| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2022-03-22 | Update textures_draw_tiled.c | Ray | |
| 2022-03-22 | Update textures_draw_tiled.c | Ray | |
| 2022-03-22 | Minor tweaks `const` | Ray | |
| 2022-03-14 | Improve joystick visualisation in gamepad example again (#2391) | Kristian Lein-Mathisen | |
| As prior commit, but complete fix for XBox controller and trigger buttons too. > The joystick range is a float from -1 through +1. Casting this to int > yields only three possible values: -1, 0, and 1. This gives a > misleading joystick placement in the demo. > > By casting to int after the multiplication to get pixel values, the > demo reveals the analog feel of the joystick. | |||
| 2022-03-14 | Improve joystick visualisation in gamepad example (#2390) | Kristian Lein-Mathisen | |
| The joystick range is a float from -1 through +1. Casting this to int yields only three possible values: -1, 0, and 1. This gives a misleading joystick placement in the demo. By casting to int after the multiplication, the demo reveals the analog feel of the joystick. | |||
| 2022-01-16 | REVIEWED: example: shapes_top_down_lights | raysan5 | |
| 2022-01-16 | [Examples] Top down lights example (#2199) | Jeffery Myers | |
| * Start 2d lights example. * finish example * update image. * Cleanup render textures * Fixes to handle shadows on edges that are near to the light better. * tabs * move to shapes Co-authored-by: Jeffery Myers <[email protected]> | |||
| 2022-01-16 | Add panning to raudio and update audio_raw_stream example. (#2205) | ptarabbia | |
| * Add panning to raudio and update audio_raw_stream example. * remove pan smoothing, code formatting changes following pull request comments Co-authored-by: Ray <[email protected]> | |||
| 2022-01-11 | Update Makefile | Ray | |
| 2022-01-11 | Update Makefile, simplified | Ray | |
| 2022-01-11 | Update Makefile | Ray | |
| 2022-01-11 | Improve Makefile organization | Ray | |
| 2022-01-10 | Fixes an error in the spelling of "appearance" (#2276) | Archie | |
| 2021-12-31 | Update year to 2022 | raysan5 | |
| 2021-12-27 | Reviewed makefiles | Ray | |
| 2021-12-23 | Update Makefile.Web | Ray | |
| 2021-12-21 | fixed cross-compilation from x86-64 (debian buster) to Raspberry Pi ↵ | Damien Pitard | |
| (raspbian) (#2233) | |||
| 2021-12-21 | Review makefiles debug flag | raysan5 | |
| 2021-12-17 | REVIEWED: `ExportMesh()` #2220 | raysan5 | |
| 2021-12-10 | Remove hardcoded path #2200 | Ray | |
| 2021-12-03 | Update raylib_compile_execute.bat | Ray | |
| 2021-12-01 | Update LICENSE.md (#2179) | Tobias Berger | |
| Fix typo in link | |||
| 2021-11-27 | Add macos support to zig build system (#2175) | Anders Holmberg | |
| 2021-11-02 | REMOVED: Network examples | Ray | |
| They were not working | |||
| 2021-11-02 | Updated some scripts paths | Ray | |
| NOTE: New raylib release installer uses `w64devkit`, smaller and more updated than regular `mingw64-w64` default project. Paths are updated properly. | |||
| 2021-10-31 | REVIEWED: example: Compute shader Game-of-life | Ray | |
| 2021-10-31 | Add Conway's Game of Life compute shader example. (#2088) | Astie Teddy | |
| * Add Conway's Game of Life compute shader example. * Fix various shaders problems, and tune command buffer size. * Various coding convention changes. | |||
| 2021-10-30 | Add missing file extensions for drag-and-drop support (#2090) | Peter0x44 | |
| 2021-10-25 | Fix VC warnings for examples (#2085) | Jeffery Myers | |
| 2021-10-22 | Update Makefile.Web | Ray | |
| 2021-10-22 | Remove big asset | raysan5 | |
| 2021-10-22 | Update core_input_gamepad.c | raysan5 | |
| 2021-10-22 | Reviewed multitouch example #1988 | raysan5 | |
| 2021-10-20 | Reviewed uniform name | Ray | |
| 2021-10-20 | Update Makefile.Web | Ray | |
| 2021-10-19 | REVIEWED: models_yaw_pitch_roll | raysan5 | |
| 2021-10-19 | Remove trailing spaces | raysan5 | |
| 2021-10-18 | Resync .obj models! gitignore was ignoring them! | Ray | |
| 2021-10-17 | Update examples screenshots | raysan5 | |
| 2021-10-17 | Reviewed makefile and examples building | raysan5 | |
| 2021-10-17 | Remove trailing spaces | raysan5 | |
| 2021-10-17 | Create Makefile.Web | raysan5 | |
| 2021-10-17 | Added new examples to Makefile | raysan5 | |
| 2021-10-17 | Reviewed examples | raysan5 | |
| 2021-10-14 | Review some comments | raysan5 | |
| 2021-10-14 | Merge branch 'master' of https://github.com/raysan5/raylib | raysan5 | |
| 2021-10-14 | Review examples | raysan5 | |
| 2021-10-14 | Add zig buildfile for examples. (#2051) | Ryan Roden-Corrent | |
| * Add zig buildfile for examples. - `zig build` to compile all examples - `zig build [module]` to compile all examples for a module (e.g. `zig build core`) - `zig build [example]` to compile _and run_ a particular example (e.g. `zig build core_basic_window`) You can use `-Dtarget=` to compile for a non-native platform, such as `zig build -Dtarget=x86_64-windows-gnu` to compile from Linux to Windows. * Skip pthread example on Windows. * Select appropriate lib file based on target. | |||
| 2021-10-13 | Update models_loading_vox.c | raysan5 | |
| 2021-10-13 | REVIEWED: macOS does not require GLAD library #2052 | raysan5 | |
| It directly uses the libraries provided by the system | |||
