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2020-06-20[UWP] Fix time query precision (#1284)Reece Mackie
2020-05-06Avoid all MSVC compile warningsraysan5
Most warning were related to types conversion (casting required) and unsigned/signed types comparisons. Added preprocessor directives (_CRT_SECURE_NO_DEPRECATE; _CRT_NONSTDC_NO_DEPRECATE) to avoid warnings about unsafe functions, those functions are safe while used properly and recommended alternatives are MS only. Some external libraries still generate warnings.
2020-04-30Reviewed UWP updateraysan5
Mostly code formatting tweaks
2020-04-30UWP rework (#1231)Reece Mackie
* First draft of UWP rework. * Read desc - Moved UWP specific functions to uwp_events.h - Removed BaseApp. - Implemented example UWP lifecycle. * Added GIF recording and screenshot support. * Character inputs and filesystem stuff * Fix game closing on Xbox when B is pressed. * Fix the gamepad binding hack * Add as many keys as I believe are possible. * Implemented mouse locking of a sort. * Remove rogue todo, the rest are for a game dev using this example. * Implemented touch how I "think" it should work. I cant test this. * Review.
2020-04-14Set the correct version of make on macos (#1202)Stefan E. Mayer
2020-04-13Review UWP project -WIP-raysan5
2020-04-13Remove games from buildingraysan5
2020-04-13Review VSCode tasksraysan5
2020-04-13Fix VSCode (#1193)Stefan E. Mayer
* Executable is called game, not main * Use make not mingw32-make on macOS
2020-04-11add makefile to support multiple C files (#1195)pah arif
* tcc-based vscode project for windows Signed-off-by: misterpah <[email protected]> * add makefile to support multiple C files
2020-04-11tcc-based vscode project for windows (#1191)pah arif
Signed-off-by: misterpah <[email protected]>
2020-04-07Updated VS2017.UWP output foldersraysan5
2020-04-07Update raylib.vcxprojraysan5
2020-04-07Remove ANGLE projectraysan5
Actually, project just adds 50MB of ANGLE libraries not related to raylib. Also reviewed UWP project to consume ANGLE from the NuGet package.
2020-04-07Update launch.jsonraysan5
2020-03-29Update ImageDraw*() functions to match arguments of Draw*() (#1156)Rob Loach
* Update ImageDraw*() functions to match arguments of Draw*() Updated draw functions: ImageDrawPixel() ImageDrawPixelV() ImageDrawCircle() ImageDrawCircleV() ImageDrawLine() ImageDrawLineV() ImageDrawRectangle() ImageDrawRectangleV() ImageDrawRectangleRec() * [nodepadpp] Update Notepad++ ImageDraw defintions This updates the Notepad++ definitions with the updated ImageDraw methods. * [examples] Add ImageDraw calls to textures_image_drawing * Update ImageDraw*() methods
2020-03-16Adding the option to change the target platform(x86/x64), Generating the ↵Henrique de Lima
.pdb file on debug builds, and correcting comments that called the script 'windows-build.bat' instead of 'build-windows.bat' (#1133)
2020-03-09Revert "Always use latest raylib version for cmake (#1123)" (#1126)Ahmad Fatoum
We didn't use the latest version, but a compatible version, which is established by raylib-config-version.cmake. It's ok to have a minimal version, so revert b7c0d5b6ddfb8fd958803db837e1839ea54f6d37.
2020-03-08Always use latest raylib version for cmake (#1123)G3bE
* Always use latest raylib version * Always use latest raylib version * Always use latest raylib version
2020-02-14Update Notepad++ intellisenseRay
2020-02-10REVIEWED: VS2017.UWP projectraysan5
It seems there is some problem on drawing... :(
2020-01-12Review VS2017 project to support x64 properlyRay
2020-01-05VS2017 project: Added x64 platform configurationraysan5
NOTE: When building for 64bit in raylib static mode, CloseWindow() symbol collides with user32.lib symbol. No solution for that at the moment, just compile raylib as shared library (raylib.dll), actually it can be chosen on project configurations.
2020-01-05Update year to 2020raysan5
2019-12-25Review VS2017 project configurationRay
2019-12-15Update README.mdRay
2019-12-15Merge branch 'master' of https://github.com/raysan5/raylibRay
2019-12-15Remove KDevelopRay
2019-12-15Update supported projectsRay
2019-12-15Remove VS2015 projectRay
2019-11-12Fix VSCode template for debugging. (#1014)JuDelCo
2019-10-29Review latest PR #1003Ray
2019-10-29Raysan (#1003)Jean-Seb / jseb
* new linux makefile for Android portages * Revert "projects: CMake: bump up minimal raylib version (#983)" This reverts commit 82306af111894397cb2028ac270f2916aa615fab. * new PR for upstream * for Raysan
2019-10-10projects: CMake: bump up minimal raylib version (#983)elitepleb
While at it, add comment to indicate what the version signifies. [a3f: updated commit message]
2019-08-20Update README.mdRay
2019-08-20Update README.mdRay
2019-08-03Replace tabs with spaces and update year of copyright notices (#927)Leandro Gabriel
* Update year of copyright notices * Fix mistake in comment * Fix typo ("algorythms") * Replace tabs with spaces * Remove trailing whitespace and fix mistake in comment * Fix ExportImageAsCode missing comment rectangle corner * Replace tab with spaces * Replace tabs with spaces
2019-07-30Review VSCode projectraysan5
2019-07-27#917 This commit changes the path to 'shell.html' in all Makefiles (#918)Antonio Radovcic
2019-07-02Review VSCode projectRay
2019-06-06Change ANGLE binaries locationMohamed Shazan
2019-06-06Review projects <PlatformToolset> to use defaultRay
2019-06-06Add VS2017.ANGLE ProjectMohamed Shazan
2019-06-05Review projects pathsRay
2019-05-31Update raylib.c.tagsRay
2019-05-31Update npes_saved_tcc.txtRay
2019-05-30Review compiler scriptsRay
2019-05-30Updated Notepad++ intellisense to raylib 2.5Ray
2019-05-29Fix and update projects/scriptsJens Pitkanen
2019-05-22Move emscripten web shell to srcRay