| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-05-21 | Review games | Ray | |
| 2018-05-04 | BREAKING CHANGE: Renamed SpriteFont type to Font | Ray San | |
| - Preparing MP3 files support - Jumped version to raylib 2.0-dev (too many breaking changes...) | |||
| 2018-03-16 | Allow use of main instead of android_main | Ahmad Fatoum | |
| Inspired by #504. Instead of requiring the user to do PLATFORM_ANDROID #ifdefery, have the android_main entry point exported by raylib and call the user-defined main. This way many games could (in theory) run unmodified on Android and elsewhere. This is untested! | |||
| 2017-10-22 | Adapted games to compile for Android | Ray | |
| 2017-03-19 | Review contact information | raysan5 | |
| 2016-08-11 | Updated games to latest raylib version | raysan5 | |
| Updated to new audio system | |||
| 2016-02-07 | Added game sources: Skully Escape | raysan5 | |
| This game was developed for King GameJam 2015 | |||
