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2020-04-13WARNING: REMOVED raylib/games - Moved to raysan5/raylib-gamesraysan5
Move raylib games to another repo. It will reduce repo size for new clones. I considered also removing the related history with [`git filter-repo`](https://github.com/newren/git-filter-repo) (the current sane alternative to the deprecated `filter-branch`) but it has some implications: It would had made a new repository with distinct history and checksums. If the repo was previously published, the history of the new one won't have been compatible with the history others have pulled.
2018-11-19Review RenderTexture drawing usageRay
Now `BeginTextureMode()` does not clean buffers automatically, that behaviour has been changed because there could be some case (i.e. painting software) where texture buffer does not ned to be cleared; user is responsible of clearing buffers using `ClearBackground()`
2017-08-04Corrected game to run on OpenGL 1.1raysan5
2017-05-10Corrected some issuesRay
Now works in WEB!
2017-04-04Working in random crash...Ray
Related to UpdateMusicStream(), in stb_vorbis
2017-03-19Review contact informationraysan5
2017-03-12Updated game to raylib v1.7raysan5
2017-01-22Some code improvementsRay
Render wave in a render target Implemented combo system Removed big useless audio (fxWave)
2017-01-22Upload wave collector - GGJ17 gameRay