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2019-05-03new example: textures_sprite_explosionRay
2019-05-02Update models_first_person_maze.cRay
2019-05-02Added missing includeRay
2019-05-02new example: textures_sprite_buttonRay
2019-05-02new example: core_loading_threadRay
Data loading in a second thread with progress bar in main thread
2019-05-02example review: models_first_person_mazeRay
Added walls collision check
2019-05-02Update MakefileRay
2019-04-28Minor tweaksraysan5
2019-04-28Damn, made a mistakeReece Mackie
2019-04-28Update gamepad example to use new enumsReece Mackie
2019-04-28Remove example on Androidraysan5
2019-04-23new example: models_first_person_maze -WIP-Ray
2019-04-23Fix for DrawRectangleRoundedDemizdor
2019-04-23WARNING: Issues on web buildingRay
Found some issues when building for web using latest emscripten 1.38.30, traced the error and found that eglGetProcAdress does not return function pointers for VAO functionality, supported by extension. It requires more investigation but now it works (avoiding VAO usage)
2019-04-22[rnet] module WIP (#809)Jak
Added experimental network module
2019-04-21Fix formatting ...not very good at thisVlad Adrian
2019-04-21Fixed formatting! Grumble, grumble...Vlad Adrian
2019-04-21Added unicode exampleDemizdor
2019-04-12Review some examplesRay
2019-04-11Removed iqm exampleRay
Already integrated into raylib
2019-04-11new example: shapes_rectangle_scaling_mouseRay
2019-04-11new example: core_window_scale_letterboxRay
2019-04-11new example: shaders_texture_drawingRay
2019-04-11new example: textures_background_scrollingRay
2019-04-11Review VR simulator mechanismRay
- No default VR device parameteres inside raylib - VR device parameter should be provided by user - VR distortion shader should be provided by user
2019-04-08Avoid example on AndroidRay
2019-04-07Happy new year 2019ChillerDragon
2019-04-05Added missing include -_-Ray
2019-04-05ADDED: SetShaderValueTexture()Ray
Some tweaks
2019-04-05Review PBR shadersRay
Issue was related to vertex tangent attibutes not uploaded to GPU, a quick solution was implemented for new vertex attributes loading for already existing meshes... I don't like it specially but it will work for now.
2019-04-05BIG UPDATE: New models functions for animations!Ray
Multiple functions added and some reviewed to adapt to the new multi-mesh, multi-material and animated models.
2019-04-05Corrected issue with LoadMesh()Ray
2019-04-01Update cube.objRay
2019-03-29Update standard_lighting.cRay
2019-03-29Review models examplesRay
2019-02-12Include mini_al directly, no separate moduleRay
2019-01-21Added CMD compilation scripts for examplesRay
They could be useful for some people...
2019-01-20cmake: preload resources into web examplesPiotr Balcer
No examples built for the Web platform functioned properly due to lack of resources in the virtual file system provided by emscripten. This patch addresses this problem by adding '--preload-file local_path/resources@resources' emcc option to link flags whenever necessary.
2019-01-20cmake: use ALLOW_MEMORY_GROWTH=1 for web examplesPiotr Balcer
The default memory limit for emscripten applications is 16 mergabytes, which might be to little for some examples, especially given that the resources are also included in that limit. Normally, using this option disables some asm.js optimizations, but there's no such cost for WebAssembly.
2019-01-19Review window titleraysan5
2019-01-10WARNING: Renamed module: audio -> raudioRay
Planning to promote raudio module as a simple and easy-to-use front-end for the amazing mini_al library, so the name change. Name comes from raylib-audio but in spanish it also remembers to word "raudo", meaning "very fast", an analogy that fits perfectly to the usefulness and performance of the library! Consequently, raylib version has been bumped to 2.4-dev.
2019-01-10WARNING: Redesigned SetShaderValue()Ray
2019-01-09Merge pull request #718 from MarcoLizza/shaders-uniforms-arrayRay
Shaders uniforms array
2019-01-09Limiting FPS to 60 for uniformity with other examples.Marco Lizza
2019-01-09Adding basic palette-switching example using uniform arrays.Marco Lizza
2019-01-09Fixing typo in examples makefile, preventing build.Marco Lizza
2019-01-06Review BRDF texture generationraysan5
Actually, that function should be redesigned...
2019-01-05Some code tweaksraysan5
2019-01-05Reviewed exampleraysan5
2019-01-01Update Makefile for Emscriptenraysan5