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2021-07-05Update README.mdUWPRay
2021-07-05Update README.mdRay
2021-07-05Update README.mdRay
2021-07-04REMOVED: VS2017 project, outdatedraysan5
This project has been superseded by VS2019 with a better configuration and more complete solution, including more examples
2021-07-04REMOVED: Old VSCode projectraysan5
It would be nice that TCC option was integrated in main VSCode project
2021-07-04Update README.mdRay
2021-06-30REVIEWED: emscripten versionsraysan5
2021-06-18fix: change relevant occurences of MeshBoundingBox to GetMeshBoundingBox (#1836)PtitLuca
2021-06-12Changed windows-build to build-windows (#1822)FSasquatch
2021-06-03Add a split screen example showing render texture use and multiple cameras. ↵Jeffery Myers
(#1806) Co-authored-by: Jeffery Myers <[email protected]>
2021-05-24Fixed CMake linking on MacOS (#1783)DanielG
Added links to IOKit, Cocoa, and OpenGL to the CMake build file for MacOS platforms
2021-05-21Removes debug information from release builds (#1780)Bxil
2021-05-20Update VS2019 project: rlgl_standaloneRay
2021-05-12Removes Whole Program Optimization (#1767)Bxil
2021-05-08Added support for additional mouse buttons (#1753)Lambert Wang
* Added support for additional mouse buttons * Renamed mouse button enum Co-authored-by: Lambert Wang <[email protected]>
2021-05-04Update raylib versionRay
2021-04-27Updated projectsRay
2021-04-27Updated linkage libraries #1732Ray
2021-04-25Disable projects that won't build by default from 2019 solution build ↵Jeffery Myers
configuration. (#1734)
2021-04-25Added opengl32.lib to the linker #1732raysan5
2021-04-24Reviewed VS2019 projectsraysan5
2021-04-09Update Notepad++ IntellisenseRay
2021-03-28Reviewed UWP project #1681raysan5
2021-03-23[Examples] Warning fixes (pt 1) (#1668)Jeffery Myers
* Fix some warnings in examples. * cleanups from review Co-authored-by: Jeffery Myers <[email protected]>
2021-03-19WARNING: BREAKING: RENAMED: camera.type to camera.projectionRay
2021-03-13Reviewed UWP project configRay
2021-02-20Fixes to make rnet and it's examples build on Windows in visual studio 2019. ↵Jeffery Myers
(#1602) Mostly typecasts, and some int to unsigned short changes, and including the windsock 2 library in the examples. Co-authored-by: Jeffery Myers <[email protected]>
2021-02-11Update raylib.rcraysan5
2021-02-11ADDED: ALL examples projects to VS2019 solutionraysan5
2021-02-09REDESIGNED: VS2019 build pathsraysan5
REMOVED: core_basic_window.cpp
2021-01-20Minor tweak to MakefileRay
2021-01-02Update year to 2021raysan5
2021-01-02Update project.4coder (#1503)ayshvab
Fix run .cmd for win
2020-12-23Update raylib functions parser to generate XML intellisense fileraysan5
Update Notepad++ functions intellisense
2020-12-13Don't put the obj and temp files for all the projects in the same place, it ↵Jeffery Myers
causes conflicts (#1458)
2020-12-03Update VS2019 projectRay
2020-12-03Add VS2019 projectRay
2020-12-02Two small quality of life changes to projects. (#1448)Jeffery Myers
1) use the latest windows SDK not a specific one. 2) use the project dir as the root for the include dir for raylib, to help if the project is ever included in some other solution.
2020-10-21Added desktop cursor getter and setter functions (#1407)Chance Snow
* [core] Added desktop cursor getter and setter functions * Example: Set mouse cursor in text input box * Setup standard cursors _after_ GLFW window initialization * Remove old `int GetMouseWheelMove` declaration
2020-10-05Replace 0.f by 0.0fRay
2020-10-05mouse: Return float movement for precise scrolling where possible (#1397)Doyle
2020-10-05Review "aggregate initializations" #1403Ray
2020-08-19Added resource file for DLL compilation inforaysan5
2020-08-12Change raylib version for VSCode mingw project makefile (#1347)Gaëtan Blaise-Cazalet
2020-08-10Making the windows build script a bit faster by verifying if the msvc ↵Henrique de Lima
environment was set up previously and only setting it up if it wasn't (#1346)
2020-06-20[UWP] Fix time query precision (#1284)Reece Mackie
2020-05-06Avoid all MSVC compile warningsraysan5
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons. Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only. Some external libraries still generate warnings.
2020-04-30Reviewed UWP updateraysan5
Mostly code formatting tweaks
2020-04-30UWP rework (#1231)Reece Mackie
* First draft of UWP rework. * Read desc - Moved UWP specific functions to uwp_events.h - Removed BaseApp. - Implemented example UWP lifecycle. * Added GIF recording and screenshot support. * Character inputs and filesystem stuff * Fix game closing on Xbox when B is pressed. * Fix the gamepad binding hack * Add as many keys as I believe are possible. * Implemented mouse locking of a sort. * Remove rogue todo, the rest are for a game dev using this example. * Implemented touch how I "think" it should work. I cant test this. * Review.
2020-04-14Set the correct version of make on macos (#1202)Stefan E. Mayer