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2022-07-19Update core_2d_camera.cRay
2022-07-19add mouse zoom example (#2583)Jeffery Myers
2022-07-15WARNING: REMOVED: raudio_standalone exampleRay
Moved to raudio library repo: https://github.com/raysan5/raudio
2022-07-09Create rlgl_standalone.pngRay
2022-07-07Update README.mdRay
2022-07-07Merge branch 'master' of https://github.com/raysan5/raylibRay
2022-07-07Added some examples screenshotsRay
2022-07-07Update example reviews raylib versionsRay
2022-07-07Added new examples to MakefileRay
2022-07-07UPDATED: examples: Assigned **DIFFICULTY LEVELS**!Ray
2022-07-07ADDED: example: `textures_gif_player`Ray
2022-07-07RENAMED: example: textures_rectangle -> textures_sprite_animRay
2022-07-07ADDED: example: `textures_fog_of_war`Ray
2022-07-07ADDED: example: `core_window_should_close`Ray
2022-07-07ADDED: example: `text_codepoints_loading`Ray
2022-07-05WARNING: BREAKING: REMOVED: `*StorageValue()` functionsRay
Those functions were platform dependent and user has no control over the file created. They have been removed from raylib and just moved to `core_storage_values` example.
2022-07-05REMOVED: example: core_quat_conversionRay
2022-07-05REMOVED: example: core_quat_conversionRay
This example requires a complete remake to be more clear. Also current quaternion maths could have issues.
2022-07-04Update rlgl_compute_shader.cRay
2022-07-04REVIEWED: `DrawMesh()` #2511Ray
Disable color vertex attribute if not provided by mesh
2022-07-01REVIEWED: example: gltf models loading -WIP-Ray
2022-06-24Fix CMake build on Raspberry Pi OS Bullseye (#2548)Richard Smith
2022-06-22Update rlights.hRay
2022-06-22Update shaders_basic_lighting.cRay
2022-06-21REVIEWED: example: shaders_mesh_instancingRay
Simplified example
2022-06-21Added new comment to examplesRay
2022-06-12Reviewed easings includeRay
2022-06-12Removed extras directoryRay
2022-06-12Update easings.hRay
2022-06-12Update models_skybox.cRay
2022-06-12Update text_font_filters.cRay
2022-06-12Update core_drop_files.cRay
2022-06-12Update core_drop_files.cRay
2022-06-11WARNING: BREAKING: REDESIGNED: Filepath loading APIRay
REDESIGNED: `LoadDirectoryFiles()` ADDED: `LoadDirectoryFilesEx()` REDESIGNED: `LoadDroppedFiles()` ADDED: `IsPathFile()` This BIG BREAKING change simplifies the functions and gives more control to the user: - A new `struct FilePathList` has been added to avoid exposing complex pointers. - User is responsible of memory loading/unloading - Filepaths loading support recursive directories and file extension filters
2022-06-08Update README.mdRay
2022-06-06WARNING: RENAMED: `GetDroppedFiles()` to `LoadDroppedFiles()`Ray
RENAMED: `ClearDroppedFiles()` to `UnloadDroppedFiles()`
2022-06-06WARNING: REMOVED `raygui` from `raylib/src/extras`Ray
2022-06-06WARNING: Removed `physac` from raylib sources/examplesRay
`physac` is available on its own repo
2022-06-02Update text_draw_3d.cRay
2022-05-20ADDED: `-latomic` linkage, required by `miniaudio` on ARM 32bit #2452Ray
2022-05-12Fix crash with delay demo. (#2472)ptarabbia
2022-04-24Fix for vr rendering not taking render target size into account (#2424)Maiko Steeman
2022-04-04[Examples] Free Allocated Matrices. (#2425)Anilforextra
2022-03-30Update audio_music_stream.cRay
2022-03-30ADDED: Audio stream processors support -WIP- #2212Ray
This feature is still under consideration/testing and it doesn't work properly, at least the Delay Effect processor.
2022-03-30WARNING: BREAKING: REMOVED: `GetRayCollisionModel()` #2405Ray
2022-03-25Rename audio callbackRay
2022-03-24ADDED: Audio stream input callback #2212 -WIP-Ray
WARNING: This addition is based on a PR and it's still under review, not sure if it will be maintained in the future. In general, raylib tries to avoid callbacks usage mechanisms.
2022-03-24Fixes #2408Ray
2022-03-22Update shaders_raymarching.cRay