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AgeCommit message (Collapse)Author
2018-04-03Updated to latest raylib changesRay
Removed OpenAL and GLFW3 dependencies on building. Reviewed platforms and flags
2018-03-16Allow use of main instead of android_mainAhmad Fatoum
Inspired by #504. Instead of requiring the user to do PLATFORM_ANDROID #ifdefery, have the android_main entry point exported by raylib and call the user-defined main. This way many games could (in theory) run unmodified on Android and elsewhere. This is untested!
2018-02-21Removed flag -fgnu89-inlineRay
2017-10-22Adapted games to compile for AndroidRay
2017-08-27CMake based build system.ASDF
Some people might find this handly
2017-05-15Renamed fileRay
2017-05-03Added games licenseRay
2017-04-28Some work on example gamesRay
2017-04-23Review Makefiles default raylib pathraysan5
2017-04-23Review game examples Makefilesraysan5
2017-03-25Replaced font.size with font.baseSize. Uncommented linux libs. Typo or twoRDR8
2017-03-19Review contact informationraysan5
2016-11-24[games] Fix building the games on Linux by adding missing libsDaniel Lemos
2016-08-11Updated games to latest raylib versionraysan5
Updated to new audio system
2016-02-21Update makefilesraysan5
2016-02-07Added game sources: Skully Escaperaysan5
This game was developed for King GameJam 2015