| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2018-01-29 | Do not ignore Makefiles! | Ray | |
| 2018-01-29 | Upload GGJ18 game: transmission mission | Ray | |
| Game developed in the GGJ18, it has some bugs and ending screen is incomplete... I'll try to keep working a bit more on it. | |||
| 2017-11-25 | Build examples and games on Travis CI | Ahmad Fatoum | |
| They were disabled because they failed to build, but this patch set fixes the build on Linux and macOS. This doesn't apply to the AppVeyor build on Windows yet; it currently fails at linking with OpenAL. | |||
| 2017-10-24 | Corrected some issues on game | Ray | |
| Now it works! :) | |||
| 2017-10-22 | Name tweak | Ray | |
| 2017-10-22 | Adapted games to compile for Android | Ray | |
| 2017-10-22 | Updated Makefile to support Android | Ray | |
| 2017-10-02 | Trying to correct drawing issues... | Ray | |
| 2017-08-27 | CMake based build system. | ASDF | |
| Some people might find this handly | |||
| 2017-08-04 | Corrected game to run on OpenGL 1.1 | raysan5 | |
| 2017-05-15 | Renamed file | Ray | |
| 2017-05-15 | Renamed file | Ray | |
| 2017-05-15 | Review example | Ray | |
| 2017-05-15 | Reorganize code | Ray | |
| 2017-05-10 | Corrected some issues | Ray | |
| Now works in WEB! | |||
| 2017-05-03 | Review makefiles | Ray | |
| 2017-05-03 | Added games license | Ray | |
| 2017-04-28 | Some work on example games | Ray | |
| 2017-04-24 | Move compiled game to right folder | Ray | |
| 2017-04-23 | Light my ritual web compilation | raysan5 | |
| 2017-04-23 | Review Makefiles default raylib path | raysan5 | |
| 2017-04-23 | Review game code (something broken) | raysan5 | |
| 2017-04-23 | Review game examples Makefiles | raysan5 | |
| 2017-04-20 | Review makefiles | Ray | |
| 2017-04-18 | Upload new game: Koala Seasons | Ray | |
| 2017-04-18 | Delete some old data... | Ray | |
| - Removed raylib_demo (outdated) - Removed some old examples | |||
| 2017-04-04 | Working in random crash... | Ray | |
| Related to UpdateMusicStream(), in stb_vorbis | |||
| 2017-03-25 | Missed a couple | RDR8 | |
| 2017-03-25 | Replaced font.size with font.baseSize. Uncommented linux libs. Typo or two | RDR8 | |
| 2017-03-19 | Review contact information | raysan5 | |
| 2017-03-12 | Updated game to raylib v1.7 | raysan5 | |
| 2017-01-25 | Updated some code... for perfect transition | Ray | |
| 2017-01-24 | Working in some bugs and screen transition | Ray San | |
| Detected a VERY weird code behaviour... :( | |||
| 2017-01-22 | Some code improvements | Ray | |
| Render wave in a render target Implemented combo system Removed big useless audio (fxWave) | |||
| 2017-01-22 | Upload wave collector - GGJ17 game | Ray | |
| 2016-11-24 | [games] Fix building the games on Linux by adding missing libs | Daniel Lemos | |
| 2016-08-11 | Updated games to latest raylib version | raysan5 | |
| Updated to new audio system | |||
| 2016-08-06 | Fixes for some Lua bugs | ghassanpl | |
| 2016-08-02 | Updated LIBs | raysan5 | |
| 2016-06-24 | Removed function SetModelTexture() | raysan5 | |
| It's more educational to go through new material system, so, I decide to remove this function to avoid students confusion... | |||
| 2016-03-03 | Replaced tabs by spaces | Ray | |
| 2016-02-21 | Update makefiles | raysan5 | |
| 2016-02-20 | Updated for web | raysan5 | |
| 2016-02-20 | Games makefile | raysan5 | |
| 2016-02-20 | Reorganized games folder | raysan5 | |
| Simplified to match raylib installer package folder structure | |||
| 2016-02-07 | Code review | raysan5 | |
| Most of this code was developed by students, it requires some additional review to be used for teaching. | |||
| 2016-02-07 | Added game sources: Skully Escape | raysan5 | |
| This game was developed for King GameJam 2015 | |||
| 2016-02-07 | Removed floppy game, available as sample | raysan5 | |
| 2016-01-31 | Uploaded gamejam game sources | Ray | |
| 2016-01-29 | Added a bunch of sample games | Ray | |
| Those games have been developed by students and ported to a common base template. Some of them still require some review to be consistent with each other (formatting, variables naming, code structure...) | |||
