-07-13 | Start reviewing IQM loader... | Ray | |
| 2018-07-12 | Example tweak | Ray | |
| 2018-07-10 | Review Android Makefiles | Ray | |
| 2018-07-05 | fixed so it breaks | culacant | |
| 2018-07-05 | Upload IQM loader project -WIP- | Ray | |
| 2018-07-03 | Example: Don't load texture removed from source tree | Ahmad Fatoum | |
| Fixes: c3b948b1 ("Replaced skybox HDR image") | |||
| 2018-06-30 | Reviewed models and examples | Ray | |
| 2018-06-30 | Added new example screenshot | Ray | |
| 2018-06-30 | Re-added: LoadFontEx() | Ray | |
| 2018-06-30 | Removed unused textures | Ray | |
| 2018-06-23 | Added support OpenBSD, NetBSD, DragonFly | [email protected] | |
| 2018-06-21 | Review OBJ loading example | Ray | |
| Replaced old dwarf model | |||
| 2018-06-21 | Reviewed skybox example | Ray | |
| 2018-06-21 | Replaced skybox HDR image | Ray | |
| Note that HDR exposured possibilities are not used on this example... | |||
| 2018-06-21 | Removed dwarf 3d model | Ray | |
| Replaced by medieval 3d assets | |||
| 2018-05-29 | Reviewed Windows resource file name | Ray | |
| 2018-05-28 | Corrected issue with floats on TCC | Ray | |
| It seems TCC was not casting correctly int values to float in some specific situations | |||
| 2018-05-21 | CMake+Android: Skip tests with SetCameraMode | Ahmad Fatoum | |
| src/core.c does explicitly skip including <camera.h> on Android and tests fail. Therefore skip these failing tests. Closes #507. | |||
| 2018-05-21 | Move utils.cmake to separate cmake/ directory | Ahmad Fatoum | |
| 2018-05-12 | Makefile: Remove unnecessary -no-pie for older GCC support | Ahmad Fatoum | |
| Currently, if: * GCC doesn't supports -no-pie: Build error * GCC supports -no-pie * GCC is not configured with --enable-default-pie: No-op * GCC is configured with --enable-default-pie: Slightly worse performance because we still generate -fpie code (-pie affects linker, -fpie affects compiler) So instead of probing for existence of -fno-pie -no-pie, remove it altogether. Fixes #540: Build breakage on Debian 8 with gcc 4.9. | |||
| 2018-05-11 | Reviewed examples | Ray | |
| 2018-05-11 | Review raylib version to 2.0 | Ray | |
| Review raylib_icon resource | |||
| 2018-05-06 | Renamed shader variable | Ray | |
| 2018-05-04 | BREAKING CHANGE: Renamed SpriteFont type to Font | Ray San | |
| - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) | |||
| 2018-05-04 | Renamed some functions | Ray San | |
| - Renamed Begin3dMode() --> BeginMode3D() - Renamed Begin2dMode() --> BeginMode2D() - Renamed End3dMode() --> EndMode3D() - Renamed End2dMode() --> EndMode2D() | |||
| 2018-05-04 | Rectangle parameters changed to float | Ray San | |
| - Some examples tweaks - Reviewed ImageFormat() - Use float for text fontSize | |||
| 2018-05-01 | BREAKING CHANGE: Renamed Camera -> Camera3D | raysan5 | |
| Just added a fallback in the meantime... | |||
| 2018-04-30 | Implemented MeshTangents() | raysan5 | |
| - Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct - Implemented MeshBinormals() - Mesh struct has not a place for them... - Updated model_material_pbr example - tested but not working on my GPU (old Intel HD), actually, it never worked on it... | |||
| 2018-04-11 | Review camera definition on examples | Ray San | |
| 2018-04-10 | Updated release version1.9.7-dev | Ray San | |
| 2018-04-07 | Fix mesh picking example | lumaio teon | |
| 2018-04-02 | Merge pull request #504 from Martinfx/master | Ray | |
| Fix potential bugs from static analysis | |||
| 2018-04-02 | Fix Uninitialized argument value | [email protected] | |
| 2018-04-02 | Fix value stored to 'body' is never read | [email protected] | |
| 2018-04-02 | Fix call argument is an uninitialized value | [email protected] | |
| 2018-04-02 | Fix warning: illegal character encoding in string literal | [email protected] | |
| 2018-03-27 | Simplify camera data switch in orthographic 3d example | Max Danielsson | |
| 2018-03-27 | Remove state bool in camera projection type example. | Max Danielsson | |
| Changes made based on commentary in pull request 513 | |||
| 2018-03-25 | Add orthographic projection example | Max Danielsson | |
| 2018-03-15 | Merge pull request #482 from a3f/master | Ray | |
| raymath.h: Use C99 inline semantics | |||
| 2018-03-11 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2018-03-11 | Corrected typo | raysan5 | |
| 2018-03-10 | Updated copyright years | victorfisac | |
| 2018-03-10 | Fixed memory leaks in physics step operations | victorfisac | |
| 2018-03-04 | Correct issue with tangents | Ray | |
| 2018-03-04 | Fix result of operation is garbage or undefined | [email protected] | |
| 2018-02-26 | Renamed CalculateBoundingBox() to MeshBoundingBox() | Ray | |
| Renamed function for consistency with a possible Mesh manipulation functions (maybe added in a future). Naming follows Image*() manipulation functions. | |||
