| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2023-09-23 | Update examples creation requirements | Ray | |
| 2023-09-08 | Reviewed examples for consistency | Ray | |
| 2023-09-08 | examples: core: adds 2D camera two player split screen (#3298) | Gabriel dos Santos Sanches | |
| 2023-09-07 | Remove PLATFORM_RPI (#3232) | MichaelFiber | |
| * Remove PLATFORM_RPI * remove build artifacts --------- Co-authored-by: MichaelFiber <[email protected]> Co-authored-by: Ray <[email protected]> | |||
| 2023-09-03 | Fix examples/textures/textures_image_rotate.c help instructions (#3286) | Asdqwe | |
| 2023-09-02 | Fix examples/textures/textures_fog_of_war.c help instructions (#3285) | Asdqwe | |
| 2023-09-02 | Added rudimentary SVG support. (#2738) | bXi | |
| * Added rudimentary SVG support. Added 2 functions ImageLoadSvg and ImageLoadSvgWithSize. * Added an example on how to use ImageLoadSvgWithSize and adjusted Makefiles accordingly. * Added actual correct example file. * Reviewed the code to keep the raylib coding conventions in mind. Moved the LoadImageSvg() code into LoadImage() guarded by SUPPORT_FILEFORMAT_SVG. Renamed LoadImageSvgWithSize() to LoadImageSvg(). Added a LoadImageSvgFromString() function to parse the loaded SVG into an actual image. This does the bulk of the work. * Fixed typo. --------- Co-authored-by: Ray <[email protected]> | |||
| 2023-09-02 | REVIEWED: Added `SetTextLineSpacing()` to multiline examples | Ray | |
| 2023-08-30 | Fix examples/shapes/shapes_collision_area.c help instructions (#3279) | Asdqwe | |
| 2023-08-30 | Fix examples/shaders/shaders_texture_outline.c help instructions (#3278) | Asdqwe | |
| 2023-08-30 | Fix examples/others/easings_testbed.c help instructions and small tweak (#3277) | Asdqwe | |
| 2023-08-30 | Add examples/shaders/shaders_lightmap.c to Makefiles (#3276) | Asdqwe | |
| 2023-08-30 | Remove a duplicated screenshot and add missing one (#3275) | Asdqwe | |
| 2023-08-29 | Update examples/models/models_loading_gltf.png;m3d.png screenshots (#3273) | Asdqwe | |
| 2023-08-29 | Fix example/audio/audio_module_player.c help instructions and small bug (#3272) | Asdqwe | |
| * Fix example/audio/audio_module_player.c help instructions and small bug * Update example/audio/audio_module_player.png screenshot | |||
| 2023-08-28 | Remove e from secondes (#3270) | Ethan Conneely | |
| 2023-08-27 | Fix example/models/models_loading_m3d.c controls (#3269) | Asdqwe | |
| 2023-08-27 | Fix example/models/models_loading_gltf.c controls (#3268) | Asdqwe | |
| 2023-08-19 | Fix text_unicode.c example crashing (#3250) | ubkp | |
| * Fix text_unicode.c example crashing * Adjust the text_unicode.c example crashing fix | |||
| 2023-08-14 | Fix examples/others/rlgl_standalone.c compilation issue (#3242) | ubkp | |
| 2023-08-04 | [AUDIO] Add an example of how to use LoadSoundAlias (#3223) | Jeffery Myers | |
| * Add a function to clone a sound and share data with another sound. * rename items based on feedback * PR Feedback, use custom unload for sound alias, not variant of normal sound unloading * sound_multi example | |||
| 2023-07-16 | Reviewed C compilation issues and formatting | Ray | |
| 2023-07-16 | [example] Core Input Gestures for Web (#3172) | ubkp | |
| * [example] Core Input Gestures for Web * Fix Doubletap for web * Changes TAP_TIMEOUT and rgGetCurrentTime to seconds | |||
| 2023-07-05 | Update examples_template.c to raylib 4.5 (#3156) | Wytek01 | |
| 2023-07-04 | REVIEWED: `Vector2Angle()` | Ray | |
| 2023-07-02 | Reviewed vector2angle example | Ray | |
| 2023-07-02 | Minor format tweak, another issue introduced... | Ray | |
| 2023-07-02 | fix vector angle example mode 0 circle segment drawing (#3150) | Gisteron | |
| 2023-07-02 | WARNING: REDESIGN: `Vector2Angle()`<-->`Vector2LineAngle()` #2887 | Ray | |
| 2023-06-14 | Better examples/core_input_gamepad (#3110) | iacore | |
| * examples/core_input_gamepad: Add visuals for LT,RT * examples/core_input_gamepad: arrows left/right to choose gamepad * Style change | |||
| 2023-06-09 | Updated examples to `raygui 4.0-dev` | Ray | |
| 2023-05-24 | Added ImageRotate (#3078) | Dane Madsen | |
| * Added ImageRotate * Quick rename of the example * Update ImageRotate by changing doubles to floats and checking code convention * Update API | |||
| 2023-05-22 | Add GenImageGradientSquare (#3077) | Dane Madsen | |
| * Add GenImageGradientSquare to allow square gradients * Fix GenImageGradientSquare and add to textures_image_generation example * Remove params from GenImageGradientSquare | |||
| 2023-05-21 | Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient ↵ | Dane Madsen | |
| (#3074) * Replaced GenImageGradientH and GenImageGradientV with GenImageLinearGradient * renamed GenImageLinearGradient to GenImageGradientLinear | |||
| 2023-05-15 | Reverted commits that deprecated the build.zig files, and added a note to ↵ | Gamer-Kold | |
| all of them stating version of zig they were using (#3060) * Revert "Fixed broken build.zig files. Now works with latest stable compiler (as of commit, latest is 0.10.1) (#3045)" This reverts commit de748dfffefeba1ba9bcf0c90c538d32c9cb2020 so that zig build script works with master branch of zig. * Added a note to build.zig files that denotes what version of zig they have been tested with. * Standardised the note in the build.zig files | |||
| 2023-05-07 | Added ModelAnimation.name, initially with GLTF animation names loaded (#3044) | Alfred Reinold Baudisch | |
| 2023-05-04 | REVIEWED: Ligthmap example | Ray | |
| 2023-05-04 | Lightmap example. (#3043) | Jussi Viitala | |
| 2023-05-01 | Update rlgl_compute_shader.c | Ray | |
| 2023-05-01 | fix for latest zig master (#3037) | star-tek-mb | |
| 2023-04-22 | Fix offset used before range check (#3021) | Mingjie Shen | |
| This use of offset 'i' should follow the range check. | |||
| 2023-03-21 | add missing space in one of the cameraDescriptions (#2977) | Mansour Quddus | |
| 2023-03-19 | Update core_loading_thread.c | Ray | |
| 2023-03-14 | Update write_depth.fs | Ray | |
| 2023-03-14 | Update Makefile | Ray | |
| 2023-03-13 | Update Makefile.Web | Ray | |
| 2023-03-13 | Updated Makefiles to include all missing new examples | Ray | |
| 2023-03-13 | Reviewed filename | Ray | |
| 2023-03-12 | Some tweaks | Ray | |
| 2023-03-12 | REVIEWED: `UpdateCameraPro()` to use `Vector3` | Ray | |
