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raylib
2.6
UWP
fix_build.zig
master
sdl-gles-fix
A simple and easy-to-use library to enjoy videogames programming
realtradam
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Author
2023-11-10
Changed keybinds for the automation example to avoid conflict with browser sh...
Miloslav Milenkov
2023-11-09
Updated examples
Ray
2023-11-09
Update example: shapes_splines_drawing
Ray
2023-11-08
Update core_2d_camera_platformer.c
Ray
2023-11-08
Examples reviews
Ray
2023-11-08
Remove BOM
Ray
2023-11-08
Reviewed some examples and warnings
Ray
2023-11-08
Update Makefile.Web
Ray
2023-11-08
Update textures_textured_curve.c
Ray
2023-11-08
REVIEWED: `Makefile.Web`, reorganize and add examples
Ray
2023-11-08
REVIEWED: Added new examples to VS2022 solution
Ray
2023-11-07
Update textures_textured_curve.c
Ray
2023-11-07
Update shapes_splines_drawing.c
Ray
2023-11-07
ADDED: `GetSplinePoint*()` functions for spline evaluation
Ray
2023-11-06
Fix warnings in visual studio (#3512)
Jeffery Myers
2023-11-06
Update raygui.h
Ray
2023-11-05
REVIEWED: `rlgl_standalone` examples #3487
Ray
2023-11-05
Updated GLFW for 64bit
Ray
2023-11-02
Comments tweaks
Ray
2023-11-01
REVIEWED: Potential code issues reported by CodeQL #3476
Ray
2023-11-01
Remove unused structures from lighting fragment shaders (#3497)
Jeffery Myers
2023-10-31
Update shaders_deferred_render.c
Ray
2023-10-31
Update shaders_deferred_render.c
Ray
2023-10-31
examples/shaders: Add an example for deferred shading (#3496)
Justin
2023-10-31
Fix example core_3d_camera_free (#3488)
ubkp
2023-10-30
Fix examples Makefile for SDL (#3486)
ubkp
2023-10-29
ADDED: Support for SDL building on Makefile
Ray
2023-10-29
Update Makefile.Web
Ray
2023-10-29
Fix the Julia set shader example (#3467)
Josh Colclough
2023-10-27
ADDED: `SetAutomationEventBaseFrame(int frame)`
Ray
2023-10-27
Update core_automation_events.c
Ray
2023-10-27
Update core_automation_events.c
Ray
2023-10-26
ADDED: Automation Events System, exposed to users
Ray
2023-10-23
Fix compilation for PLATFORM_WEB examples (#3454)
ubkp
2023-10-22
fix examples Makefile to use Makefile.Web when building for web (#3449)
Keith Stellyes
2023-10-18
REVIEWED: `raylib 5.0-dev` version for a future release
Ray
2023-10-17
Update models_mesh_generation.c
Ray
2023-10-14
[core] Change axisCount to be an array (#3421)
MichaelFiber
2023-10-13
fix zig syntax errors in examples, and make it install executables correctly ...
Purple4pur
2023-10-11
Split drm update input (#3397)
MichaelFiber
2023-10-10
REVIEWED: Fix #3387
Ray
2023-10-10
[raymath] Hotfix for Vector2Angle() and Vector2LineAngle() (#3396)
Murlocohol
2023-10-10
Hotfix for Vector2LineAngle(), should probably be reviewed along with the res...
Murlocohol
2023-10-10
Revert "Update zig build system to zig version 0.11.0 (#3393)"
Ray
2023-10-09
Update zig build system to zig version 0.11.0 (#3393)
Purple4pur
2023-10-08
WARNING: `rcore` module split per-platform **BIG CHANGE** (#3388)
Ray
2023-10-01
Texture Tiling Example - luis605 (#3353)
Luís Almeida
2023-09-24
Update raygui.h
Ray
2023-09-23
Update examples creation requirements
Ray
2023-09-08
Reviewed examples for consistency
Ray
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